Player Matchup

Chang'e
Chang'e
Auster3
Chang'e
Level 108
God Stats
4W - 3L
1,651 SR
Queue Stats
313W - 324L
1,485 Elo+
Party 2
Achilles
Achilles
Exofilth
Achilles
Level 68
God Stats
11W - 8L
1,755 SR
Queue Stats
253W - 257L
1,468 Elo+
Party 2
Fenrir
Fenrir
FaZeNev
Fenrir
Level 62
God Stats
7W - 1L
1,765 SR
Queue Stats
237W - 247L
1,537 Elo+
Party 2
Horus
Horus
Thatsmybanana
Horus
Level 98
God Stats
27W - 17L
1,689 SR
Queue Stats
111W - 89L
1,535 Elo+
Solo
Freya
Freya
Veinvictus
Freya
Level 167
God Stats
11W - 6L
1,500 SR
Queue Stats
387W - 423L
1,501 Elo+
Party 2
Team Averages
Level 101
1,672 SR
1,505 Elo+

VS

Team Averages
Level 141
1,583 SR
1,433 Elo+
Pele
Pele
FVGSY
Pele
Level 164
God Stats
0W - 6L
1,112 SR
Queue Stats
15W - 22L
1,364 Elo+
Party 3
Bacchus
Bacchus
FallenAutarch
Bacchus
Level 107
God Stats
4W - 5L
1,744 SR
Queue Stats
26W - 28L
1,457 Elo+
Party 1
Artemis
Artemis
NewGame00
Artemis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,468 Elo+
Party 1
Surtr
Surtr
ineedaspare
Surtr
Level 161
God Stats
3W - 3L
1,839 SR
Queue Stats
45W - 47L
1,542 Elo+
Party 1
Aphrodite
Aphrodite
jrFuhrer
Aphrodite
Level 146
God Stats
14W - 6L
1,719 SR
Queue Stats
125W - 103L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Auster3
Chang'e
15
2 / 2 / 4
9,028
564
9,180
13,592
6,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Exofilth
Achilles
14
1 / 2 / 1
8,234
515
9,779
12,814
10,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
FaZeNev
Fenrir
16
5 / 1 / 2
9,258
579
10,560
12,965
6,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 4
7,967
498
7,316
12,815
13,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
16
5 / 1 / 1
9,331
583
13,210
8,238
4,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
FVGSY
Pele
15
5 / 4 / 1
9,076
567
8,212
17,116
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bacchus
12
0 / 1 / 2
7,236
452
6,495
13,419
14,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
NewGame00
Artemis
12
0 / 4 / 1
7,146
447
4,488
12,245
4,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 2 / 1
8,386
524
7,241
15,707
10,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
jrFuhrer
Aphrodite
12
0 / 4 / 2
7,368
461
9,277
12,811
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
6
6
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Auster3
Chang'e
2
2
4
2
W
Achilles
Exofilth
Achilles
1
2
1
0.75
L
Pele
FVGSY
Pele
5
4
1
1.38
W
Fenrir
FaZeNev
Fenrir
5
1
2
6
L
Bacchus
0
1
2
1
L
Artemis
NewGame00
Artemis
0
4
1
0.13
W
2
0
4
4
W
Freya
5
1
1
5.5
L
1
2
1
0.75
L
Aphrodite
jrFuhrer
Aphrodite
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,045
Damage
35,713
60,424
Taken
71,298
41,659
Mitigated
41,257
28,641
Healing
27,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Auster3
Chang'e
9,180
636
1,584
5,514
13,592
6,573
0
6,789
6,803
64,597
0
W
Achilles
Exofilth
Achilles
9,779
2,976
0
5,114
12,814
10,442
0
282
12,532
1,110
63,797
L
Pele
FVGSY
Pele
8,212
1,840
0
4,651
17,116
6,235
0
3,438
13,541
0
71,929
W
Fenrir
FaZeNev
Fenrir
10,560
2,851
0
3,889
12,965
6,554
0
1,642
11,323
0
81,492
L
Bacchus
6,495
622
475
3,883
13,419
14,505
0
5,795
7,428
27,075
0
L
Artemis
NewGame00
Artemis
4,488
1,698
0
2,869
12,245
4,685
0
8,508
3,737
0
49,426
W
7,316
2,112
2,153
5,785
12,815
13,113
0
5,892
6,923
4,825
23,333
W
Freya
13,210
5,254
0
4,602
8,238
4,977
395
1,373
6,865
85,060
0
L
7,241
2,226
0
7,496
15,707
10,651
0
461
14,208
1,164
68,456
L
Aphrodite
jrFuhrer
Aphrodite
9,277
1,184
3,192
5,365
12,811
5,181
0
5,389
7,030
57,351
810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,818
Gold Earned
39,212
538
Minions Killed
418
0
Camps Cleared
0
1,653,956
Distance Traveled
1,616,797
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,028
564
136
9
0
308,822
3
W
Achilles
8,234
515
122
8
0
334,270
6
L
Pele
9,076
567
88
6
0
333,703
1
W
Fenrir
9,258
579
107
7
0
353,206
8
L
Bacchus
7,236
452
23
1
0
346,572
0
L
Artemis
7,146
447
96
6
0
286,277
0
W
Horus
7,967
498
29
2
0
347,691
2
W
Freya
9,331
583
144
9
0
309,967
6
L
Surtr
8,386
524
118
7
0
327,622
1
L
Aphrodite
7,368
461
93
6
0
322,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role