Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Dan The Menace1
Ra
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
572W - 566L
1,573 Elo+
Party 1
Erlang Shen
Erlang Shen
Darkflames159
Erlang Shen
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
HG Jmaxx013
Nu Wa
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 66L
1,610 Elo+
Party 1
Eset
Eset
Jahbri90
Eset
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
187W - 193L
1,184 Elo+
Party 1
Team Averages
Level 133
1,500 SR
1,482 Elo+

VS

Team Averages
Level 111
1,591 SR
1,532 Elo+
Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Cyril0011
Agni
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,632 Elo+
Solo
Tyr
Tyr
Iwantpie124
Tyr
Level 113
God Stats
1W - 2L
1,715 SR
Queue Stats
162W - 135L
1,628 Elo+
Solo
Janus
Janus
Phlep14
Janus
Level 132
God Stats
0W - 1L
1,741 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Anhur
Anhur
RottenJohnny
Anhur
Level 30
God Stats
9W - 8L
1,500 SR
Queue Stats
404W - 427L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 1 / 12
9,222
838
10,692
9,989
6,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 14
8,881
807
8,183
13,147
7,296
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Darkflames159
Erlang Shen
15
5 / 2 / 13
9,195
836
13,140
15,304
15,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 2 / 12
8,574
779
9,132
9,346
9,118
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
15
6 / 1 / 13
9,221
838
7,209
9,597
5,402
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 1 / 4
6,535
594
7,385
9,541
8,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Agni
12
0 / 7 / 7
7,343
668
12,131
11,844
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 0
6,502
591
5,737
14,787
15,157
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Janus
Phlep14
Janus
16
4 / 4 / 1
9,217
838
16,035
9,427
4,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 3
7,234
658
3,537
6,999
2,880
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
19
Kills
6
7
Deaths
19
64
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
12
11
L
Terra
 
Terra
0
1
4
2
L
Agni
0
7
7
0.5
W
1
1
14
8
W
Erlang Shen
Darkflames159
Erlang Shen
5
2
13
5.75
W
2
2
12
4
L
1
5
0
0.2
W
Eset
6
1
13
12.5
L
Janus
Phlep14
Janus
4
4
1
1.13
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,356
Damage
44,825
57,383
Taken
52,598
43,113
Mitigated
35,630
31,185
Healing
16,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,692
2,918
1,592
2,409
9,989
6,229
3,478
6,791
3,198
0
20,363
L
Terra
 
Terra
7,385
356
3,702
4,257
9,541
8,159
0
5,395
4,146
12,797
0
L
Agni
12,131
50
316
515
11,844
4,774
0
6,061
5,783
24,706
172
W
8,183
747
8,160
7,829
13,147
7,296
1,229
6,109
7,038
30,731
0
W
Erlang Shen
Darkflames159
Erlang Shen
13,140
1,512
971
3,568
15,304
15,068
436
8,858
6,082
9,772
11,301
W
9,132
3,425
1,987
1,120
9,346
9,118
2,366
6,817
2,529
14,225
0
L
5,737
522
982
2,394
14,787
15,157
0
7,301
7,486
0
13,996
W
Eset
7,209
227
1,513
2,036
9,597
5,402
1,194
6,453
3,144
12,386
2,375
L
Janus
Phlep14
Janus
16,035
325
625
1,383
9,427
4,660
0
5,062
4,365
43,196
767
L
3,537
825
1,211
1,308
6,999
2,880
0
4,296
2,703
0
8,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,093
Gold Earned
36,831
117
Minions Killed
104
0
Camps Cleared
0
1,093,344
Distance Traveled
904,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,222
838
27
2
0
212,594
0
L
Terra
6,535
594
6
1
0
215,250
0
L
Agni
7,343
668
17
2
0
163,867
0
W
Ra
8,881
807
40
4
0
241,928
0
W
Erlang Shen
9,195
836
18
2
0
232,573
0
W
Nu Wa
8,574
779
15
1
0
185,367
0
L
Tyr
6,502
591
3
0
0
193,372
0
W
Eset
9,221
838
17
2
0
220,882
0
L
Janus
9,217
838
64
6
0
188,000
0
L
Anhur
7,234
658
14
1
0
143,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role