Player Matchup

Anubis
Anubis
FelixDenStore
Anubis
Level 100
God Stats
226W - 188L
1,516 SR
Queue Stats
274W - 258L
1,513 Elo+
Solo
Cthulhu
Cthulhu
elfiiii
Cthulhu
Level 202
God Stats
1W - 1L
1,743 SR
Queue Stats
303W - 330L
1,480 Elo+
Party 1
Anhur
Anhur
malis95220
Anhur
Level 157
God Stats
2W - 5L
1,431 SR
Queue Stats
135W - 125L
1,513 Elo+
Party 1
Team Averages
Level 153
1,563 SR
1,502 Elo+

VS

Team Averages
Level 86
1,544 SR
1,472 Elo+
Ullr
Ullr
 
Ullr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
iObli5ion
Surtr
Level 129
God Stats
3W - 3L
1,633 SR
Queue Stats
5W - 5L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
lordpugzy
Hun Batz
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,277
728
3,796
9,052
3,854
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
elfiiii
Cthulhu
11
2 / 3 / 2
7,722
772
4,289
11,178
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
12
1 / 5 / 3
7,383
738
5,094
10,716
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 1 / 9
8,715
872
12,947
6,268
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
iObli5ion
Surtr
13
4 / 2 / 8
8,457
846
5,790
9,243
8,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
lordpugzy
Hun Batz
14
6 / 1 / 6
8,664
866
8,767
6,826
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
13
13
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
1
9
7.5
L
1
5
1
0.3
L
Cthulhu
elfiiii
Cthulhu
2
3
2
1
W
Surtr
iObli5ion
Surtr
4
2
8
4
W
Hun Batz
lordpugzy
Hun Batz
6
1
6
9
L
Anhur
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,179
Damage
27,504
30,946
Taken
22,337
18,847
Mitigated
13,365
5,787
Healing
2,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,947
4,122
0
500
6,268
2,266
1,210
1,943
4,325
0
47,057
L
3,796
408
0
2,601
9,052
3,854
0
0
9,052
31,404
0
L
Cthulhu
elfiiii
Cthulhu
4,289
580
153
1,451
11,178
11,379
0
73
11,105
16,146
210
W
Surtr
iObli5ion
Surtr
5,790
1,912
0
1,689
9,243
8,510
78
3,333
5,910
345
19,850
W
Hun Batz
lordpugzy
Hun Batz
8,767
2,475
0
507
6,826
2,589
892
2,696
4,130
0
29,705
L
Anhur
5,094
1,882
0
1,582
10,716
3,614
0
117
10,599
0
22,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,382
Gold Earned
25,836
132
Minions Killed
145
0
Camps Cleared
0
530,907
Distance Traveled
636,907
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,715
872
82
8
0
212,748
0
L
Anubis
7,277
728
65
7
0
155,466
0
L
Cthulhu
7,722
772
20
2
0
196,630
2
W
Surtr
8,457
846
20
2
0
200,581
0
W
Hun Batz
8,664
866
43
4
0
223,578
0
L
Anhur
7,383
738
47
5
0
178,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role