Player Matchup

Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MunchPapi
Sol
Level 132
God Stats
6W - 10L
1,586 SR
Queue Stats
85W - 82L
1,457 Elo+
Party 2
Loki
Loki
PITSOMBRIO2004
Loki
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Surtr
Surtr
RetroGoblin
Surtr
Level 65
God Stats
14W - 14L
1,582 SR
Queue Stats
18W - 24L
1,412 Elo+
Party 2
Nu Wa
Nu Wa
SmapYud
Nu Wa
Level 101
God Stats
99W - 87L
1,608 SR
Queue Stats
555W - 528L
1,504 Elo+
Solo
Team Averages
Level 109
1,555 SR
1,475 Elo+

VS

Team Averages
Level 101
1,611 SR
1,510 Elo+
Persephone
Persephone
BeeSterNSSF13
Persephone
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 253L
1,488 Elo+
Solo
Arachne
Arachne
Er3kose
Arachne
Level 119
God Stats
258W - 265L
1,398 SR
Queue Stats
575W - 683L
1,397 Elo+
Solo
Hou Yi
Hou Yi
JjonAlch
Hou Yi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 78L
1,487 Elo+
Party 1
Maui
Maui
JustHeated
Maui
Level 139
God Stats
17W - 12L
1,777 SR
Queue Stats
134W - 127L
1,555 Elo+
Party 1
Surtr
Surtr
Retromingant
Surtr
Level 69
God Stats
4W - 2L
1,881 SR
Queue Stats
36W - 27L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 0 / 6
9,039
646
14,372
7,134
3,526
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 2 / 7
7,941
567
11,375
11,277
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 5 / 4
7,583
542
6,426
13,708
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 9
7,525
538
4,694
12,758
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
SmapYud
Nu Wa
14
3 / 3 / 3
8,086
578
9,212
10,967
3,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BeeSterNSSF13
Persephone
11
1 / 5 / 2
6,549
468
5,310
11,257
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Er3kose
Arachne
11
1 / 7 / 5
6,689
478
7,527
13,493
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
JjonAlch
Hou Yi
12
5 / 3 / 2
7,743
553
6,248
10,210
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 4
7,084
506
3,967
13,436
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 1
8,109
579
9,877
17,129
9,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
22
Kills
12
13
Deaths
22
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
6
10
L
Persephone
BeeSterNSSF13
Persephone
1
5
2
0.4
L
Arachne
Er3kose
Arachne
1
7
5
0.5
L
Hou Yi
JjonAlch
Hou Yi
5
3
2
2
L
2
4
4
1
W
3
2
7
3.25
W
6
5
4
1.6
W
3
3
9
2.5
L
3
3
1
1.17
W
Nu Wa
SmapYud
Nu Wa
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,079
Damage
32,929
55,844
Taken
65,525
28,813
Mitigated
31,432
25,459
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,372
788
0
6,111
7,134
3,526
1,274
2,399
4,735
86,050
0
L
Persephone
BeeSterNSSF13
Persephone
5,310
212
0
2,464
11,257
3,071
0
5,767
5,405
42,391
0
L
Arachne
Er3kose
Arachne
7,527
5,871
0
1,728
13,493
4,331
0
6,885
6,526
0
46,863
L
Hou Yi
JjonAlch
Hou Yi
6,248
3,577
0
2,878
10,210
3,433
330
4,582
5,548
0
41,954
L
3,967
1,094
0
1,933
13,436
10,623
0
8,387
4,950
26,102
0
W
11,375
4,335
0
6,581
11,277
3,588
1,239
2,761
8,516
70,705
0
W
6,426
1,430
0
4,068
13,708
5,317
0
621
13,087
0
47,468
W
4,694
1,190
580
4,210
12,758
12,397
321
3,050
9,708
330
23,066
L
9,877
2,417
0
7,498
17,129
9,974
1,064
8,474
8,119
1,020
78,770
W
Nu Wa
SmapYud
Nu Wa
9,212
2,687
240
3,669
10,967
3,985
750
766
10,201
65,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,174
Gold Earned
36,174
492
Minions Killed
374
0
Camps Cleared
0
1,344,880
Distance Traveled
1,323,013
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,039
646
136
10
0
245,148
0
L
Persephone
6,549
468
64
5
0
244,481
3
L
Arachne
6,689
478
71
5
0
282,189
0
L
Hou Yi
7,743
553
76
5
0
253,862
0
L
Maui
7,084
506
28
2
0
264,990
4
W
Sol
7,941
567
111
8
0
270,657
1
W
Loki
7,583
542
76
5
0
298,724
0
W
Surtr
7,525
538
41
3
0
292,488
4
L
Surtr
8,109
579
135
10
0
277,491
0
W
Nu Wa
8,086
578
128
9
0
237,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role