Player Matchup

Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BUUNNY
Neith
Level 171
God Stats
3W - 0L
1,892 SR
Queue Stats
9W - 2L
1,859 Elo+
Party 1
Rama
Rama
KabalSchutzêr
Rama
Level 158
God Stats
5W - 0L
1,833 SR
Queue Stats
32W - 35L
1,855 Elo+
Party 1
Team Averages
Level 82
1,645 SR
1,643 Elo+

VS

Team Averages
Level 82
1,574 SR
1,414 Elo+
Yemoja
Yemoja
KMontrey
Yemoja
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,152 Elo+
Solo
Xbalanque
Xbalanque
Licha0800
Xbalanque
Level 45
God Stats
3W - 2L
1,824 SR
Queue Stats
340W - 364L
1,461 Elo+
Solo
Chronos
Chronos
SarvitarGodSpeed
Chronos
Level 57
God Stats
0W - 2L
1,309 SR
Queue Stats
107W - 114L
1,476 Elo+
Solo
Hera
Hera
SirCristiaan
Hera
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
468W - 471L
1,569 Elo+
Solo
Nemesis
Nemesis
sandrogenoTTV
Nemesis
Level 105
God Stats
7W - 4L
1,739 SR
Queue Stats
119W - 111L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
8 / 0 / 1
7,540
685
8,591
8,452
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
 
Yu Huang
13
1 / 0 / 1
7,045
640
5,918
5,349
2,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
 
Amaterasu
11
2 / 0 / 6
6,809
619
4,514
9,547
6,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
BUUNNY
Neith
12
6 / 0 / 3
7,615
692
7,131
6,016
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
1 / 3 / 6
6,386
581
6,216
8,986
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KMontrey
Yemoja
7
0 / 2 / 0
4,714
429
1,642
7,504
3,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
Licha0800
Xbalanque
10
0 / 2 / 1
5,142
467
2,138
9,573
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 1
4,837
440
3,081
8,466
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 8 / 1
5,514
501
5,880
10,079
6,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
8
1 / 1 / 2
5,063
460
4,925
8,880
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
3
3
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
0
1
8.5
W
Yu Huang
 
Yu Huang
1
0
1
1.5
W
Amaterasu
 
Amaterasu
2
0
6
5
W
Neith
BUUNNY
Neith
6
0
3
7.5
L
Yemoja
KMontrey
Yemoja
0
2
0
0
W
1
3
6
1.33
L
Xbalanque
Licha0800
Xbalanque
0
2
1
0.25
L
0
5
1
0.1
L
2
8
1
0.31
L
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,370
Damage
17,666
38,350
Taken
44,502
18,419
Mitigated
18,219
18,217
Healing
9,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,591
5,886
0
3,584
8,452
3,287
0
758
7,694
0
59,977
W
Yu Huang
 
Yu Huang
5,918
1,064
0
3,117
5,349
2,516
513
400
4,949
67,683
0
W
Amaterasu
 
Amaterasu
4,514
1,426
2,026
3,927
9,547
6,788
0
2,085
7,462
0
22,425
W
Neith
BUUNNY
Neith
7,131
3,266
0
2,676
6,016
2,726
1,796
3,419
2,597
0
51,157
L
Yemoja
KMontrey
Yemoja
1,642
1,071
1,934
1,487
7,504
3,184
0
942
6,562
7,791
0
W
6,216
4,836
0
2,887
8,986
3,102
1,786
3,941
5,045
0
46,462
L
Xbalanque
Licha0800
Xbalanque
2,138
1,056
0
3,033
9,573
3,296
0
4,622
4,951
0
41,996
L
3,081
906
0
1,514
8,466
2,598
0
0
8,466
20,980
0
L
5,880
2,069
0
645
10,079
6,351
216
0
10,079
34,394
0
L
Nemesis
4,925
2,000
100
902
8,880
2,790
0
354
8,526
0
25,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,395
Gold Earned
25,270
396
Minions Killed
226
0
Camps Cleared
0
1,068,865
Distance Traveled
992,930
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,540
685
98
9
0
271,383
2
W
Yu Huang
7,045
640
116
11
0
202,448
2
W
Amaterasu
6,809
619
26
2
0
243,410
0
W
Neith
7,615
692
75
7
0
183,999
0
L
Yemoja
4,714
429
12
1
0
199,868
2
W
Rama
6,386
581
81
7
0
167,625
3
L
Xbalanque
5,142
467
75
7
0
194,104
1
L
Chronos
4,837
440
36
3
0
189,178
0
L
Hera
5,514
501
57
5
0
191,729
0
L
Nemesis
5,063
460
46
4
0
218,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role