Player Matchup

Hades
Hades
Brockili
Hades
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 63L
1,570 Elo+
Party 2
Set
Set
Dark-Knight-_132
Set
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
189W - 173L
1,550 Elo+
Party 2
The Morrigan
The Morrigan
PABLO FRX
The Morrigan
Level 119
God Stats
4W - 6L
1,500 SR
Queue Stats
394W - 407L
1,420 Elo+
Solo
Charybdis
Charybdis
Styler2651
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 86L
1,509 Elo+
Party 2
Geb
Geb
Taddel2651
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,551 Elo+
Party 2
Team Averages
Level 89
1,500 SR
1,520 Elo+

VS

Team Averages
Level 110
1,500 SR
1,660 Elo+
Ah Puch
Ah Puch
Ankroma1
Ah Puch
Level 149
God Stats
13W - 12L
1,500 SR
Queue Stats
398W - 402L
1,671 Elo+
Solo
Chaac
Chaac
XahRag
Chaac
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Ganesha
Ganesha
XsiD1337
Ganesha
Level 127
God Stats
6W - 1L
1,500 SR
Queue Stats
158W - 89L
1,644 Elo+
Party 1
Ravana
Ravana
mustafagel84
Ravana
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 125L
1,813 Elo+
Solo
Zhong Kui
Zhong Kui
schnüfflerin
Zhong Kui
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 62L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Brockili
Hades
16
4 / 7 / 5
10,036
717
12,421
15,812
12,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 9 / 8
9,235
660
13,295
21,681
17,989
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
PABLO FRX
The Morrigan
17
2 / 6 / 9
9,597
686
16,295
10,696
5,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Styler2651
Charybdis
16
4 / 5 / 6
9,525
680
15,238
14,396
7,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 8 / 9
9,601
686
6,262
22,135
29,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ankroma1
Ah Puch
18
7 / 2 / 20
11,720
837
14,298
12,996
7,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
XahRag
Chaac
19
15 / 3 / 11
12,276
877
29,551
21,804
29,052
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ganesha
XsiD1337
Ganesha
17
0 / 3 / 30
10,904
779
10,393
18,213
23,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
16
2 / 5 / 21
10,104
722
5,990
13,782
15,726
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
schnüfflerin
Zhong Kui
19
11 / 2 / 17
11,893
850
18,259
15,588
13,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
134
15
Kills
35
35
Deaths
15
37
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ankroma1
Ah Puch
7
2
20
8.5
L
Hades
Brockili
Hades
4
7
5
0.93
L
3
9
8
0.78
L
The Morrigan
PABLO FRX
The Morrigan
2
6
9
1.08
L
Charybdis
Styler2651
Charybdis
4
5
6
1.4
L
2
8
9
0.81
W
Chaac
XahRag
Chaac
15
3
11
6.83
W
Ganesha
XsiD1337
Ganesha
0
3
30
5
W
Ravana
2
5
21
2.5
W
Zhong Kui
schnüfflerin
Zhong Kui
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,511
Damage
78,491
84,720
Taken
82,383
72,388
Mitigated
89,284
18,016
Healing
36,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ankroma1
Ah Puch
14,298
414
3,089
5,432
12,996
7,512
1,960
7,327
5,669
44,163
0
L
Hades
Brockili
Hades
12,421
1,852
1,751
3,169
15,812
12,502
0
7,729
8,083
20,934
0
L
13,295
5,131
1,396
2,171
21,681
17,989
0
9,466
12,215
0
24,205
L
The Morrigan
PABLO FRX
The Morrigan
16,295
2,105
479
376
10,696
5,552
0
6,098
4,587
33,577
2,651
L
Charybdis
Styler2651
Charybdis
15,238
7,087
2,443
3,965
14,396
7,339
0
8,196
6,200
0
26,412
L
6,262
1,478
637
1,629
22,135
29,006
0
11,461
10,674
11,499
0
W
Chaac
XahRag
Chaac
29,551
4,207
1,173
6,981
21,804
29,052
719
10,363
11,441
0
53,494
W
Ganesha
XsiD1337
Ganesha
10,393
1,036
2,303
4,941
18,213
23,483
1,140
6,206
12,007
18,177
0
W
Ravana
5,990
2,592
1,517
1,087
13,782
15,726
2,444
4,768
9,014
0
13,505
W
Zhong Kui
schnüfflerin
Zhong Kui
18,259
2,043
2,318
8,150
15,588
13,511
1,833
4,858
10,730
38,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,994
Gold Earned
56,897
161
Minions Killed
160
0
Camps Cleared
0
985,924
Distance Traveled
1,285,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,720
837
57
4
0
267,460
0
L
Hades
10,036
717
35
3
0
157,115
0
L
Set
9,235
660
18
1
0
200,527
0
L
The Morrigan
9,597
686
65
5
0
187,997
0
L
Charybdis
9,525
680
33
2
0
227,974
0
L
Geb
9,601
686
10
1
0
212,311
0
W
Chaac
12,276
877
43
3
0
269,340
0
W
Ganesha
10,904
779
0
0
0
255,120
0
W
Ravana
10,104
722
24
2
0
249,242
0
W
Zhong Kui
11,893
850
36
3
0
244,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role