Player Matchup

Jing Wei
Jing Wei
Cyb3r_W01f_510
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,114 Elo+
Solo
Ravana
Ravana
Freddy frazz320
Ravana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,598 Elo+
Party 2
Hades
Hades
KochlessKyle
Hades
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 63L
1,554 Elo+
Party 2
Zeus
Zeus
SeniorHeffe420
Zeus
Level 97
God Stats
26W - 15L
1,312 SR
Queue Stats
788W - 817L
1,490 Elo+
Solo
Khepri
Khepri
TaintlessTom
Khepri
Level 128
God Stats
7W - 2L
1,905 SR
Queue Stats
80W - 92L
1,540 Elo+
Party 2
Team Averages
Level 82
1,543 SR
1,459 Elo+

VS

Team Averages
Level 105
1,453 SR
1,520 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
LexiRaye15
Hachiman
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
373W - 400L
1,546 Elo+
Party 1
Serqet
Serqet
Synthetic_Daddy
Serqet
Level 146
God Stats
6W - 13L
1,266 SR
Queue Stats
667W - 687L
1,527 Elo+
Party 1
Hercules
Hercules
lobogris12
Hercules
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
razielbear
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 213L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
5 / 1 / 16
8,711
871
9,403
7,976
6,177
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

12
0 / 1 / 8
7,178
718
1,900
4,145
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
10 / 4 / 13
9,969
997
18,312
18,978
14,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 14
8,383
838
13,789
6,025
3,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
16
7 / 1 / 14
9,639
964
6,896
13,695
21,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
0 / 4 / 5
7,415
742
5,912
8,994
3,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
LexiRaye15
Hachiman
14
2 / 6 / 3
8,384
838
6,301
9,852
4,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 5 / 2
8,043
804
7,406
9,445
5,687
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hercules
lobogris12
Hercules
15
0 / 2 / 7
7,563
756
4,277
14,368
15,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
10
0 / 8 / 4
6,165
617
6,926
12,905
5,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
25
Kills
7
9
Deaths
25
65
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
4
5
0.63
W
Jing Wei
5
1
16
13
W
0
1
8
4
W
10
4
13
4.13
L
Hachiman
LexiRaye15
Hachiman
2
6
3
0.58
W
3
2
14
5
L
5
5
2
1.2
W
Khepri
7
1
14
14
L
Hercules
lobogris12
Hercules
0
2
7
1.75
L
Da Ji
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,300
Damage
30,822
50,819
Taken
55,564
47,963
Mitigated
34,503
18,359
Healing
13,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,912
2,933
563
1,330
8,994
3,626
441
7,593
1,401
0
17,103
W
Jing Wei
9,403
6,871
752
209
7,976
6,177
1,292
0
7,805
76
16,271
W
1,900
90
0
291
4,145
2,211
273
0
3,968
0
5,319
W
18,312
1,462
2,041
7,459
18,978
14,700
320
0
18,714
30,903
0
L
Hachiman
LexiRaye15
Hachiman
6,301
3,530
0
30
9,852
4,184
855
6,457
3,395
0
18,983
W
13,789
602
2,014
955
6,025
3,041
891
0
6,025
26,405
0
L
7,406
2,675
203
1,244
9,445
5,687
0
6,288
3,157
0
9,442
W
Khepri
6,896
564
1,850
2,788
13,695
21,834
277
0
13,470
14,200
0
L
Hercules
lobogris12
Hercules
4,277
992
947
8,162
14,368
15,645
116
10,581
3,787
0
12,194
L
Da Ji
6,926
2,031
299
962
12,905
5,361
0
8,154
4,751
0
8,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,880
Gold Earned
37,570
101
Minions Killed
91
0
Camps Cleared
0
941,201
Distance Traveled
808,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,415
742
32
3
0
139,895
0
W
Jing Wei
8,711
871
24
2
0
175,486
0
W
Ravana
7,178
718
3
0
0
204,177
0
W
Hades
9,969
997
28
3
0
166,277
0
L
Hachiman
8,384
838
29
3
0
136,060
0
W
Zeus
8,383
838
34
3
0
183,922
0
L
Serqet
8,043
804
7
1
0
168,171
0
W
Khepri
9,639
964
12
1
0
211,339
0
L
Hercules
7,563
756
20
2
0
214,301
0
L
Da Ji
6,165
617
3
0
0
150,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role