Player Matchup

Hades
Hades
Silver II
DEAFxNxCHAOS
Hades
Silver II
Level 155
God Stats
270W - 245L
1,569 SR
Queue Stats
683W - 736L
1,189 MMR
Solo
Ishtar
Ishtar
Silver I
King Flare9440
Ishtar
Silver I
Level 129
God Stats
2W - 1L
1,623 SR
Queue Stats
296W - 290L
1,181 MMR
Solo
Thanatos
Thanatos
Silver II
Ringtailedcat65
Thanatos
Silver II
Level 156
God Stats
11W - 11L
1,373 SR
Queue Stats
348W - 336L
1,208 MMR
Solo
Vulcan
Vulcan
Silver II
TheycallmeDan
Vulcan
Silver II
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 28L
1,203 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
locust3501
Kumbhakarna
Silver III
Level 156
God Stats
38W - 37L
1,461 SR
Queue Stats
96W - 130L
754 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,505 SR
1,107 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,500 SR
1,192 MMR
Sol
Sol
Bronze I
 
Sol
Bronze I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
HitherBear49201
Jormungandr
Bronze IV
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 57L
1,215 MMR
Solo
The Morrigan
The Morrigan
Bronze III
Mata-_-Ratas978
The Morrigan
Bronze III
Level 101
God Stats
0W - 5L
1,500 SR
Queue Stats
128W - 181L
1,231 MMR
Solo
Hera
Hera
Silver II
RedSoxfanRRB11
Hera
Silver II
Level 89
God Stats
20W - 29L
1,498 SR
Queue Stats
456W - 474L
1,245 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
SliccVicc
Sun Wukong
Silver IV
Level 125
God Stats
14W - 8L
1,500 SR
Queue Stats
198W - 209L
768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 5
9,738
573
7,774
10,284
6,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

15
3 / 0 / 3
9,223
543
5,871
8,804
3,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
17
9 / 2 / 5
10,577
622
8,488
18,053
9,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 0 / 8
9,059
533
7,670
6,177
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
locust3501
Kumbhakarna
12
1 / 0 / 12
8,131
478
3,412
12,501
9,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Baba YagaDanzaburouYmirAtlas

VS

Bans
CliodhnaAwilixArachneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 3 / 0
7,631
449
4,503
10,177
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
HitherBear49201
Jormungandr
13
1 / 3 / 1
7,858
462
3,907
11,058
6,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
Mata-_-Ratas978
The Morrigan
11
0 / 5 / 0
6,701
394
5,659
6,841
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 9 / 0
6,810
401
6,979
11,248
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SliccVicc
Sun Wukong
12
1 / 1 / 0
7,306
430
3,908
11,573
9,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
21
Kills
2
2
Deaths
21
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
2
0
5
4.5
L
Jormungandr
HitherBear49201
Jormungandr
1
3
1
0.5
W
3
0
3
4.5
L
The Morrigan
Mata-_-Ratas978
The Morrigan
0
5
0
0
L
0
9
0
0
W
Thanatos
9
2
5
5.75
L
Sun Wukong
SliccVicc
Sun Wukong
1
1
0
1
W
6
0
8
10
W
Kumbhakarna
locust3501
Kumbhakarna
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,215
Damage
24,956
55,819
Taken
50,897
31,951
Mitigated
25,962
37,504
Healing
11,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,503
1,554
0
4,733
10,177
3,027
1,009
1,030
9,115
59,142
0
W
7,774
953
299
6,925
10,284
6,484
1,903
2,045
8,239
78,891
0
L
Jormungandr
HitherBear49201
Jormungandr
3,907
1,859
0
1,465
11,058
6,642
0
4,120
6,891
41,200
0
W
5,871
3,329
0
6,612
8,804
3,829
1,395
5,127
3,677
0
68,741
L
The Morrigan
Mata-_-Ratas978
The Morrigan
5,659
609
0
2,268
6,841
2,657
205
1,578
5,138
41,723
7,360
L
6,979
1,497
0
500
11,248
4,102
39
6,732
4,439
49,364
0
W
Thanatos
8,488
2,498
0
18,911
18,053
9,758
0
4,166
13,887
0
99,871
L
Sun Wukong
SliccVicc
Sun Wukong
3,908
436
0
2,710
11,573
9,534
0
5,176
6,373
119
36,694
W
7,670
1,065
0
250
6,177
2,478
165
3,838
2,339
48,639
0
W
Kumbhakarna
locust3501
Kumbhakarna
3,412
236
567
3,940
12,501
9,402
292
7,154
5,347
23,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,728
Gold Earned
36,306
477
Minions Killed
357
0
Camps Cleared
0
1,669,224
Distance Traveled
1,441,617
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,631
449
98
6
0
222,883
0
W
Hades
9,738
573
140
8
0
306,812
11
L
Jormungandr
7,858
462
54
3
0
293,215
0
W
Ishtar
9,223
543
100
6
0
303,347
0
L
The Morrigan
6,701
394
78
5
0
304,697
0
L
Hera
6,810
401
82
5
0
288,200
0
W
Thanatos
10,577
622
133
8
0
389,979
0
L
Sun Wukong
7,306
430
45
3
0
332,622
0
W
Vulcan
9,059
533
82
5
0
309,713
3
W
Kumbhakarna
8,131
478
22
1
0
359,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role