Player Matchup

Chernobog
Chernobog
B-ALEJANDRO-B
Chernobog
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 130L
1,590 Elo+
Solo
Bacchus
Bacchus
CerberuS8156
Bacchus
Level 158
God Stats
1W - 8L
1,500 SR
Queue Stats
282W - 305L
1,496 Elo+
Party 1
Anubis
Anubis
ItsDampman
Anubis
Level 144
God Stats
1W - 6L
1,715 SR
Queue Stats
342W - 341L
1,597 Elo+
Solo
Cabrakan
Cabrakan
KmiKze Maikhay
Cabrakan
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 166L
1,578 Elo+
Party 1
Medusa
Medusa
TheFlyinGrizzly
Medusa
Level 133
God Stats
9W - 7L
1,500 SR
Queue Stats
518W - 517L
1,500 Elo+
Solo
Team Averages
Level 130
1,543 SR
1,552 Elo+

VS

Team Averages
Level 122
1,544 SR
1,563 Elo+
Tyr
Tyr
 
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
ItzJordee
Charybdis
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 10L
1,783 Elo+
Party 2
Yu Huang
Yu Huang
TheOtomicTurtle
Yu Huang
Level 127
God Stats
2W - 1L
1,719 SR
Queue Stats
114W - 98L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
B-ALEJANDRO-B
Chernobog
8
0 / 3 / 2
4,752
950
339
4,293
1,662
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
CerberuS8156
Bacchus
11
2 / 1 / 1
5,514
1,103
2,523
6,150
8,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
ItsDampman
Anubis
11
1 / 3 / 2
5,494
1,099
2,921
4,623
2,922
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
11
0 / 1 / 3
5,194
1,039
1,050
3,676
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 0
4,364
873
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 1 / 5
6,641
1,328
2,140
6,179
4,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
 
Ymir
10
2 / 2 / 5
5,956
1,191
1,637
4,768
4,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
 
Hachiman
10
1 / 0 / 4
5,790
1,158
3,526
1,597
581
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
ItzJordee
Charybdis
11
2 / 0 / 3
6,264
1,253
6,443
2,094
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
11
0 / 1 / 7
5,863
1,173
2,975
2,617
1,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
3
Kills
8
8
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
5
5.5
W
Ymir
 
Ymir
2
2
5
2.25
W
Hachiman
 
Hachiman
1
0
4
3
L
Chernobog
B-ALEJANDRO-B
Chernobog
0
3
2
0.33
L
Bacchus
CerberuS8156
Bacchus
2
1
1
2.5
L
Anubis
ItsDampman
Anubis
1
3
2
0.67
W
Charybdis
ItzJordee
Charybdis
2
0
3
3.5
L
Cabrakan
0
1
3
1.5
L
0
0
0
0
W
Yu Huang
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,833
Damage
16,721
18,742
Taken
17,255
16,984
Mitigated
11,420
3,872
Healing
5,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,140
239
0
1,582
6,179
4,093
76
1,412
4,767
0
2,205
W
Ymir
 
Ymir
1,637
264
775
544
4,768
4,886
0
1,498
3,270
3,228
0
W
Hachiman
 
Hachiman
3,526
1,588
0
500
1,597
581
440
257
1,340
0
9,578
L
Chernobog
B-ALEJANDRO-B
Chernobog
339
151
53
478
4,293
1,662
0
1,010
3,283
0
2,286
L
Bacchus
CerberuS8156
Bacchus
2,523
0
208
1,524
6,150
8,134
0
1,302
4,848
4,416
0
L
Anubis
ItsDampman
Anubis
2,921
0
34
720
4,623
2,922
0
1,707
2,916
14,741
0
W
Charybdis
ItzJordee
Charybdis
6,443
3,376
0
1,092
2,094
859
233
982
1,112
0
18,165
L
Cabrakan
1,050
100
0
855
3,676
4,266
0
593
3,083
1,837
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
2,975
159
139
613
2,617
1,001
459
2,345
272
11,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,318
Gold Earned
30,514
33
Minions Killed
67
0
Camps Cleared
0
307,185
Distance Traveled
480,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,641
1,328
0
0
0
99,446
0
W
Ymir
5,956
1,191
1
0
0
95,200
0
W
Hachiman
5,790
1,158
15
3
0
107,134
0
L
Chernobog
4,752
950
2
0
0
115,632
0
L
Bacchus
5,514
1,103
3
1
0
70,619
0
L
Anubis
5,494
1,099
24
5
0
71,729
0
W
Charybdis
6,264
1,253
26
5
0
96,371
0
L
Cabrakan
5,194
1,039
4
1
0
49,205
0
L
Medusa
4,364
873
0
0
0
0
0
W
Yu Huang
5,863
1,173
25
5
0
82,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role