Player Matchup

Awilix
Awilix
DemarcoPlz
Awilix
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Surtr
Surtr
Doaon
Surtr
Level 37
God Stats
4W - 2L
1,464 SR
Queue Stats
32W - 38L
1,288 Elo+
Party 4
He Bo
He Bo
HerIock
He Bo
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 85L
1,404 Elo+
Party 4
Izanami
Izanami
Pricebros
Izanami
Level 48
God Stats
2W - 1L
1,242 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Sobek
Sobek
trelf
Sobek
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 76
1,441 SR
1,438 Elo+

VS

Team Averages
Level 60
1,544 SR
1,528 Elo+
Tiamat
Tiamat
ArufaNoSonzai
Tiamat
Level 4
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 3
Olorun
Olorun
Dckscoper69
Olorun
Level 84
God Stats
2W - 2L
1,735 SR
Queue Stats
20W - 12L
1,849 Elo+
Party 2
Maui
Maui
Molloy15
Maui
Level 38
God Stats
17W - 10L
1,877 SR
Queue Stats
20W - 12L
1,849 Elo+
Party 2
Surtr
Surtr
Necrofilia777
Surtr
Level 109
God Stats
2W - 3L
1,575 SR
Queue Stats
41W - 34L
1,496 Elo+
Party 3
Mercury
Mercury
oScarSenpay
Mercury
Level 64
God Stats
0W - 3L
1,290 SR
Queue Stats
2W - 7L
1,218 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,127
548
3,417
8,671
3,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Doaon
Surtr
13
4 / 0 / 2
7,681
591
11,564
11,380
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

He Bo
HerIock
He Bo
13
13 / 3 / 1
8,741
672
12,772
8,490
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Pricebros
Izanami
10
0 / 4 / 1
5,893
453
4,307
9,210
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
trelf
Sobek
10
0 / 0 / 3
6,528
502
4,344
10,436
8,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 1
4,985
383
3,248
10,876
4,810
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
10
1 / 2 / 3
6,303
485
8,081
7,129
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maui
11
2 / 1 / 4
7,338
564
5,223
12,910
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 0
5,590
430
3,049
10,272
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
oScarSenpay
Mercury
13
5 / 2 / 0
7,636
587
3,642
11,890
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
18
Kills
8
8
Deaths
18
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Olorun
1
2
3
1.25
W
1
1
1
1.5
W
Surtr
Doaon
Surtr
4
0
2
5
W
He Bo
HerIock
He Bo
13
3
1
4.5
L
Maui
2
1
4
4
L
0
3
0
0
W
Izanami
Pricebros
Izanami
0
4
1
0.13
L
Mercury
oScarSenpay
Mercury
5
2
0
2.5
W
Sobek
trelf
Sobek
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,404
Damage
23,243
48,187
Taken
53,077
25,316
Mitigated
25,809
15,274
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,248
785
0
970
10,876
4,810
0
4,782
6,094
13,346
0
L
Olorun
8,081
4,753
319
2,483
7,129
3,044
275
2,582
4,547
47,890
0
W
3,417
921
0
1,024
8,671
3,526
0
1,906
6,765
0
62,729
W
Surtr
Doaon
Surtr
11,564
4,644
0
5,548
11,380
6,629
304
1,840
9,540
897
56,922
W
He Bo
HerIock
He Bo
12,772
866
127
1,458
8,490
3,129
773
2,608
5,882
57,510
0
L
Maui
5,223
793
33
6,675
12,910
7,763
0
5,447
7,463
20,086
0
L
3,049
738
0
2,635
10,272
5,781
0
730
9,542
327
35,306
W
Izanami
Pricebros
Izanami
4,307
2,803
0
2,814
9,210
3,521
0
5,285
3,925
0
46,618
L
Mercury
oScarSenpay
Mercury
3,642
924
0
1,486
11,890
4,411
0
4,038
7,852
0
52,684
W
Sobek
trelf
Sobek
4,344
65
0
4,303
10,436
8,511
0
4,945
5,491
17,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,970
Gold Earned
31,852
367
Minions Killed
271
0
Camps Cleared
0
1,395,170
Distance Traveled
1,245,768
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,985
383
13
1
0
172,964
0
L
Olorun
6,303
485
64
5
0
259,330
0
W
Awilix
7,127
548
92
7
0
283,382
2
W
Surtr
7,681
591
95
7
0
289,412
1
W
He Bo
8,741
672
90
7
0
277,290
0
L
Maui
7,338
564
25
2
0
260,553
0
L
Surtr
5,590
430
73
6
0
210,274
0
W
Izanami
5,893
453
71
5
0
250,627
0
L
Mercury
7,636
587
96
7
0
342,647
0
W
Sobek
6,528
502
19
1
0
294,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role