Player Matchup

Tyr
Tyr
CrainalNerve7
Tyr
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 250L
1,107 Elo+
Solo
Serqet
Serqet
Eulla
Serqet
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
237W - 241L
1,508 Elo+
Solo
King Arthur
King Arthur
PacoJZ
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
324W - 326L
1,446 Elo+
Solo
Izanami
Izanami
Sxy_Muffin16
Izanami
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 50L
1,443 Elo+
Solo
Maui
Maui
UnsulliedQueen
Maui
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 106L
1,347 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,370 Elo+

VS

Team Averages
Level 65
1,543 SR
1,435 Elo+
Ishtar
Ishtar
BeHH_b
Ishtar
Level 67
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 24L
1,380 Elo+
Party 1
Anubis
Anubis
Gadileo
Anubis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 67L
1,412 Elo+
Solo
Nu Wa
Nu Wa
Korpa_shi
Nu Wa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,403 Elo+
Party 1
Artemis
Artemis
Trix90hz
Artemis
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 69L
1,576 Elo+
Solo
Ares
Ares
guizeus30
Ares
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 27L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 5
8,313
594
9,513
21,658
22,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Serqet
Eulla
Serqet
17
3 / 7 / 1
9,589
685
4,637
16,596
8,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
PacoJZ
King Arthur
13
1 / 7 / 3
8,506
608
4,369
15,119
8,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Sxy_Muffin16
Izanami
17
2 / 5 / 3
9,150
654
13,754
13,023
5,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 3 / 3
8,581
613
5,281
12,639
15,616
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BeHH_b
Ishtar
19
12 / 1 / 14
11,993
857
11,932
8,892
4,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Gadileo
Anubis
18
4 / 2 / 16
10,956
783
14,673
10,113
6,111
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Korpa_shi
Nu Wa
19
9 / 3 / 17
11,556
825
19,187
8,776
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Trix90hz
Artemis
16
4 / 3 / 16
10,255
733
16,222
9,769
5,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
19
2 / 1 / 23
11,650
832
8,829
23,454
22,197
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
117
8
Kills
31
31
Deaths
10
15
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BeHH_b
Ishtar
12
1
14
19
L
1
9
5
0.39
L
Serqet
Eulla
Serqet
3
7
1
0.5
W
Anubis
Gadileo
Anubis
4
2
16
6
W
Nu Wa
Korpa_shi
Nu Wa
9
3
17
5.83
L
King Arthur
PacoJZ
King Arthur
1
7
3
0.36
L
Izanami
Sxy_Muffin16
Izanami
2
5
3
0.7
W
Artemis
Trix90hz
Artemis
4
3
16
4
L
1
3
3
0.83
W
Ares
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,554
Damage
70,843
79,035
Taken
61,004
61,119
Mitigated
43,654
18,448
Healing
27,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BeHH_b
Ishtar
11,932
7,746
2,167
2,762
8,892
4,907
2,799
1,112
7,534
0
24,153
L
9,513
1,621
1,101
2,599
21,658
22,880
0
9,807
11,851
0
18,525
L
Serqet
Eulla
Serqet
4,637
566
807
2,232
16,596
8,792
348
10,901
5,695
0
9,096
W
Anubis
Gadileo
Anubis
14,673
947
1,495
4,078
10,113
6,111
1,404
1,284
8,829
39,591
1,290
W
Nu Wa
Korpa_shi
Nu Wa
19,187
4,815
1,306
1,400
8,776
4,803
2,852
1,195
7,164
33,955
2,071
L
King Arthur
PacoJZ
King Arthur
4,369
441
1,240
2,709
15,119
8,317
74
7,736
7,383
0
9,717
L
Izanami
Sxy_Muffin16
Izanami
13,754
6,051
603
3,274
13,023
5,514
501
5,959
7,064
0
50,718
W
Artemis
Trix90hz
Artemis
16,222
7,613
1,893
1,450
9,769
5,636
548
586
9,027
0
28,068
L
5,281
225
1,198
2,685
12,639
15,616
0
6,911
5,728
15,709
0
W
Ares
8,829
1,052
185
10,715
23,454
22,197
808
1,104
21,756
20,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,139
Gold Earned
56,410
116
Minions Killed
164
0
Camps Cleared
0
986,934
Distance Traveled
1,257,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,993
857
28
2
0
238,039
0
L
Tyr
8,313
594
9
1
0
184,299
0
L
Serqet
9,589
685
16
1
0
234,184
0
W
Anubis
10,956
783
54
4
0
252,876
0
W
Nu Wa
11,556
825
31
2
0
246,398
0
L
King Arthur
8,506
608
13
1
0
158,770
0
L
Izanami
9,150
654
53
4
0
201,145
0
W
Artemis
10,255
733
32
2
0
246,398
0
L
Maui
8,581
613
25
2
0
208,536
0
W
Ares
11,650
832
19
1
0
273,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role