Player Matchup

Fafnir
Fafnir
NuttyGinger2330
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,271 Elo+
Solo
Fenrir
Fenrir
Ripley94
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,646 Elo+
Party 1
Janus
Janus
TodWald
Janus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 86L
1,494 Elo+
Party 1
Hel
Hel
memelle17
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,581 Elo+
Party 1
Sol
Sol
xFlesy
Sol
Level 27
God Stats
4W - 11L
1,283 SR
Queue Stats
740W - 761L
1,329 Elo+
Solo
Team Averages
Level 66
1,457 SR
1,464 Elo+

VS

Team Averages
Level 71
1,477 SR
1,399 Elo+
Chaac
Chaac
Cayplays98
Chaac
Level 107
God Stats
13W - 4L
1,500 SR
Queue Stats
264W - 266L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
MAGIKAFLY
Kuzenbo
Level 127
God Stats
5W - 4L
1,387 SR
Queue Stats
204W - 226L
1,468 Elo+
Solo
Zeus
Zeus
ScipioAG
Zeus
Level 30
God Stats
4W - 4L
1,500 SR
Queue Stats
119W - 137L
1,264 Elo+
Party 2
Hel
Hel
WaxLicker
Hel
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 121L
1,515 Elo+
Solo
Janus
Janus
xyebes116
Janus
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 93L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,155
680
3,007
15,163
18,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Ripley94
Fenrir
11
1 / 9 / 3
7,290
608
11,947
16,778
9,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
TodWald
Janus
15
1 / 4 / 2
8,023
669
10,156
11,860
5,749
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 2
6,651
554
3,045
11,099
5,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
xFlesy
Sol
16
2 / 4 / 2
8,136
678
12,488
15,376
6,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
6 / 1 / 19
9,774
815
14,053
18,230
18,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
MAGIKAFLY
Kuzenbo
15
2 / 2 / 14
9,654
805
5,943
16,772
23,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
16
7 / 3 / 15
9,914
826
16,711
14,549
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 1 / 15
10,216
851
10,640
15,662
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
xyebes116
Janus
18
5 / 0 / 17
10,361
863
19,845
9,621
4,564
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
107
5
Kills
27
27
Deaths
7
11
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
1
19
15.5
W
Kuzenbo
MAGIKAFLY
Kuzenbo
2
2
14
4.5
L
1
6
2
0.33
L
Fenrir
Ripley94
Fenrir
1
9
3
0.28
W
Zeus
7
3
15
4.83
L
Janus
TodWald
Janus
1
4
2
0.5
W
7
1
15
14.5
L
0
4
2
0.25
L
Sol
xFlesy
Sol
2
4
2
0.75
W
Janus
xyebes116
Janus
5
0
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,643
Damage
67,192
70,276
Taken
74,834
45,925
Mitigated
60,335
23,005
Healing
47,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
14,053
913
1,996
6,251
18,230
18,375
795
4,260
13,802
0
24,630
W
Kuzenbo
MAGIKAFLY
Kuzenbo
5,943
2,109
1,695
5,039
16,772
23,069
404
6,286
10,371
9,842
0
L
3,007
944
0
908
15,163
18,155
0
11,563
3,600
5,389
0
L
Fenrir
Ripley94
Fenrir
11,947
1,950
570
2,342
16,778
9,446
0
13,571
3,207
0
14,445
W
Zeus
16,711
3,118
1,868
2,581
14,549
6,673
2,720
6,284
8,265
34,609
0
L
Janus
TodWald
Janus
10,156
537
1,421
2,343
11,860
5,749
0
6,929
4,931
26,197
0
W
10,640
2,100
14,804
10,460
15,662
7,654
472
7,253
8,250
20,399
0
L
3,045
453
5,991
4,387
11,099
5,653
0
8,042
3,057
6,252
0
L
Sol
xFlesy
Sol
12,488
1,390
556
4,487
15,376
6,922
0
13,034
2,342
24,730
3,361
W
Janus
xyebes116
Janus
19,845
1,561
652
2,053
9,621
4,564
2,408
2,912
6,585
45,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,255
Gold Earned
49,919
94
Minions Killed
133
0
Camps Cleared
0
1,027,448
Distance Traveled
1,269,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,774
815
9
1
0
287,377
0
W
Kuzenbo
9,654
805
6
1
0
245,279
0
L
Fafnir
8,155
680
4
0
0
192,627
0
L
Fenrir
7,290
608
2
0
0
203,218
0
W
Zeus
9,914
826
36
3
0
227,860
0
L
Janus
8,023
669
47
4
0
205,658
0
W
Hel
10,216
851
17
1
0
247,979
0
L
Hel
6,651
554
3
0
0
221,771
0
L
Sol
8,136
678
38
3
0
204,174
0
W
Janus
10,361
863
65
5
0
261,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role