Player Matchup

Bacchus
Bacchus
N0BUFFS
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,628 Elo+
Party 1
Surtr
Surtr
Patoneil94
Surtr
Level 68
God Stats
12W - 4L
1,638 SR
Queue Stats
24W - 27L
1,453 Elo+
Solo
Scylla
Scylla
Quetzalumi
Scylla
Level 153
God Stats
39W - 36L
1,871 SR
Queue Stats
166W - 158L
1,476 Elo+
Solo
Sol
Sol
Z3ENIX
Sol
Level 14
God Stats
1W - 0L
1,227 SR
Queue Stats
7W - 3L
1,604 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hachimad
Tsukuyomi
Level 76
God Stats
15W - 13L
1,519 SR
Queue Stats
41W - 45L
1,541 Elo+
Solo
Team Averages
Level 76
1,551 SR
1,540 Elo+

VS

Team Averages
Level 103
1,633 SR
1,553 Elo+
Bellona
Bellona
Danskyl
Bellona
Level 144
God Stats
2W - 1L
1,841 SR
Queue Stats
76W - 71L
1,689 Elo+
Party 2
Ishtar
Ishtar
DerekofSorrows
Ishtar
Level 124
God Stats
2W - 2L
1,762 SR
Queue Stats
63W - 60L
1,538 Elo+
Solo
Maui
Maui
G0D5M4CK3D
Maui
Level 51
God Stats
3W - 7L
1,360 SR
Queue Stats
61W - 72L
1,369 Elo+
Solo
Surtr
Surtr
JÖŦÛИИ
Surtr
Level 154
God Stats
19W - 20L
1,700 SR
Queue Stats
150W - 147L
1,649 Elo+
Party 2
He Bo
He Bo
Rambó
He Bo
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 27L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
N0BUFFS
Bacchus
10
1 / 1 / 5
6,774
521
5,838
12,463
14,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
13
0 / 1 / 0
7,365
567
8,510
13,768
9,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Quetzalumi
Scylla
12
3 / 1 / 1
7,189
553
6,212
4,897
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Z3ENIX
Sol
11
3 / 1 / 2
6,915
532
6,624
6,904
2,712
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
hachimad
Tsukuyomi
11
4 / 3 / 2
7,124
548
9,448
12,555
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Danskyl
Bellona
12
3 / 3 / 3
7,474
575
7,524
14,350
13,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 2 / 1
6,552
504
5,137
8,628
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 1
6,130
472
2,960
9,593
6,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 0
6,701
515
4,963
11,358
6,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Rambó
He Bo
11
1 / 5 / 1
6,618
509
6,527
8,362
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
7
7
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Danskyl
Bellona
3
3
3
1.5
L
1
2
1
0.75
L
1
1
1
1.5
L
1
0
0
1
W
Bacchus
N0BUFFS
Bacchus
1
1
5
3.5
W
Surtr
0
1
0
0
W
Scylla
Quetzalumi
Scylla
3
1
1
3.5
L
He Bo
Rambó
He Bo
1
5
1
0.3
W
Sol
Z3ENIX
Sol
3
1
2
4
W
Tsukuyomi
hachimad
Tsukuyomi
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,632
Damage
27,111
50,587
Taken
52,291
33,989
Mitigated
33,537
16,803
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Danskyl
Bellona
7,524
2,746
0
3,198
14,350
13,563
0
3,851
10,499
0
52,894
L
5,137
2,069
0
3,220
8,628
3,537
0
4,630
3,998
0
48,845
L
2,960
971
294
2,397
9,593
6,574
0
4,834
4,759
16,225
0
L
4,963
1,367
0
4,737
11,358
6,742
0
876
10,482
447
53,486
W
Bacchus
N0BUFFS
Bacchus
5,838
1,451
0
2,728
12,463
14,226
0
3,525
8,938
18,172
0
W
Surtr
8,510
2,903
0
7,088
13,768
9,713
28
83
13,685
1,187
68,696
W
Scylla
Quetzalumi
Scylla
6,212
51
0
875
4,897
1,917
0
1,441
3,456
47,587
0
L
He Bo
Rambó
He Bo
6,527
520
0
883
8,362
3,121
0
4,875
3,487
39,953
0
W
Sol
Z3ENIX
Sol
6,624
4,359
0
3,468
6,904
2,712
0
1,080
5,824
44,663
0
W
Tsukuyomi
hachimad
Tsukuyomi
9,448
1,980
0
2,644
12,555
5,421
0
3,462
9,093
0
53,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,367
Gold Earned
33,475
391
Minions Killed
356
0
Camps Cleared
0
1,353,367
Distance Traveled
1,298,556
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,474
575
75
6
0
297,925
1
L
Ishtar
6,552
504
75
6
0
256,333
4
L
Maui
6,130
472
30
2
0
255,421
2
L
Surtr
6,701
515
105
8
0
221,198
6
W
Bacchus
6,774
521
19
1
0
278,557
2
W
Surtr
7,365
567
125
10
0
251,292
0
W
Scylla
7,189
553
83
6
0
262,639
3
L
He Bo
6,618
509
71
5
0
267,679
0
W
Sol
6,915
532
88
7
0
244,082
0
W
Tsukuyomi
7,124
548
76
6
0
316,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role