Player Matchup

Gilgamesh
Gilgamesh
MatchedPlayer1
Gilgamesh
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 117L
1,832 Elo+
Party 1
Vulcan
Vulcan
WoolyJayster
Vulcan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 121L
1,677 Elo+
Party 1
Hercules
Hercules
willisamonster
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,765 Elo+
Party 1
Team Averages
Level 132
1,500 SR
1,758 Elo+

VS

Team Averages
Level 96
1,569 SR
1,626 Elo+
Ganesha
Ganesha
KingPoofta
Ganesha
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
Magggs
Jing Wei
Level 119
God Stats
10W - 8L
1,708 SR
Queue Stats
115W - 110L
1,698 Elo+
Party 2
Discordia
Discordia
NateSMITE
Discordia
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MatchedPlayer1
Gilgamesh
14
1 / 4 / 1
8,621
616
11,728
14,892
13,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Vulcan
13
0 / 5 / 1
8,701
622
9,834
11,428
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
12
1 / 5 / 1
8,416
601
7,347
18,227
15,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KingPoofta
Ganesha
16
1 / 1 / 11
9,565
683
5,935
13,552
15,803
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Magggs
Jing Wei
18
10 / 0 / 3
11,944
853
20,968
16,579
7,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
NateSMITE
Discordia
17
3 / 1 / 11
10,414
744
12,344
7,305
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
KingPoofta
Ganesha
1
1
11
6.5
W
Jing Wei
Magggs
Jing Wei
10
0
3
11.5
L
Gilgamesh
MatchedPlayer1
Gilgamesh
1
4
1
0.38
W
Discordia
NateSMITE
Discordia
3
1
11
8.5
L
Vulcan
0
5
1
0.1
L
Hercules
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,909
Damage
39,247
44,547
Taken
37,436
33,949
Mitigated
26,052
4,943
Healing
11,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
KingPoofta
Ganesha
5,935
210
0
3,211
13,552
15,803
332
3,770
9,374
16,387
0
W
Jing Wei
Magggs
Jing Wei
20,968
17,024
0
7,099
16,579
7,361
2,121
4,646
11,440
59
85,039
L
Gilgamesh
MatchedPlayer1
Gilgamesh
11,728
2,186
0
1,651
14,892
13,338
0
5,725
9,167
3,518
27,991
W
Discordia
NateSMITE
Discordia
12,344
437
0
920
7,305
2,888
533
3,657
3,351
48,665
1,443
L
Vulcan
9,834
2,961
0
753
11,428
4,941
70
6,076
5,352
43,668
0
L
Hercules
7,347
739
0
2,539
18,227
15,670
0
6,021
12,206
0
23,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,738
Gold Earned
31,923
155
Minions Killed
210
0
Camps Cleared
0
747,451
Distance Traveled
848,072
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,565
683
3
0
0
263,374
0
W
Jing Wei
11,944
853
108
8
0
321,122
0
L
Gilgamesh
8,621
616
34
2
0
252,832
0
W
Discordia
10,414
744
99
7
0
263,576
0
L
Vulcan
8,701
622
84
6
0
266,455
4
L
Hercules
8,416
601
37
3
0
228,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role