Player Matchup

Surtr
Surtr
Dubbs4Daddy
Surtr
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 47L
1,753 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ezrealz
Ah Muzen Cab
Level 31
God Stats
8W - 8L
1,539 SR
Queue Stats
20W - 18L
1,553 Elo+
Party 3
Loki
Loki
YouAreBatchest
Loki
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 19L
1,483 Elo+
Party 3
Poseidon
Poseidon
servingcult
Poseidon
Level 26
God Stats
1W - 1L
1,249 SR
Queue Stats
41W - 21L
1,449 Elo+
Party 2
Tyr
Tyr
thatdonutkid
Tyr
Level 127
God Stats
2W - 2L
1,265 SR
Queue Stats
56W - 65L
1,549 Elo+
Party 3
Team Averages
Level 48
1,411 SR
1,558 Elo+

VS

Team Averages
Level 122
1,524 SR
1,587 Elo+
Sol
Sol
OleWisdomTooth
Sol
Level 145
God Stats
6W - 4L
1,851 SR
Queue Stats
40W - 45L
1,628 Elo+
Party 4
Skadi
Skadi
P3P390
Skadi
Level 216
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 127L
1,526 Elo+
Party 1
Zhong Kui
Zhong Kui
SFGEMINIS
Zhong Kui
Level 39
God Stats
3W - 6L
1,102 SR
Queue Stats
171W - 141L
1,659 Elo+
Party 1
Ganesha
Ganesha
Schizofrenzy
Ganesha
Level 25
God Stats
8W - 7L
1,669 SR
Queue Stats
25W - 28L
1,603 Elo+
Party 4
Kali
Kali
kbifarini
Kali
Level 187
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 150L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,455
587
8,117
13,156
10,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Ezrealz
Ah Muzen Cab
12
5 / 0 / 3
7,159
651
5,134
6,598
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
9 / 1 / 1
7,264
660
9,044
8,847
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
servingcult
Poseidon
12
0 / 1 / 1
6,507
592
5,110
5,073
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 6
5,858
533
3,338
9,120
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
5,904
537
6,391
7,911
3,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
P3P390
Skadi
11
3 / 3 / 0
6,691
608
4,578
8,380
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
SFGEMINIS
Zhong Kui
12
1 / 1 / 1
6,975
634
9,358
10,976
11,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Schizofrenzy
Ganesha
8
0 / 3 / 1
5,405
491
1,701
6,127
4,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kali
9
0 / 4 / 2
5,455
496
3,147
11,971
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
5
5
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
W
Ah Muzen Cab
Ezrealz
Ah Muzen Cab
5
0
3
6.5
L
1
5
0
0.2
L
Skadi
P3P390
Skadi
3
3
0
1
L
Zhong Kui
SFGEMINIS
Zhong Kui
1
1
1
1.5
L
Ganesha
Schizofrenzy
Ganesha
0
3
1
0.17
W
9
1
1
9.5
L
Kali
0
4
2
0.25
W
Poseidon
servingcult
Poseidon
0
1
1
0.5
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,743
Damage
25,175
42,794
Taken
45,365
24,858
Mitigated
25,620
12,893
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,117
2,774
0
5,716
13,156
10,734
0
6,511
6,645
1,907
47,874
W
Ah Muzen Cab
Ezrealz
Ah Muzen Cab
5,134
2,110
0
3,417
6,598
2,542
273
3,028
3,570
0
53,371
L
6,391
3,039
0
1,634
7,911
3,107
0
131
7,780
40,004
4,732
L
Skadi
P3P390
Skadi
4,578
1,334
0
1,932
8,380
3,125
0
3,258
5,122
0
46,451
L
Zhong Kui
SFGEMINIS
Zhong Kui
9,358
2,455
0
7,794
10,976
11,005
0
1,174
9,802
59,338
8,978
L
Ganesha
Schizofrenzy
Ganesha
1,701
397
0
878
6,127
4,084
0
75
6,052
17,134
0
W
9,044
3,501
0
500
8,847
3,183
557
2,297
6,550
0
44,737
L
Kali
3,147
1,139
0
2,646
11,971
4,299
0
2,177
9,794
0
36,917
W
Poseidon
servingcult
Poseidon
5,110
340
0
250
5,073
1,510
0
99
4,974
58,771
0
W
3,338
885
60
2,950
9,120
6,889
0
4,457
4,663
5,412
19,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,243
Gold Earned
30,430
380
Minions Killed
387
0
Camps Cleared
0
1,202,572
Distance Traveled
1,076,361
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,455
587
70
6
0
219,253
0
W
Ah Muzen Cab
7,159
651
97
9
0
235,346
0
L
Sol
5,904
537
98
9
0
215,777
0
L
Skadi
6,691
608
81
7
0
194,507
4
L
Zhong Kui
6,975
634
145
13
0
185,792
4
L
Ganesha
5,405
491
12
1
0
213,204
2
W
Loki
7,264
660
73
7
0
259,026
0
L
Kali
5,455
496
51
5
0
267,081
0
W
Poseidon
6,507
592
102
9
0
236,691
2
W
Tyr
5,858
533
38
3
0
252,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role