Player Matchup

Fenrir
Fenrir
MaskedG
Fenrir
Level 69
God Stats
3W - 0L
1,725 SR
Queue Stats
45W - 39L
1,556 Elo+
Party 2
Poseidon
Poseidon
PoProstuBambik
Poseidon
Level 26
God Stats
13W - 5L
1,679 SR
Queue Stats
38W - 30L
1,635 Elo+
Party 2
Skadi
Skadi
Yurcat
Skadi
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 20L
1,312 Elo+
Solo
Geb
Geb
eycpi
Geb
Level 68
God Stats
40W - 30L
1,625 SR
Queue Stats
415W - 395L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
piotrhe2
Ao Kuang
Level 76
God Stats
15W - 6L
1,871 SR
Queue Stats
52W - 47L
1,559 Elo+
Party 2
Team Averages
Level 76
1,680 SR
1,516 Elo+

VS

Team Averages
Level 78
1,467 SR
1,493 Elo+
Chaac
Chaac
AshakaBoys
Chaac
Level 49
God Stats
2W - 2L
1,674 SR
Queue Stats
22W - 16L
1,595 Elo+
Solo
Janus
Janus
JDude95
Janus
Level 109
God Stats
7W - 4L
1,500 SR
Queue Stats
240W - 212L
1,486 Elo+
Solo
Bastet
Bastet
oloxsanderJW
Bastet
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 70L
1,380 Elo+
Party 1
Ishtar
Ishtar
un3kk_
Ishtar
Level 45
God Stats
0W - 3L
1,163 SR
Queue Stats
36W - 38L
1,516 Elo+
Party 1
Athena
Athena
дMrniceguyд
Athena
Level 43
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 60L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MaskedG
Fenrir
12
4 / 1 / 2
7,171
652
5,751
8,207
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Poseidon
12
2 / 1 / 0
6,832
621
1,217
2,919
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Yurcat
Skadi
11
3 / 2 / 5
6,372
579
8,135
5,244
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
eycpi
Geb
10
2 / 1 / 6
6,678
607
5,023
8,158
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
piotrhe2
Ao Kuang
11
2 / 0 / 0
6,955
632
5,707
9,109
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
1 / 4 / 2
5,003
455
4,623
11,448
5,987
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
JDude95
Janus
13
3 / 0 / 0
7,221
656
1,940
2,137
724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
12
0 / 3 / 4
6,278
571
4,253
10,322
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
un3kk_
Ishtar
8
0 / 5 / 2
5,012
456
3,134
7,720
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
6,033
548
4,273
9,011
5,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
5
5
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
4
2
0.5
L
Janus
JDude95
Janus
3
0
0
3
W
Fenrir
MaskedG
Fenrir
4
1
2
5
W
Poseidon
2
1
0
2
W
Skadi
Yurcat
Skadi
3
2
5
2.75
W
Geb
eycpi
Geb
2
1
6
5
L
Bastet
0
3
4
0.67
W
Ao Kuang
piotrhe2
Ao Kuang
2
0
0
2
L
Ishtar
un3kk_
Ishtar
0
5
2
0.2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,833
Damage
18,223
33,637
Taken
40,638
16,750
Mitigated
18,524
11,504
Healing
9,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,623
934
0
1,767
11,448
5,987
0
2,572
8,876
0
19,121
L
Janus
JDude95
Janus
1,940
355
0
360
2,137
724
0
519
1,618
54,651
552
W
Fenrir
MaskedG
Fenrir
5,751
2,137
0
1,600
8,207
3,320
0
278
7,929
0
52,983
W
Poseidon
1,217
280
0
558
2,919
1,056
0
1,786
1,133
46,070
0
W
Skadi
Yurcat
Skadi
8,135
4,631
0
1,356
5,244
1,946
741
50
5,194
0
41,723
W
Geb
eycpi
Geb
5,023
496
66
2,759
8,158
6,346
0
677
7,481
29,911
0
L
Bastet
4,253
732
0
5,242
10,322
3,354
0
736
9,586
0
47,129
W
Ao Kuang
piotrhe2
Ao Kuang
5,707
1,370
0
5,165
9,109
4,082
424
3,142
5,967
47,486
0
L
Ishtar
un3kk_
Ishtar
3,134
1,820
0
913
7,720
2,612
0
2,476
5,244
0
25,397
L
4,273
1,508
0
784
9,011
5,847
0
5,644
3,367
31,109
5,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,008
Gold Earned
29,547
377
Minions Killed
322
0
Camps Cleared
0
1,206,707
Distance Traveled
1,144,878
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,003
455
25
2
0
200,549
1
L
Janus
7,221
656
100
9
0
248,155
2
W
Fenrir
7,171
652
86
8
0
295,076
0
W
Poseidon
6,832
621
96
9
0
239,809
0
W
Skadi
6,372
579
74
7
0
216,127
2
W
Geb
6,678
607
32
3
0
244,322
0
L
Bastet
6,278
571
75
7
0
275,037
0
W
Ao Kuang
6,955
632
89
8
0
211,373
0
L
Ishtar
5,012
456
52
5
0
202,097
2
L
Athena
6,033
548
70
6
0
219,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role