Player Matchup

Surtr
Surtr
Devan M4
Surtr
Level 55
God Stats
10W - 16L
1,459 SR
Queue Stats
18W - 33L
1,347 Elo+
Party 2
Chaac
Chaac
JFrxst_
Chaac
Level 17
God Stats
8W - 15L
1,467 SR
Queue Stats
9W - 18L
1,380 Elo+
Party 2
Ra
Ra
Unstopable Fish
Ra
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 47
1,475 SR
1,409 Elo+

VS

Team Averages
Level 86
1,529 SR
1,385 Elo+
Guan Yu
Guan Yu
Gulsoh
Guan Yu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SEKSEK39000
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,233 Elo+
Party 1
Aphrodite
Aphrodite
alextarh
Aphrodite
Level 155
God Stats
214W - 160L
1,587 SR
Queue Stats
287W - 286L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Devan M4
Surtr
16
4 / 3 / 6
10,518
701
14,895
13,913
10,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
JFrxst_
Chaac
15
1 / 3 / 7
9,524
635
11,150
16,333
13,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 4
11,332
755
13,476
8,589
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gulsoh
Guan Yu
17
2 / 3 / 5
11,499
767
10,418
22,075
28,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SEKSEK39000
Sun Wukong
13
0 / 5 / 3
9,329
622
4,129
13,934
9,998
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Aphrodite
alextarh
Aphrodite
18
5 / 3 / 2
11,448
763
17,062
15,053
8,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
11
Kills
7
7
Deaths
11
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Surtr
Devan M4
Surtr
4
3
6
2.33
L
Guan Yu
Gulsoh
Guan Yu
2
3
5
1.5
W
Chaac
JFrxst_
Chaac
1
3
7
1.5
L
Sun Wukong
SEKSEK39000
Sun Wukong
0
5
3
0.3
W
6
1
4
8
L
Aphrodite
alextarh
Aphrodite
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,521
Damage
31,609
38,835
Taken
51,062
26,880
Mitigated
46,646
13,518
Healing
23,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Devan M4
Surtr
14,895
4,514
0
1,846
13,913
10,519
194
6,390
7,523
3,056
48,908
L
Guan Yu
Gulsoh
Guan Yu
10,418
806
1,082
6,020
22,075
28,074
646
7,000
15,075
0
34,071
W
Chaac
JFrxst_
Chaac
11,150
1,121
0
4,377
16,333
13,023
275
8,105
8,228
0
27,885
L
Sun Wukong
SEKSEK39000
Sun Wukong
4,129
1,709
0
262
13,934
9,998
673
4,730
9,204
0
27,338
W
13,476
1,194
3,793
3,502
8,589
3,338
676
2,699
5,890
44,544
82
L
Aphrodite
alextarh
Aphrodite
17,062
737
8,339
7,575
15,053
8,574
1,400
3,692
11,361
63,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,374
Gold Earned
32,276
167
Minions Killed
196
0
Camps Cleared
0
820,112
Distance Traveled
817,753
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,518
701
65
4
0
280,068
0
L
Guan Yu
11,499
767
42
3
0
313,359
0
W
Chaac
9,524
635
25
2
0
276,992
0
L
Sun Wukong
9,329
622
36
2
0
259,674
0
W
Ra
11,332
755
77
5
0
263,052
0
L
Aphrodite
11,448
763
118
8
0
244,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role