Player Matchup

Chang'e
Chang'e
BasedGoomy
Chang'e
Level 74
God Stats
5W - 2L
1,500 SR
Queue Stats
20W - 23L
1,502 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Demon7043
Ah Muzen Cab
Level 67
God Stats
7W - 2L
1,715 SR
Queue Stats
64W - 63L
1,493 Elo+
Party 1
Horus
Horus
P22141
Horus
Level 88
God Stats
16W - 12L
1,502 SR
Queue Stats
19W - 19L
1,399 Elo+
Party 1
Team Averages
Level 76
1,573 SR
1,465 Elo+

VS

Team Averages
Level 100
1,515 SR
1,596 Elo+
Bacchus
Bacchus
Egalitarian11
Bacchus
Level 84
God Stats
4W - 8L
1,548 SR
Queue Stats
13W - 19L
1,750 Elo+
Solo
Olorun
Olorun
MexicanGod5078
Olorun
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,476 Elo+
Solo
Ratatoskr
Ratatoskr
xTHEEMANx
Ratatoskr
Level 108
God Stats
4W - 3L
1,498 SR
Queue Stats
17W - 12L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BasedGoomy
Chang'e
16
2 / 5 / 9
9,925
662
8,257
11,223
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Demon7043
Ah Muzen Cab
18
10 / 2 / 3
12,140
809
24,624
13,161
6,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
P22141
Horus
17
2 / 4 / 10
10,374
692
13,783
17,398
19,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
3 / 2 / 6
11,080
739
12,550
19,295
22,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 5 / 5
10,874
725
11,807
17,208
9,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
xTHEEMANx
Ratatoskr
14
2 / 7 / 5
9,605
640
8,666
19,493
14,949
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
14
Kills
11
11
Deaths
14
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BasedGoomy
Chang'e
2
5
9
1.3
W
Ah Muzen Cab
Demon7043
Ah Muzen Cab
10
2
3
5.75
L
Bacchus
3
2
6
3
L
6
5
5
1.7
W
Horus
P22141
Horus
2
4
10
1.75
L
Ratatoskr
xTHEEMANx
Ratatoskr
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,664
Damage
33,023
41,782
Taken
55,996
30,500
Mitigated
47,364
15,542
Healing
14,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BasedGoomy
Chang'e
8,257
798
4,202
3,530
11,223
4,720
150
7,739
3,484
23,630
0
W
Ah Muzen Cab
Demon7043
Ah Muzen Cab
24,624
11,217
0
2,527
13,161
6,338
2,612
7,418
5,743
0
79,881
L
Bacchus
12,550
743
358
5,619
19,295
22,983
0
3,597
15,376
24,651
492
L
11,807
4,499
978
5,477
17,208
9,432
144
2,056
14,654
47,402
2,701
W
Horus
P22141
Horus
13,783
3,450
1,516
3,767
17,398
19,442
149
8,471
8,927
0
28,066
L
Ratatoskr
xTHEEMANx
Ratatoskr
8,666
1,187
0
2,476
19,493
14,949
0
2,656
16,262
0
39,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
31,559
166
Minions Killed
182
0
Camps Cleared
0
797,039
Distance Traveled
741,823
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,925
662
32
2
0
249,844
0
W
Ah Muzen Cab
12,140
809
112
7
0
265,726
0
L
Bacchus
11,080
739
42
3
0
287,350
2
L
Olorun
10,874
725
84
6
0
222,353
0
W
Horus
10,374
692
22
1
0
281,469
2
L
Ratatoskr
9,605
640
56
4
0
232,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role