Player Matchup

Sun Wukong
Sun Wukong
KaitlynSlash
Sun Wukong
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 150L
1,434 Elo+
Party 3
Danzaburou
Danzaburou
SkyW0KE
Danzaburou
Level 53
God Stats
2W - 0L
1,716 SR
Queue Stats
35W - 21L
1,654 Elo+
Party 1
Poseidon
Poseidon
TacoUwU
Poseidon
Level 12
God Stats
59W - 58L
1,346 SR
Queue Stats
90W - 92L
1,374 Elo+
Party 3
Ratatoskr
Ratatoskr
YepSmite
Ratatoskr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,515 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thegbpredator
Morgan Le Fay
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,427 Elo+
Solo
Team Averages
Level 36
1,512 SR
1,481 Elo+

VS

Team Averages
Level 31
1,552 SR
1,439 Elo+
Merlin
Merlin
Azizzix
Merlin
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,459 Elo+
Party 4
Ymir
Ymir
GrimRabbitMC
Ymir
Level 41
God Stats
16W - 14L
1,510 SR
Queue Stats
28W - 30L
1,460 Elo+
Party 2
Medusa
Medusa
LilNessie
Medusa
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 28L
1,468 Elo+
Party 2
Kali
Kali
OfraggyO
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,377 Elo+
Party 2
King Arthur
King Arthur
thezombx
King Arthur
Level 49
God Stats
10W - 8L
1,752 SR
Queue Stats
242W - 239L
1,429 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KaitlynSlash
Sun Wukong
16
3 / 1 / 31
9,633
1,204
13,457
10,933
12,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
SkyW0KE
Danzaburou
17
18 / 0 / 17
11,943
1,493
27,472
9,134
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
TacoUwU
Poseidon
16
5 / 1 / 22
9,650
1,206
19,416
6,168
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
YepSmite
Ratatoskr
17
8 / 1 / 27
10,445
1,306
16,929
9,119
10,255
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
thegbpredator
Morgan Le Fay
16
9 / 0 / 28
10,852
1,357
23,896
6,930
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

382

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azizzix
Merlin
12
0 / 7 / 1
7,537
942
4,202
12,948
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 6 / 1
8,306
1,038
6,927
29,827
33,956
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
LilNessie
Medusa
12
0 / 13 / 1
7,631
954
13,844
25,118
10,353
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
12
0 / 7 / 0
7,369
921
1,071
10,222
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
thezombx
King Arthur
13
2 / 10 / 1
8,362
1,045
10,343
28,521
29,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
7
43
Kills
3
3
Deaths
43
125
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Azizzix
Merlin
0
7
1
0.07
L
1
6
1
0.25
W
Sun Wukong
KaitlynSlash
Sun Wukong
3
1
31
18.5
L
Medusa
LilNessie
Medusa
0
13
1
0.04
L
Kali
0
7
0
0
W
Danzaburou
SkyW0KE
Danzaburou
18
0
17
26.5
W
Poseidon
TacoUwU
Poseidon
5
1
22
16
W
Ratatoskr
YepSmite
Ratatoskr
8
1
27
21.5
W
Morgan Le Fay
thegbpredator
Morgan Le Fay
9
0
28
23
L
King Arthur
thezombx
King Arthur
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,170
Damage
36,387
42,284
Taken
106,636
33,761
Mitigated
83,909
9,369
Healing
1,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Azizzix
Merlin
4,202
376
0
0
12,948
5,159
0
6,082
6,866
11,436
0
L
6,927
982
385
1,063
29,827
33,956
0
11,790
18,037
17,342
0
W
Sun Wukong
KaitlynSlash
Sun Wukong
13,457
1,497
0
445
10,933
12,749
0
2,924
8,009
1,914
21,096
L
Medusa
LilNessie
Medusa
13,844
6,567
0
0
25,118
10,353
0
9,300
15,818
0
28,722
L
Kali
1,071
643
0
286
10,222
4,746
0
3,352
6,870
0
6,772
W
Danzaburou
SkyW0KE
Danzaburou
27,472
19,346
0
4,828
9,134
4,663
0
2,642
6,492
0
41,139
W
Poseidon
TacoUwU
Poseidon
19,416
3,347
0
0
6,168
2,472
0
1,751
4,417
32,048
1,241
W
Ratatoskr
YepSmite
Ratatoskr
16,929
3,794
0
1,755
9,119
10,255
0
2,545
6,574
0
28,703
W
Morgan Le Fay
thegbpredator
Morgan Le Fay
23,896
4,804
0
2,341
6,930
3,622
0
1,267
5,663
42,373
257
L
King Arthur
thezombx
King Arthur
10,343
708
0
128
28,521
29,695
0
13,436
15,085
0
18,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,523
Gold Earned
39,205
172
Minions Killed
102
7
Camps Cleared
3
766,298
Distance Traveled
635,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,537
942
19
2
0
126,658
0
L
Ymir
8,306
1,038
27
3
0
129,518
0
W
Sun Wukong
9,633
1,204
24
3
0
166,636
0
L
Medusa
7,631
954
26
3
0
133,247
0
L
Kali
7,369
921
14
2
1
90,250
0
W
Danzaburou
11,943
1,493
31
4
0
136,243
0
W
Poseidon
9,650
1,206
42
5
1
144,073
0
W
Ratatoskr
10,445
1,306
28
4
3
167,730
0
W
Morgan Le Fay
10,852
1,357
47
6
3
151,616
0
L
King Arthur
8,362
1,045
16
2
2
156,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role