Player Matchup

Lancelot
Lancelot
Cha0ticz
Lancelot
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 40L
1,643 Elo+
Party 1
Sylvanus
Sylvanus
DeathIsBestCC
Sylvanus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
Jayz12
Danzaburou
Level 125
God Stats
5W - 0L
1,848 SR
Queue Stats
22W - 20L
1,566 Elo+
Party 1
Surtr
Surtr
Smurfturber
Surtr
Level 65
God Stats
9W - 6L
1,275 SR
Queue Stats
112W - 83L
1,574 Elo+
Party 1
Poseidon
Poseidon
demonichealer666
Poseidon
Level 91
God Stats
6W - 9L
1,735 SR
Queue Stats
406W - 347L
1,466 Elo+
Solo
Team Averages
Level 98
1,571 SR
1,571 Elo+

VS

Team Averages
Level 118
1,525 SR
1,563 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Amostalgie
Bellona
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,740 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Boooobufestu
Ah Muzen Cab
Level 63
God Stats
75W - 58L
1,528 SR
Queue Stats
221W - 185L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Dym3thil
Baron Samedi
Level 148
God Stats
2W - 2L
1,801 SR
Queue Stats
8W - 11L
1,740 Elo+
Party 2
Nemesis
Nemesis
ssay10n
Nemesis
Level 132
God Stats
0W - 1L
1,297 SR
Queue Stats
4W - 4L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cha0ticz
Lancelot
10
3 / 1 / 4
6,483
589
5,163
7,417
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
DeathIsBestCC
Sylvanus
9
1 / 2 / 2
5,091
463
2,565
8,166
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Jayz12
Danzaburou
9
1 / 1 / 1
5,634
512
3,920
7,447
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 0
6,671
606
4,989
8,468
4,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 2 / 3
7,323
666
5,174
5,440
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
2 / 3 / 1
5,425
493
4,395
7,888
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Amostalgie
Bellona
8
0 / 2 / 1
4,616
420
2,711
7,520
5,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Boooobufestu
Ah Muzen Cab
9
1 / 1 / 1
5,261
478
6,010
6,756
2,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
Dym3thil
Baron Samedi
9
1 / 3 / 3
5,030
457
7,108
6,631
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
ssay10n
Nemesis
12
3 / 0 / 0
6,581
598
3,236
6,937
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
7
7
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
3
1
0.83
L
Bellona
Amostalgie
Bellona
0
2
1
0.25
L
Ah Muzen Cab
Boooobufestu
Ah Muzen Cab
1
1
1
1.5
W
Lancelot
Cha0ticz
Lancelot
3
1
4
5
W
Sylvanus
DeathIsBestCC
Sylvanus
1
2
2
1
L
Baron Samedi
Dym3thil
Baron Samedi
1
3
3
0.83
W
Danzaburou
Jayz12
Danzaburou
1
1
1
1.5
W
2
1
0
2
W
2
2
3
1.75
L
Nemesis
ssay10n
Nemesis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,811
Damage
23,460
36,938
Taken
35,732
15,965
Mitigated
15,516
11,514
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,395
96
0
1,071
7,888
2,757
0
3,730
4,158
29,519
0
L
Bellona
Amostalgie
Bellona
2,711
828
0
1,572
7,520
5,577
0
1,587
5,933
0
17,656
L
Ah Muzen Cab
Boooobufestu
Ah Muzen Cab
6,010
2,220
0
2,188
6,756
2,091
0
740
6,016
0
32,316
W
Lancelot
Cha0ticz
Lancelot
5,163
1,012
0
620
7,417
2,983
0
1,154
6,215
0
40,691
W
Sylvanus
DeathIsBestCC
Sylvanus
2,565
1,036
1,489
1,860
8,166
4,259
0
3,583
4,583
14,895
3,889
L
Baron Samedi
Dym3thil
Baron Samedi
7,108
233
796
2,750
6,631
2,836
0
1,472
5,159
24,449
0
W
Danzaburou
Jayz12
Danzaburou
3,920
2,176
0
3,634
7,447
2,697
0
2,965
4,442
0
36,703
W
4,989
1,758
0
2,802
8,468
4,224
0
486
7,922
489
48,473
W
5,174
925
0
1,109
5,440
1,802
236
2,887
2,273
56,525
0
L
Nemesis
ssay10n
Nemesis
3,236
1,191
0
1,010
6,937
2,255
0
166
6,771
0
56,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,202
Gold Earned
26,913
371
Minions Killed
272
0
Camps Cleared
0
1,084,216
Distance Traveled
1,097,548
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,425
493
52
5
0
215,040
4
L
Bellona
4,616
420
26
2
0
210,179
0
L
Ah Muzen Cab
5,261
478
62
6
0
199,086
2
W
Lancelot
6,483
589
58
5
0
265,041
0
W
Sylvanus
5,091
463
50
5
0
175,868
0
L
Baron Samedi
5,030
457
31
3
0
204,895
1
W
Danzaburou
5,634
512
67
6
0
188,136
0
W
Surtr
6,671
606
84
8
0
216,475
2
W
Poseidon
7,323
666
112
10
0
238,696
2
L
Nemesis
6,581
598
101
9
0
268,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role