Player Matchup

Surtr
Surtr
Lionheartx19
Surtr
Level 123
God Stats
9W - 2L
1,500 SR
Queue Stats
343W - 322L
1,378 Elo+
Solo
Sol
Sol
Maia9I
Sol
Level 127
God Stats
5W - 3L
1,670 SR
Queue Stats
155W - 126L
1,745 Elo+
Party 2
Awilix
Awilix
NaveSilva
Awilix
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
67W - 62L
1,384 Elo+
Solo
Heimdallr
Heimdallr
Tanraan
Heimdallr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,500 Elo+
Party 2
Khepri
Khepri
Žéûς
Khepri
Level 111
God Stats
1W - 1L
1,285 SR
Queue Stats
52W - 52L
1,167 Elo+
Party 2
Team Averages
Level 118
1,491 SR
1,435 Elo+

VS

Team Averages
Level 96
1,426 SR
1,419 Elo+
Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Barrowlevels
Agni
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,209 Elo+
Solo
Cabrakan
Cabrakan
Captain3N
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,378 Elo+
Solo
Vamana
Vamana
Johnnybro5645
Vamana
Level 62
God Stats
2W - 6L
1,176 SR
Queue Stats
146W - 147L
1,498 Elo+
Party 1
Cernunnos
Cernunnos
Mandis1
Cernunnos
Level 97
God Stats
0W - 4L
1,455 SR
Queue Stats
92W - 95L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
9,207
921
8,786
13,853
14,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Maia9I
Sol
16
7 / 1 / 15
9,705
971
19,128
7,295
4,442
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
NaveSilva
Awilix
15
5 / 3 / 10
9,069
907
7,897
10,137
5,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Tanraan
Heimdallr
15
4 / 3 / 18
9,121
912
12,281
10,936
6,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Žéûς
Khepri
15
3 / 3 / 19
9,449
945
5,090
14,540
17,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 3 / 5
7,295
730
7,594
8,722
3,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 7 / 3
7,650
765
7,095
11,122
4,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Captain3N
Cabrakan
12
0 / 7 / 6
7,267
727
4,052
15,523
19,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 6 / 5
8,879
888
8,934
14,960
13,242
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
Mandis1
Cernunnos
15
4 / 2 / 4
7,803
780
12,367
6,608
3,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
35
25
Kills
12
12
Deaths
25
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
5
1.17
L
2
7
3
0.5
L
Cabrakan
Captain3N
Cabrakan
0
7
6
0.43
L
5
6
5
1.25
W
6
2
9
5.25
W
Sol
Maia9I
Sol
7
1
15
14.5
L
Cernunnos
Mandis1
Cernunnos
4
2
4
3
W
Awilix
NaveSilva
Awilix
5
3
10
3.33
W
Heimdallr
Tanraan
Heimdallr
4
3
18
4.33
W
Khepri
Žéûς
Khepri
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,182
Damage
40,042
56,761
Taken
56,935
50,153
Mitigated
44,122
16,740
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,594
1,405
895
2,271
8,722
3,720
0
3,632
5,090
0
12,901
L
7,095
1,031
289
1,180
11,122
4,459
0
4,499
6,623
22,563
0
L
Cabrakan
Captain3N
Cabrakan
4,052
495
364
713
15,523
19,510
0
7,119
8,404
7,400
0
L
8,934
4,736
523
1,124
14,960
13,242
0
7,110
7,850
0
17,280
W
8,786
2,438
894
2,959
13,853
14,936
607
2,878
10,975
282
16,734
W
Sol
Maia9I
Sol
19,128
5,143
1,111
2,134
7,295
4,442
3,798
1,233
6,062
30,123
400
L
Cernunnos
Mandis1
Cernunnos
12,367
4,163
2,031
1,556
6,608
3,191
0
1,731
4,877
0
25,250
W
Awilix
NaveSilva
Awilix
7,897
1,620
635
1,214
10,137
5,915
592
1,469
8,668
0
23,252
W
Heimdallr
Tanraan
Heimdallr
12,281
5,870
1,350
2,574
10,936
6,914
2,161
2,799
8,137
0
22,441
W
Khepri
Žéûς
Khepri
5,090
801
1,041
2,828
14,540
17,946
327
2,768
11,772
9,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,551
Gold Earned
38,894
133
Minions Killed
114
0
Camps Cleared
0
940,383
Distance Traveled
902,374
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,295
730
16
2
0
208,395
0
L
Agni
7,650
765
39
4
0
115,758
1
L
Cabrakan
7,267
727
13
1
0
171,683
0
L
Vamana
8,879
888
19
2
0
209,175
0
W
Surtr
9,207
921
18
2
0
184,530
0
W
Sol
9,705
971
37
4
0
187,089
0
L
Cernunnos
7,803
780
27
3
0
197,363
0
W
Awilix
9,069
907
30
3
0
190,818
0
W
Heimdallr
9,121
912
35
4
0
177,760
0
W
Khepri
9,449
945
13
1
0
200,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role