Player Matchup

He Bo
He Bo
DIeGoRyA-n
He Bo
Level 146
God Stats
9W - 15L
1,285 SR
Queue Stats
852W - 859L
1,549 Elo+
Solo
Susano
Susano
Jackkzedd
Susano
Level 189
God Stats
11W - 16L
1,333 SR
Queue Stats
825W - 792L
1,466 Elo+
Party 1
Bacchus
Bacchus
Leskinho
Bacchus
Level 108
God Stats
4W - 4L
1,844 SR
Queue Stats
502W - 507L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
SkinRec
Sun Wukong
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 71L
1,432 Elo+
Party 1
Chernobog
Chernobog
xSonork
Chernobog
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
225W - 207L
1,167 Elo+
Solo
Team Averages
Level 139
1,492 SR
1,421 Elo+

VS

Team Averages
Level 130
1,500 SR
1,506 Elo+
Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Ukulan
Hachiman
Level 127
God Stats
9W - 5L
1,500 SR
Queue Stats
322W - 354L
1,272 Elo+
Solo
Ganesha
Ganesha
marimara52
Ganesha
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,370 Elo+
Solo
Hera
Hera
thiagostoso
Hera
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 20L
1,888 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
3 / 5 / 1
6,862
858
4,901
8,056
2,120
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Jackkzedd
Susano
1
0 / 0 / 0
2,084
261
0
0
0
Bacchus
Leskinho
Bacchus
13
1 / 3 / 5
6,927
866
3,755
9,751
11,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
SkinRec
Sun Wukong
16
5 / 3 / 6
8,496
1,062
11,855
10,994
11,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Chernobog
xSonork
Chernobog
13
3 / 5 / 3
7,247
906
6,799
9,597
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
10 / 4 / 3
9,240
1,155
8,916
9,688
5,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
 
Ullr
13
1 / 2 / 11
7,646
956
5,576
7,402
3,790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hachiman
Ukulan
Hachiman
14
1 / 3 / 10
7,774
972
9,028
7,372
3,286
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
marimara52
Ganesha
13
1 / 2 / 8
7,988
999
3,615
9,681
8,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 1 / 8
8,172
1,022
8,948
5,726
2,648
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
12
Kills
16
16
Deaths
12
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
4
3
2.88
W
Ullr
 
Ullr
1
2
11
3.25
L
He Bo
3
5
1
0.7
L
Susano
Jackkzedd
Susano
0
0
0
0
L
Bacchus
Leskinho
Bacchus
1
3
5
1.17
L
Sun Wukong
SkinRec
Sun Wukong
5
3
6
2.67
W
Hachiman
Ukulan
Hachiman
1
3
10
2
W
Ganesha
marimara52
Ganesha
1
2
8
2.5
W
3
1
8
7
L
Chernobog
xSonork
Chernobog
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,310
Damage
36,083
38,398
Taken
39,869
27,757
Mitigated
23,134
8,133
Healing
12,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,916
1,450
1,531
1,312
9,688
5,189
228
2,613
7,075
0
14,394
W
Ullr
 
Ullr
5,576
1,986
343
1,012
7,402
3,790
1,166
1,428
5,974
0
13,965
L
He Bo
4,901
90
639
1,038
8,056
2,120
0
1,911
6,145
9,535
0
L
Susano
Jackkzedd
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Leskinho
Bacchus
3,755
266
680
2,316
9,751
11,010
0
2,785
6,966
9,037
0
L
Sun Wukong
SkinRec
Sun Wukong
11,855
1,607
158
1,256
10,994
11,035
0
4,965
6,029
0
25,199
W
Hachiman
Ukulan
Hachiman
9,028
5,332
2,144
1,029
7,372
3,286
1,411
1,901
5,471
0
19,664
W
Ganesha
marimara52
Ganesha
3,615
132
459
1,341
9,681
8,221
363
1,307
8,374
6,419
0
W
8,948
2,487
1,862
1,278
5,726
2,648
1,476
1,407
4,319
23,385
0
L
Chernobog
xSonork
Chernobog
6,799
1,720
619
1,427
9,597
3,592
0
2,902
6,695
0
17,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,616
Gold Earned
40,820
75
Minions Killed
99
0
Camps Cleared
0
600,932
Distance Traveled
788,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,240
1,155
14
2
0
159,763
0
W
Ullr
7,646
956
20
3
0
164,143
0
L
He Bo
6,862
858
12
2
0
132,949
0
L
Susano
2,084
261
0
0
0
0
0
L
Bacchus
6,927
866
5
1
0
163,829
0
L
Sun Wukong
8,496
1,062
30
4
0
162,469
0
W
Hachiman
7,774
972
30
4
0
154,793
0
W
Ganesha
7,988
999
0
0
0
137,726
0
W
Hera
8,172
1,022
35
4
0
172,228
0
L
Chernobog
7,247
906
28
4
0
141,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role