Player Matchup

Terra
Terra
AWSDG
Terra
Level 89
God Stats
3W - 4L
1,290 SR
Queue Stats
251W - 213L
1,578 Elo+
Party 3
Tiamat
Tiamat
HappyHipster
Tiamat
Level 59
God Stats
6W - 2L
1,503 SR
Queue Stats
9W - 15L
1,600 Elo+
Party 2
Thanatos
Thanatos
Mihael-Kheelz
Thanatos
Level 83
God Stats
3W - 8L
1,361 SR
Queue Stats
21W - 32L
1,439 Elo+
Party 2
Heimdallr
Heimdallr
jjojjo118863
Heimdallr
Level 25
God Stats
11W - 8L
1,832 SR
Queue Stats
161W - 143L
1,621 Elo+
Party 3
Mulan
Mulan
sterk1214
Mulan
Level 49
God Stats
2W - 5L
1,135 SR
Queue Stats
37W - 64L
1,390 Elo+
Party 2
Team Averages
Level 61
1,424 SR
1,526 Elo+

VS

Team Averages
Level 69
1,443 SR
1,461 Elo+
Cthulhu
Cthulhu
Aldyp
Cthulhu
Level 40
God Stats
18W - 13L
1,585 SR
Queue Stats
95W - 108L
1,414 Elo+
Party 1
Loki
Loki
Flaco 3054457
Loki
Level 67
God Stats
16W - 22L
1,493 SR
Queue Stats
218W - 212L
1,498 Elo+
Party 1
Zeus
Zeus
Jairosmar4
Zeus
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
195W - 223L
1,452 Elo+
Solo
Surtr
Surtr
Yacty
Surtr
Level 87
God Stats
2W - 7L
1,358 SR
Queue Stats
186W - 197L
1,480 Elo+
Party 1
Izanami
Izanami
lmaginar
Izanami
Level 107
God Stats
10W - 5L
1,280 SR
Queue Stats
317W - 334L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AWSDG
Terra
9
0 / 2 / 2
5,552
505
2,121
11,018
6,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
10
1 / 4 / 2
5,478
498
3,390
6,229
2,992
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Mihael-Kheelz
Thanatos
12
6 / 0 / 1
6,954
632
6,003
9,129
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
jjojjo118863
Heimdallr
9
2 / 1 / 1
5,649
514
7,894
8,301
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
sterk1214
Mulan
10
0 / 1 / 1
5,678
516
5,875
7,888
6,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aldyp
Cthulhu
8
2 / 2 / 1
5,566
506
6,756
10,125
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
2 / 2 / 3
5,577
507
2,363
4,587
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 1
6,667
606
3,912
6,051
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Yacty
Surtr
11
1 / 1 / 0
6,951
632
4,456
11,733
7,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
lmaginar
Izanami
9
1 / 1 / 2
5,527
502
5,139
6,007
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
8
8
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Terra
AWSDG
Terra
0
2
2
0.5
L
Cthulhu
Aldyp
Cthulhu
2
2
1
1.25
L
2
2
3
1.75
W
Tiamat
1
4
2
0.5
L
2
3
1
0.83
W
Thanatos
Mihael-Kheelz
Thanatos
6
0
1
6.5
L
Surtr
Yacty
Surtr
1
1
0
1
W
Heimdallr
jjojjo118863
Heimdallr
2
1
1
2.5
L
Izanami
lmaginar
Izanami
1
1
2
2
W
Mulan
sterk1214
Mulan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,283
Damage
22,626
42,565
Taken
38,503
23,019
Mitigated
19,276
18,596
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
AWSDG
Terra
2,121
476
2,468
3,091
11,018
6,484
78
4,113
6,905
12,056
0
L
Cthulhu
Aldyp
Cthulhu
6,756
1,310
0
1,430
10,125
7,126
0
1,567
8,558
16,981
0
L
2,363
497
0
1,518
4,587
1,017
0
455
4,132
0
22,071
W
Tiamat
3,390
168
0
966
6,229
2,992
0
2,778
3,451
24,530
0
L
3,912
257
0
0
6,051
1,839
477
2,995
3,056
44,688
0
W
Thanatos
Mihael-Kheelz
Thanatos
6,003
1,636
0
6,595
9,129
3,504
0
1,318
7,811
0
40,246
L
Surtr
Yacty
Surtr
4,456
1,816
0
2,029
11,733
7,403
348
270
11,463
382
52,408
W
Heimdallr
jjojjo118863
Heimdallr
7,894
4,131
0
3,313
8,301
3,338
810
2,459
5,842
0
43,966
L
Izanami
lmaginar
Izanami
5,139
2,610
0
2,136
6,007
1,891
0
494
5,513
0
38,523
W
Mulan
sterk1214
Mulan
5,875
495
0
2,163
7,888
6,701
0
50
7,838
888
37,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,311
Gold Earned
30,288
232
Minions Killed
281
0
Camps Cleared
0
1,105,374
Distance Traveled
1,065,161
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,552
505
12
1
0
221,973
0
L
Cthulhu
5,566
506
17
2
0
213,979
2
L
Loki
5,577
507
36
3
0
198,162
0
W
Tiamat
5,478
498
34
3
0
201,614
1
L
Zeus
6,667
606
74
7
0
198,274
0
W
Thanatos
6,954
632
64
6
0
258,982
2
L
Surtr
6,951
632
87
8
0
214,894
0
W
Heimdallr
5,649
514
67
6
0
216,990
0
L
Izanami
5,527
502
67
6
0
239,852
3
W
Mulan
5,678
516
55
5
0
205,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role