Player Matchup

Hercules
Hercules
IntoxicatedHell
Hercules
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 84L
1,649 Elo+
Party 1
Baron Samedi
Baron Samedi
L1ttleEeman
Baron Samedi
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
98W - 86L
1,649 Elo+
Party 1
Chiron
Chiron
RubberTrees
Chiron
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 22L
1,382 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,560 Elo+

VS

Team Averages
Level 55
1,381 SR
1,279 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ELITECLUTCH44
Zhong Kui
Level 49
God Stats
1W - 3L
1,320 SR
Queue Stats
16W - 12L
1,181 Elo+
Party 2
King Arthur
King Arthur
gimmedat19
King Arthur
Level 6
God Stats
5W - 4L
1,323 SR
Queue Stats
5W - 7L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
4 / 1 / 7
8,601
782
8,774
12,176
8,431
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
L1ttleEeman
Baron Samedi
14
3 / 0 / 8
8,599
782
10,038
8,791
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
14
4 / 0 / 7
8,707
792
9,871
10,081
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 3 / 0
7,401
673
10,101
10,464
5,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ELITECLUTCH44
Zhong Kui
12
0 / 5 / 1
7,249
659
12,511
11,838
8,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
gimmedat19
King Arthur
11
0 / 3 / 0
6,582
598
3,387
13,786
14,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
0
0.33
L
Zhong Kui
ELITECLUTCH44
Zhong Kui
0
5
1
0.1
W
Hercules
4
1
7
7.5
W
Baron Samedi
L1ttleEeman
Baron Samedi
3
0
8
7
W
Chiron
4
0
7
7.5
L
King Arthur
gimmedat19
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,683
Damage
25,999
31,048
Taken
36,088
16,232
Mitigated
29,267
13,339
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,101
2,096
0
2,871
10,464
5,678
600
2,093
8,371
0
38,217
L
Zhong Kui
ELITECLUTCH44
Zhong Kui
12,511
1,553
0
3,580
11,838
8,749
741
3,754
8,084
36,934
542
W
Hercules
8,774
3,300
0
2,445
12,176
8,431
373
3,998
7,695
0
21,194
W
Baron Samedi
L1ttleEeman
Baron Samedi
10,038
1,026
2,770
3,237
8,791
3,954
930
3,505
4,997
29,868
0
W
Chiron
9,871
3,768
1,957
2,930
10,081
3,847
1,415
5,047
4,951
0
50,500
L
King Arthur
gimmedat19
King Arthur
3,387
98
0
0
13,786
14,840
0
4,257
9,529
0
11,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,907
Gold Earned
21,232
151
Minions Killed
110
0
Camps Cleared
0
640,830
Distance Traveled
593,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,401
673
48
4
0
230,138
0
L
Zhong Kui
7,249
659
54
5
0
180,947
0
W
Hercules
8,601
782
27
2
0
228,355
0
W
Baron Samedi
8,599
782
55
5
0
199,647
0
W
Chiron
8,707
792
69
6
0
212,828
0
L
King Arthur
6,582
598
8
1
0
182,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role