Player Matchup

Fenrir
Fenrir
GodlyAtThis
Fenrir
Level 49
God Stats
0W - 1L
1,798 SR
Queue Stats
26W - 29L
1,443 Elo+
Party 2
Chronos
Chronos
IXKuramaIX
Chronos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,443 Elo+
Party 2
Jormungandr
Jormungandr
RIPtide0722
Jormungandr
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 189L
1,386 Elo+
Party 3
Xbalanque
Xbalanque
WizKidOfShiz
Xbalanque
Level 38
God Stats
1W - 6L
1,087 SR
Queue Stats
245W - 225L
1,298 Elo+
Party 3
Hercules
Hercules
Zachsaphone
Hercules
Level 38
God Stats
3W - 5L
1,727 SR
Queue Stats
36W - 57L
1,435 Elo+
Solo
Team Averages
Level 42
1,522 SR
1,401 Elo+

VS

Team Averages
Level 40
1,654 SR
1,595 Elo+
Fenrir
Fenrir
BootyMan6969
Fenrir
Level 62
God Stats
13W - 7L
1,703 SR
Queue Stats
159W - 116L
1,654 Elo+
Party 4
Horus
Horus
Fåst
Horus
Level 47
God Stats
61W - 29L
1,592 SR
Queue Stats
125W - 84L
1,536 Elo+
Party 1
Freya
Freya
caspercrunch
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 46L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
elalliiy
Baron Samedi
Level 39
God Stats
5W - 0L
1,886 SR
Queue Stats
17W - 19L
1,481 Elo+
Solo
Chaac
Chaac
unknownlad97
Chaac
Level 24
God Stats
3W - 1L
1,589 SR
Queue Stats
22W - 12L
1,725 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 3 / 1
5,813
528
5,167
10,287
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
IXKuramaIX
Chronos
9
1 / 4 / 1
5,117
465
2,346
7,894
2,285
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
RIPtide0722
Jormungandr
8
0 / 2 / 0
5,067
461
3,670
8,451
6,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
WizKidOfShiz
Xbalanque
9
0 / 2 / 0
4,759
433
3,093
7,963
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Zachsaphone
Hercules
10
1 / 2 / 1
5,601
509
5,975
11,078
9,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
5 / 1 / 1
6,634
603
5,599
8,591
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Fåst
Horus
10
2 / 0 / 2
5,544
504
4,969
7,670
5,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 0 / 2
5,553
505
6,031
6,400
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
elalliiy
Baron Samedi
10
1 / 2 / 4
6,184
562
5,204
5,750
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 0
6,240
567
6,636
8,890
4,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
12
13
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
1
1
5.5
W
Horus
Fåst
Horus
2
0
2
3
L
Fenrir
2
3
1
0.83
L
Chronos
IXKuramaIX
Chronos
1
4
1
0.38
L
Jormungandr
RIPtide0722
Jormungandr
0
2
0
0
L
Xbalanque
WizKidOfShiz
Xbalanque
0
2
0
0
L
Hercules
Zachsaphone
Hercules
1
2
1
0.75
W
1
0
2
2
W
Baron Samedi
elalliiy
Baron Samedi
1
2
4
1.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,251
Damage
28,439
45,673
Taken
37,301
24,291
Mitigated
18,407
13,010
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,599
1,174
0
1,765
8,591
3,291
0
848
7,704
0
37,277
W
Horus
Fåst
Horus
4,969
2,212
517
2,585
7,670
5,653
0
1,645
6,025
0
31,841
L
Fenrir
5,167
1,905
0
2,072
10,287
3,796
0
1,275
8,982
0
34,922
L
Chronos
IXKuramaIX
Chronos
2,346
407
0
574
7,894
2,285
0
3,634
4,260
27,259
0
L
Jormungandr
RIPtide0722
Jormungandr
3,670
1,278
264
2,552
8,451
6,261
0
2,690
5,476
24,746
0
L
Xbalanque
WizKidOfShiz
Xbalanque
3,093
1,131
0
3,466
7,963
2,536
0
2,951
4,642
0
27,964
L
Hercules
Zachsaphone
Hercules
5,975
2,549
0
4,082
11,078
9,413
0
0
11,078
0
23,288
W
6,031
2,074
0
2,868
6,400
2,419
46
1,081
5,319
38,702
0
W
Baron Samedi
elalliiy
Baron Samedi
5,204
353
179
2,008
5,750
2,306
0
2,442
3,308
38,133
0
W
6,636
1,941
0
3,515
8,890
4,738
0
0
8,167
0
38,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
30,155
209
Minions Killed
284
0
Camps Cleared
0
1,075,253
Distance Traveled
1,101,717
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,634
603
71
6
0
257,849
0
W
Horus
5,544
504
40
4
0
203,578
0
L
Fenrir
5,813
528
55
5
0
254,385
0
L
Chronos
5,117
465
40
4
0
190,254
0
L
Jormungandr
5,067
461
25
2
0
208,950
5
L
Xbalanque
4,759
433
42
4
0
198,484
0
L
Hercules
5,601
509
47
4
0
223,180
0
W
Freya
5,553
505
64
6
0
198,963
3
W
Baron Samedi
6,184
562
60
5
0
201,998
4
W
Chaac
6,240
567
49
4
0
239,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role