Player Matchup

Hera
Hera
AzNeuro
Hera
Level 143
God Stats
5W - 6L
1,285 SR
Queue Stats
18W - 20L
1,102 Elo+
Party 3
Surtr
Surtr
FadeTrYxHaRd
Surtr
Level 29
God Stats
2W - 4L
1,288 SR
Queue Stats
26W - 47L
1,161 Elo+
Party 3
Medusa
Medusa
OggeSwe13
Medusa
Level 39
God Stats
2W - 2L
1,684 SR
Queue Stats
32W - 57L
1,480 Elo+
Party 2
Yemoja
Yemoja
WellWornScars
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,480 Elo+
Party 2
Kali
Kali
hacker2004
Kali
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,522 Elo+
Solo
Team Averages
Level 67
1,451 SR
1,349 Elo+

VS

Team Averages
Level 48
1,359 SR
1,428 Elo+
Sol
Sol
JacktheHack234
Sol
Level 57
God Stats
18W - 13L
1,190 SR
Queue Stats
170W - 173L
1,414 Elo+
Party 4
Baron Samedi
Baron Samedi
LordDeath66613
Baron Samedi
Level 60
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 60L
1,420 Elo+
Solo
Camazotz
Camazotz
PotatoedShrooms
Camazotz
Level 39
God Stats
3W - 2L
1,278 SR
Queue Stats
28W - 31L
1,387 Elo+
Party 1
Vamana
Vamana
TimeFluffin
Vamana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,523 Elo+
Party 4
Freya
Freya
TonkDee
Freya
Level 62
God Stats
24W - 19L
1,329 SR
Queue Stats
55W - 65L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AzNeuro
Hera
17
5 / 4 / 0
10,946
521
20,241
12,156
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 8 / 0
8,797
419
11,402
27,464
19,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
OggeSwe13
Medusa
13
0 / 2 / 1
7,459
355
5,708
13,656
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 5 / 2
7,988
380
6,034
20,994
23,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
0 / 8 / 0
6,815
325
3,554
15,054
5,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
10,712
510
6,527
11,032
4,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
LordDeath66613
Baron Samedi
16
1 / 1 / 8
10,622
506
12,771
16,020
17,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
18
5 / 2 / 8
11,871
565
17,440
24,083
17,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
20
15 / 1 / 3
14,078
670
20,014
23,567
14,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
TonkDee
Freya
16
3 / 1 / 5
10,063
479
13,644
15,230
7,253
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
7
Kills
26
27
Deaths
7
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hera
AzNeuro
Hera
5
4
0
1.25
L
2
8
0
0.25
W
2
2
6
2.5
W
Baron Samedi
LordDeath66613
Baron Samedi
1
1
8
5
L
Medusa
OggeSwe13
Medusa
0
2
1
0.25
W
Camazotz
5
2
8
4.5
W
Vamana
15
1
3
16.5
W
Freya
TonkDee
Freya
3
1
5
5.5
L
0
5
2
0.2
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,939
Damage
70,396
89,324
Taken
89,932
59,862
Mitigated
61,992
22,126
Healing
49,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
AzNeuro
Hera
20,241
5,025
0
2,423
12,156
5,007
236
2,739
9,348
103,418
0
L
11,402
4,529
0
7,433
27,464
19,642
24
1,576
25,059
1,160
59,466
W
6,527
1,807
0
5,535
11,032
4,884
2,240
3,357
7,675
70,793
0
W
Baron Samedi
LordDeath66613
Baron Samedi
12,771
1,434
3,326
7,828
16,020
17,843
739
5,276
10,744
51,183
582
L
Medusa
OggeSwe13
Medusa
5,708
2,262
0
2,846
13,656
6,231
210
10,395
3,205
0
48,420
W
Camazotz
17,440
5,704
0
14,611
24,083
17,218
1,030
5,978
18,105
0
105,406
W
Vamana
20,014
11,564
0
8,115
23,567
14,794
351
8,107
15,460
0
168,371
W
Freya
TonkDee
Freya
13,644
4,648
0
9,923
15,230
7,253
1,615
5,477
9,753
92,755
0
L
6,034
1,409
3,054
4,698
20,994
23,826
0
14,417
6,474
34,725
0
L
3,554
1,207
0
1,672
15,054
5,156
0
3,233
11,682
0
29,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,005
Gold Earned
57,346
404
Minions Killed
669
0
Camps Cleared
0
1,750,425
Distance Traveled
1,988,162
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,946
521
157
7
0
394,904
3
L
Surtr
8,797
419
85
4
0
338,619
0
W
Sol
10,712
510
120
6
0
352,412
0
W
Baron Samedi
10,622
506
48
2
0
330,919
0
L
Medusa
7,459
355
79
4
0
369,995
0
W
Camazotz
11,871
565
184
9
0
413,989
2
W
Vamana
14,078
670
192
9
0
513,037
0
W
Freya
10,063
479
125
6
0
377,805
0
L
Yemoja
7,988
380
40
2
0
296,266
0
L
Kali
6,815
325
43
2
0
350,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role