Player Matchup

Danzaburou
Danzaburou
Aleks1347
Danzaburou
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
DogeTheDinosaur
Kukulkan
Level 87
God Stats
3W - 0L
1,608 SR
Queue Stats
4W - 10L
1,389 Elo+
Party 1
Sobek
Sobek
Wrath 0f Snake
Sobek
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,188 Elo+
Party 1
Surtr
Surtr
Ziggyz5486
Surtr
Level 104
God Stats
2W - 5L
1,735 SR
Queue Stats
4W - 10L
1,389 Elo+
Party 1
Da Ji
Da Ji
chagaroo777
Da Ji
Level 90
God Stats
2W - 1L
1,444 SR
Queue Stats
4W - 3L
1,547 Elo+
Party 1
Team Averages
Level 79
1,558 SR
1,380 Elo+

VS

Team Averages
Level 88
1,419 SR
1,371 Elo+
Jing Wei
Jing Wei
BUBGUM FLARE
Jing Wei
Level 54
God Stats
10W - 18L
1,202 SR
Queue Stats
339W - 351L
1,478 Elo+
Party 2
Tyr
Tyr
BbyD2kills
Tyr
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 161L
1,360 Elo+
Party 3
Maui
Maui
CapRexUrHart
Maui
Level 81
God Stats
17W - 27L
1,305 SR
Queue Stats
224W - 244L
1,310 Elo+
Party 3
Janus
Janus
Petty Exotic
Janus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,267 Elo+
Solo
Kali
Kali
TATTEDtortoise
Kali
Level 84
God Stats
6W - 9L
1,587 SR
Queue Stats
557W - 591L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aleks1347
Danzaburou
9
1 / 2 / 0
5,264
585
2,981
6,235
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
10
2 / 1 / 2
5,995
666
4,684
3,723
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 0
4,432
492
1,340
8,066
4,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Surtr
10
2 / 0 / 1
5,844
649
7,799
7,683
5,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 0 / 4
5,703
634
3,518
5,734
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BUBGUM FLARE
Jing Wei
9
2 / 1 / 2
5,144
572
5,696
6,050
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,239
582
3,810
10,144
6,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

9
0 / 0 / 2
5,031
559
1,975
7,365
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 2 / 0
4,354
484
1,494
3,971
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
3 / 1 / 1
5,488
610
4,184
7,770
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
7
Kills
5
5
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aleks1347
Danzaburou
1
2
0
0.5
L
Jing Wei
BUBGUM FLARE
Jing Wei
2
1
2
3
L
0
3
0
0
L
0
0
2
1
W
Kukulkan
2
1
2
3
L
0
2
0
0
L
3
1
1
3.5
W
0
2
0
0
W
Surtr
2
0
1
2.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,322
Damage
17,159
31,441
Taken
35,300
15,763
Mitigated
17,519
12,607
Healing
9,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aleks1347
Danzaburou
2,981
1,104
0
3,011
6,235
2,203
0
668
5,567
0
35,539
L
Jing Wei
BUBGUM FLARE
Jing Wei
5,696
4,189
0
3,617
6,050
2,137
0
703
5,347
0
32,855
L
3,810
978
0
1,807
10,144
6,797
0
1,211
8,933
0
36,183
L
1,975
539
63
2,220
7,365
4,491
0
1,714
5,651
18,362
0
W
Kukulkan
4,684
677
109
1,587
3,723
1,296
576
1,354
2,369
32,800
0
L
1,494
0
0
330
3,971
1,247
0
2,533
1,438
18,063
0
L
4,184
1,790
0
1,645
7,770
2,847
0
220
7,550
0
39,610
W
1,340
272
0
1,945
8,066
4,938
0
660
7,406
9,471
0
W
Surtr
7,799
3,320
45
2,422
7,683
5,280
0
0
7,683
825
41,903
W
3,518
1,138
162
3,326
5,734
2,046
0
787
4,947
0
26,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,238
Gold Earned
25,256
253
Minions Killed
240
0
Camps Cleared
0
982,196
Distance Traveled
928,184
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,264
585
55
6
0
181,677
0
L
Jing Wei
5,144
572
47
5
0
168,681
2
L
Tyr
5,239
582
81
9
0
192,070
4
L
Maui
5,031
559
26
3
0
190,522
0
W
Kukulkan
5,995
666
62
7
0
178,123
0
L
Janus
4,354
484
29
3
0
143,561
3
L
Kali
5,488
610
57
6
0
233,350
0
W
Sobek
4,432
492
13
1
0
190,332
0
W
Surtr
5,844
649
68
8
0
218,439
0
W
Da Ji
5,703
634
55
6
0
213,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role