Player Matchup

Sylvanus
Sylvanus
BunHatz9295
Sylvanus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 135L
1,043 Elo+
Party 4
Scylla
Scylla
DaNStER9xBoSs
Scylla
Level 126
God Stats
2W - 7L
1,500 SR
Queue Stats
157W - 150L
1,390 Elo+
Party 4
Loki
Loki
Lady Bazz
Loki
Level 44
God Stats
1W - 4L
1,475 SR
Queue Stats
5W - 13L
1,208 Elo+
Solo
Anhur
Anhur
SeaFlokii
Anhur
Level 39
God Stats
0W - 1L
1,711 SR
Queue Stats
1W - 2L
1,670 Elo+
Party 3
Fenrir
Fenrir
bmiller420x
Fenrir
Level 124
God Stats
4W - 1L
1,571 SR
Queue Stats
5W - 2L
1,670 Elo+
Party 3
Team Averages
Level 72
1,551 SR
1,396 Elo+

VS

Team Averages
Level 77
1,502 SR
1,484 Elo+
Olorun
Olorun
 
Olorun
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
LazyIncubus4947
Ymir
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,500 Elo+
Party 2
Skadi
Skadi
Sleepjuice5473
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,459 Elo+
Party 2
Thanatos
Thanatos
Yakumoisgood
Thanatos
Level 134
God Stats
4W - 1L
1,500 SR
Queue Stats
126W - 132L
1,478 Elo+
Party 1
Vamana
Vamana
killersam1514
Vamana
Level 43
God Stats
27W - 41L
1,511 SR
Queue Stats
47W - 63L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BunHatz9295
Sylvanus
11
0 / 4 / 3
6,552
504
5,834
12,478
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 1
8,520
655
7,388
3,691
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
1 / 2 / 0
6,075
467
1,755
8,083
4,630
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
SeaFlokii
Anhur
12
5 / 2 / 2
7,534
580
6,312
10,133
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
11
2 / 5 / 5
6,540
503
7,757
11,056
5,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
6 / 1 / 1
8,513
655
12,147
8,886
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 1
5,805
447
2,944
10,144
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 1
6,922
532
4,811
8,782
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Yakumoisgood
Thanatos
11
4 / 3 / 2
6,865
528
4,899
11,847
4,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 1 / 0
6,435
495
812
7,843
4,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
10
Kills
12
13
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
1
1
6.5
L
Sylvanus
BunHatz9295
Sylvanus
0
4
3
0.38
L
2
0
1
2.5
L
Loki
1
2
0
0.5
W
0
4
1
0.13
L
Anhur
SeaFlokii
Anhur
5
2
2
3
W
2
3
1
0.83
W
Thanatos
Yakumoisgood
Thanatos
4
3
2
1.67
L
Fenrir
2
5
5
0.9
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,046
Damage
25,613
45,441
Taken
47,502
21,812
Mitigated
20,724
13,564
Healing
13,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,147
6,421
280
2,639
8,886
3,433
380
4,525
4,361
63,781
0
L
Sylvanus
BunHatz9295
Sylvanus
5,834
1,958
294
4,810
12,478
6,875
0
6,227
6,251
37,821
11,070
L
7,388
447
0
1,409
3,691
1,180
0
0
3,538
65,617
0
L
Loki
1,755
421
0
230
8,083
4,630
0
2,992
5,091
0
20,728
W
2,944
107
287
499
10,144
5,762
0
588
9,556
24,136
0
L
Anhur
SeaFlokii
Anhur
6,312
2,912
0
4,555
10,133
3,943
735
3,335
6,798
0
51,547
W
4,811
2,037
0
1,345
8,782
2,424
556
0
8,782
0
50,473
W
Thanatos
Yakumoisgood
Thanatos
4,899
1,501
0
6,304
11,847
4,247
364
3,757
8,090
0
31,259
L
Fenrir
7,757
1,769
0
2,266
11,056
5,184
603
2,537
8,519
0
36,458
W
812
306
0
2,550
7,843
4,858
0
3,935
3,908
0
41,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,221
Gold Earned
34,540
369
Minions Killed
353
0
Camps Cleared
0
1,287,094
Distance Traveled
1,252,426
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,513
655
109
8
0
233,549
0
L
Sylvanus
6,552
504
79
6
0
232,273
2
L
Scylla
8,520
655
135
10
0
255,514
4
L
Loki
6,075
467
27
2
0
291,663
0
W
Ymir
5,805
447
41
3
0
250,405
1
L
Anhur
7,534
580
84
6
0
243,553
0
W
Skadi
6,922
532
77
6
0
242,842
0
W
Thanatos
6,865
528
50
4
0
279,299
0
L
Fenrir
6,540
503
44
3
0
264,091
0
W
Vamana
6,435
495
76
6
0
246,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role