Player Matchup

Hercules
Hercules
Brockili
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,561 Elo+
Party 1
Medusa
Medusa
Dark-Knight-_132
Medusa
Level 124
God Stats
2W - 5L
1,500 SR
Queue Stats
189W - 173L
1,546 Elo+
Party 1
Neith
Neith
Styler2651
Neith
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 86L
1,510 Elo+
Party 1
Serqet
Serqet
Taddel2651
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,542 Elo+
Party 1
Sobek
Sobek
TimboJones13
Sobek
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 33L
1,682 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,568 Elo+

VS

Team Averages
Level 96
1,547 SR
1,448 Elo+
Hades
Hades
Bananaa17
Hades
Level 88
God Stats
5W - 1L
1,500 SR
Queue Stats
120W - 111L
1,477 Elo+
Solo
Sobek
Sobek
BlacautXZ
Sobek
Level 156
God Stats
4W - 0L
1,500 SR
Queue Stats
82W - 64L
1,496 Elo+
Solo
Skadi
Skadi
GerFreak86
Skadi
Level 121
God Stats
8W - 10L
1,500 SR
Queue Stats
357W - 344L
1,424 Elo+
Solo
Danzaburou
Danzaburou
Svartracus
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,346 Elo+
Solo
Ah Puch
Ah Puch
xharierz
Ah Puch
Level 85
God Stats
3W - 0L
1,735 SR
Queue Stats
169W - 143L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brockili
Hercules
13
2 / 5 / 0
7,408
617
9,103
15,411
17,419
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 6 / 3
8,977
748
15,829
13,097
6,653
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
14
0 / 5 / 7
8,109
676
9,726
12,352
6,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Taddel2651
Serqet
13
2 / 7 / 1
8,357
696
2,341
16,365
25,240
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 7 / 4
8,041
670
2,839
18,558
23,028
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bananaa17
Hades
16
7 / 4 / 21
10,004
834
13,606
12,717
8,846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
BlacautXZ
Sobek
16
3 / 2 / 26
9,558
797
10,770
14,281
22,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
17
7 / 1 / 19
10,165
847
16,810
9,522
4,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Svartracus
Danzaburou
18
7 / 0 / 20
10,412
868
16,977
11,256
5,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
xharierz
Ah Puch
16
6 / 2 / 15
9,482
790
12,149
6,835
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
131
7
Kills
30
30
Deaths
9
15
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Hades
Bananaa17
Hades
7
4
21
4.38
W
Sobek
BlacautXZ
Sobek
3
2
26
8
L
Hercules
Brockili
Hercules
2
5
0
0.4
L
2
6
3
0.58
W
Skadi
7
1
19
16.5
L
Neith
0
5
7
0.7
W
Danzaburou
Svartracus
Danzaburou
7
0
20
17
L
Serqet
Taddel2651
Serqet
2
7
1
0.36
L
1
7
4
0.43
W
Ah Puch
xharierz
Ah Puch
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,838
Damage
70,312
75,783
Taken
54,611
78,983
Mitigated
45,304
15,272
Healing
28,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Bananaa17
Hades
13,606
1,010
1,533
4,067
12,717
8,846
1,130
647
12,026
23,295
0
W
Sobek
BlacautXZ
Sobek
10,770
741
1,529
3,764
14,281
22,829
698
915
12,550
25,663
0
L
Hercules
Brockili
Hercules
9,103
2,732
793
3,266
15,411
17,419
0
5,890
9,521
0
13,307
L
15,829
4,132
659
1,443
13,097
6,653
0
7,230
5,867
0
39,544
W
Skadi
16,810
9,038
3,684
3,951
9,522
4,469
3,099
846
8,676
0
31,863
L
Neith
9,726
2,928
257
3,037
12,352
6,643
0
7,106
5,246
0
20,325
W
Danzaburou
Svartracus
Danzaburou
16,977
8,131
1,087
6,248
11,256
5,990
1,689
376
10,880
0
31,252
L
Serqet
Taddel2651
Serqet
2,341
547
306
623
16,365
25,240
0
8,666
7,699
0
4,287
L
2,839
66
1,357
3,531
18,558
23,028
0
7,633
10,925
5,568
0
W
Ah Puch
xharierz
Ah Puch
12,149
578
818
1,668
6,835
3,170
802
55
6,780
21,093
68

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,892
Gold Earned
49,621
120
Minions Killed
126
0
Camps Cleared
0
931,744
Distance Traveled
1,100,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,004
834
17
1
0
188,052
0
W
Sobek
9,558
797
26
2
0
218,556
0
L
Hercules
7,408
617
11
1
0
155,500
0
L
Medusa
8,977
748
52
4
0
212,526
0
W
Skadi
10,165
847
34
3
0
222,699
0
L
Neith
8,109
676
44
4
0
199,761
0
W
Danzaburou
10,412
868
35
3
0
232,169
0
L
Serqet
8,357
696
7
1
0
181,068
0
L
Sobek
8,041
670
6
1
0
182,889
0
W
Ah Puch
9,482
790
14
1
0
239,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role