Player Matchup

Sol
Sol
Silver I
ISAACAKAPHATJOE
Sol
Silver I
Level 157
God Stats
6W - 4L
1,595 SR
Queue Stats
36W - 32L
1,512 MMR
Party 1
Xing Tian
Xing Tian
Silver I
Mrgibbs32
Xing Tian
Silver I
Level 117
God Stats
1W - 0L
1,704 SR
Queue Stats
36W - 31L
1,512 MMR
Party 1
Anhur
Anhur
Silver I
darewreks
Anhur
Silver I
Level 158
God Stats
22W - 17L
1,533 SR
Queue Stats
37W - 32L
1,512 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,611 SR
1,512 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,365 SR
1,507 MMR
Guan Yu
Guan Yu
Bronze III
LeaveEmBleeding
Guan Yu
Bronze III
Level 109
God Stats
1W - 4L
1,214 SR
Queue Stats
8W - 15L
1,514 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
LeaveYouBodied
Ah Muzen Cab
Gold IV
Level 149
God Stats
2W - 4L
1,382 SR
Queue Stats
264W - 285L
1,509 MMR
Solo
Chang'e
Chang'e
Bronze III
The 2uJu
Chang'e
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
8,784
732
10,562
8,546
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
Mrgibbs32
Xing Tian
13
0 / 0 / 8
7,982
665
5,195
10,218
8,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
darewreks
Anhur
16
7 / 0 / 2
9,946
829
14,202
13,282
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AtlasAchillesCthulhuBacchusNox

VS

Bans
AphroditeHeraIzanamiBaron SamediMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,199
600
7,358
13,007
9,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
LeaveYouBodied
Ah Muzen Cab
13
0 / 3 / 0
7,710
643
8,099
10,305
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chang'e
The 2uJu
Chang'e
10
0 / 5 / 0
6,776
565
7,985
10,377
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
0
1
0
0
L
Ah Muzen Cab
LeaveYouBodied
Ah Muzen Cab
0
3
0
0
W
Xing Tian
Mrgibbs32
Xing Tian
0
0
8
4
L
Chang'e
The 2uJu
Chang'e
0
5
0
0
W
Anhur
darewreks
Anhur
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,959
Damage
23,442
32,046
Taken
33,689
16,491
Mitigated
16,702
18,221
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,562
3,967
0
5,266
8,546
3,334
1,830
2,071
6,475
50,512
5,296
L
7,358
529
894
2,269
13,007
9,589
0
5,066
7,941
0
21,207
L
Ah Muzen Cab
LeaveYouBodied
Ah Muzen Cab
8,099
2,263
0
1,565
10,305
3,617
0
4,490
5,815
0
37,456
W
Xing Tian
Mrgibbs32
Xing Tian
5,195
506
0
4,270
10,218
8,349
54
2,447
7,771
18,210
0
L
Chang'e
The 2uJu
Chang'e
7,985
386
1,263
2,442
10,377
3,496
0
5,363
5,014
20,184
0
W
Anhur
darewreks
Anhur
14,202
9,978
0
8,685
13,282
4,808
1,860
3,509
9,773
0
55,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,712
Gold Earned
21,685
193
Minions Killed
129
0
Camps Cleared
0
644,627
Distance Traveled
612,111
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,784
732
83
7
0
221,533
0
L
Guan Yu
7,199
600
29
2
0
247,742
0
L
Ah Muzen Cab
7,710
643
70
6
0
203,011
0
W
Xing Tian
7,982
665
20
2
0
232,449
2
L
Chang'e
6,776
565
30
3
0
161,358
0
W
Anhur
9,946
829
90
8
0
190,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role