Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
CorporalTango
Ares
Level 34
God Stats
6W - 13L
1,345 SR
Queue Stats
136W - 142L
1,323 Elo+
Solo
Artemis
Artemis
Taeshinah
Artemis
Level 6
God Stats
25W - 30L
1,500 SR
Queue Stats
163W - 171L
1,474 Elo+
Party 2
Bakasura
Bakasura
twt21
Bakasura
Level 67
God Stats
53W - 54L
1,259 SR
Queue Stats
83W - 79L
1,193 Elo+
Party 2
Team Averages
Level 73
1,421 SR
1,398 Elo+

VS

Team Averages
Level 64
1,502 SR
1,613 Elo+
Ne Zha
Ne Zha
CALELLLL
Ne Zha
Level 29
God Stats
5W - 3L
1,712 SR
Queue Stats
63W - 51L
1,628 Elo+
Party 3
Sylvanus
Sylvanus
KingKrone6744
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,526 Elo+
Party 1
Cliodhna
Cliodhna
LovelyFawn7875
Cliodhna
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 12L
1,686 Elo+
Party 3
Yu Huang
Yu Huang
die propheten
Yu Huang
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 36L
1,724 Elo+
Party 3
Danzaburou
Danzaburou
otXx3
Danzaburou
Level 41
God Stats
2W - 1L
1,298 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 3 / 0
7,872
492
6,000
9,466
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
 
Cabrakan
10
1 / 2 / 5
7,107
444
7,671
14,249
13,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 2 / 0
6,858
429
5,067
14,846
9,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Taeshinah
Artemis
10
0 / 4 / 2
6,186
387
4,151
7,729
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
twt21
Bakasura
14
5 / 1 / 1
8,593
537
3,915
13,027
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CALELLLL
Ne Zha
15
3 / 0 / 0
8,764
548
10,268
11,433
8,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
KingKrone6744
Sylvanus
12
1 / 2 / 5
6,984
437
7,363
15,410
11,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
15
4 / 2 / 1
8,747
547
7,573
12,501
5,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
die propheten
Yu Huang
16
0 / 0 / 3
9,135
571
6,186
8,107
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
otXx3
Danzaburou
12
4 / 2 / 3
7,614
476
7,753
11,792
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
12
12
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
L
Cabrakan
 
Cabrakan
1
2
5
1.75
W
Ne Zha
CALELLLL
Ne Zha
3
0
0
3
L
0
2
0
0
W
Sylvanus
KingKrone6744
Sylvanus
1
2
5
1.75
W
Cliodhna
4
2
1
2.25
L
Artemis
Taeshinah
Artemis
0
4
2
0.25
W
Yu Huang
die propheten
Yu Huang
0
0
3
1.5
W
Danzaburou
otXx3
Danzaburou
4
2
3
2.75
L
Bakasura
twt21
Bakasura
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,804
Damage
39,143
59,317
Taken
59,243
35,798
Mitigated
33,519
21,054
Healing
23,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,000
244
0
2,938
9,466
4,636
134
5,116
4,350
63,857
0
L
Cabrakan
 
Cabrakan
7,671
1,148
60
4,141
14,249
13,926
0
3,210
10,494
27,082
0
W
Ne Zha
CALELLLL
Ne Zha
10,268
3,410
0
5,097
11,433
8,479
0
4,253
6,366
0
77,713
L
5,067
749
0
5,080
14,846
9,039
0
0
14,846
40,869
0
W
Sylvanus
KingKrone6744
Sylvanus
7,363
2,040
2,244
6,835
15,410
11,118
125
2,107
13,303
36,458
0
W
Cliodhna
7,573
1,543
0
2,204
12,501
5,320
0
1,902
10,474
0
85,875
L
Artemis
Taeshinah
Artemis
4,151
1,683
0
1,265
7,729
2,756
0
1,872
5,702
0
28,967
W
Yu Huang
die propheten
Yu Huang
6,186
712
0
3,576
8,107
3,279
0
5,330
2,237
89,250
0
W
Danzaburou
otXx3
Danzaburou
7,753
3,727
0
3,495
11,792
5,323
60
3,792
7,790
0
44,033
L
Bakasura
twt21
Bakasura
3,915
2,967
0
7,570
13,027
5,441
0
2,480
10,376
0
42,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,616
Gold Earned
41,244
370
Minions Killed
514
0
Camps Cleared
0
1,564,253
Distance Traveled
1,533,245
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,872
492
119
7
0
289,571
0
L
Cabrakan
7,107
444
34
2
0
301,570
6
W
Ne Zha
8,764
548
108
7
0
300,838
0
L
Ares
6,858
429
58
4
0
304,808
0
W
Sylvanus
6,984
437
57
4
0
264,950
0
W
Cliodhna
8,747
547
119
7
0
357,900
0
L
Artemis
6,186
387
61
4
0
278,562
3
W
Yu Huang
9,135
571
165
10
0
308,031
4
W
Danzaburou
7,614
476
65
4
0
301,526
0
L
Bakasura
8,593
537
98
6
0
389,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role