Player Matchup

Aphrodite
Aphrodite
PunishingTruth
Aphrodite
Level 143
God Stats
3W - 5L
1,397 SR
Queue Stats
280W - 273L
1,512 Elo+
Party 2
Hachiman
Hachiman
Shingaddor3000
Hachiman
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,320 Elo+
Solo
Raijin
Raijin
SwiftFox285
Raijin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Scylla
Scylla
TwistedKage
Scylla
Level 156
God Stats
9W - 9L
1,514 SR
Queue Stats
890W - 896L
1,525 Elo+
Party 2
Arachne
Arachne
xJonnieRoccszx
Arachne
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 56L
1,455 Elo+
Party 2
Team Averages
Level 104
1,482 SR
1,462 Elo+

VS

Team Averages
Level 85
1,560 SR
1,519 Elo+
Chaac
Chaac
Black_Myth131
Chaac
Level 65
God Stats
1W - 0L
2,010 SR
Queue Stats
3W - 4L
1,483 Elo+
Party 1
Hel
Hel
JumpMasterFlex
Hel
Level 29
God Stats
1W - 1L
1,267 SR
Queue Stats
5W - 7L
1,427 Elo+
Party 1
Geb
Geb
MastaPape
Geb
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,467 Elo+
Solo
Medusa
Medusa
jusechabo28
Medusa
Level 122
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 3L
1,791 Elo+
Solo
Hachiman
Hachiman
olmountainman
Hachiman
Level 79
God Stats
1W - 0L
1,740 SR
Queue Stats
5W - 7L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PunishingTruth
Aphrodite
15
0 / 5 / 7
8,547
657
8,342
16,628
21,562
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
15
2 / 6 / 5
8,203
631
14,228
15,168
6,943
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
15
3 / 8 / 6
9,250
712
10,124
15,310
6,835
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
18
6 / 3 / 4
10,311
793
23,724
10,022
4,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 2
6,860
528
5,464
12,324
6,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 16
11,107
854
16,240
20,379
21,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 2 / 17
9,496
730
3,054
14,013
11,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 1 / 19
10,115
778
7,263
16,758
21,171
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
18
15 / 3 / 6
11,508
885
21,072
17,174
9,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
olmountainman
Hachiman
17
6 / 2 / 19
10,549
811
18,918
13,319
6,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
104
11
Kills
27
27
Deaths
11
24
Assists
77
Player
Kills
Deaths
Assists
KDA
W
4
3
16
4
W
1
2
17
4.75
W
1
1
19
10.5
L
Aphrodite
PunishingTruth
Aphrodite
0
5
7
0.7
L
Hachiman
2
6
5
0.75
L
Raijin
3
8
6
0.75
L
Scylla
6
3
4
2.67
W
Medusa
15
3
6
6
W
Hachiman
olmountainman
Hachiman
6
2
19
7.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,882
Damage
66,547
69,452
Taken
81,643
46,897
Mitigated
70,637
23,458
Healing
49,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,240
637
3,081
4,623
20,379
21,985
366
9,634
10,745
0
36,517
W
3,054
304
14,228
8,127
14,013
11,013
544
7,020
6,993
9,180
0
W
7,263
334
2,589
2,904
16,758
21,171
398
7,057
9,701
17,499
0
L
Aphrodite
PunishingTruth
Aphrodite
8,342
702
5,593
6,546
16,628
21,562
0
2,710
13,918
20,266
0
L
Hachiman
14,228
5,128
1,081
3,182
15,168
6,943
0
2,120
13,048
0
24,853
L
Raijin
10,124
1,197
178
1,408
15,310
6,835
0
2,199
13,111
16,733
0
L
Scylla
23,724
1,816
836
1,441
10,022
4,767
0
1,503
8,519
38,746
1,665
W
Medusa
21,072
8,798
2,387
7,119
17,174
9,518
3,471
8,585
8,589
0
50,250
W
Hachiman
olmountainman
Hachiman
18,918
12,922
1,005
3,480
13,319
6,950
2,794
8,773
4,546
0
37,636
L
5,464
5,090
1,184
2,009
12,324
6,790
0
1,785
10,539
0
7,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,171
Gold Earned
52,775
105
Minions Killed
190
0
Camps Cleared
0
1,052,884
Distance Traveled
1,228,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,107
854
49
4
0
248,821
0
W
Hel
9,496
730
19
1
0
273,662
0
W
Geb
10,115
778
20
2
0
247,501
0
L
Aphrodite
8,547
657
19
1
0
205,190
0
L
Hachiman
8,203
631
15
1
0
188,424
0
L
Raijin
9,250
712
19
1
0
189,414
0
L
Scylla
10,311
793
47
4
0
234,777
0
W
Medusa
11,508
885
61
5
0
239,338
0
W
Hachiman
10,549
811
41
3
0
219,274
0
L
Arachne
6,860
528
5
0
0
235,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role