Player Matchup

Loki
Loki
Silver I
Advinz
Loki
Silver I
Level 108
God Stats
8W - 8L
1,745 SR
Queue Stats
39W - 30L
1,576 MMR
Party 1
Cernunnos
Cernunnos
Gold V
DrKevorkian
Cernunnos
Gold V
Level 159
God Stats
23W - 18L
1,724 SR
Queue Stats
175W - 157L
1,567 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Evolved Kingdom
Sun Wukong
Gold II
Level 146
God Stats
7W - 2L
1,500 SR
Queue Stats
497W - 489L
1,564 MMR
Solo
Atlas
Atlas
Gold IV
Zorkez
Atlas
Gold IV
Level 211
God Stats
59W - 56L
1,560 SR
Queue Stats
152W - 147L
1,567 MMR
Party 1
Janus
Janus
Silver I
federicow
Janus
Silver I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,569 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,606 SR
1,569 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,723 SR
1,556 MMR
Nox
Nox
Gold IV
 
Nox
Gold IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
IFakeProdigy
Cu Chulainn
Silver II
Level 135
God Stats
6W - 5L
1,730 SR
Queue Stats
82W - 83L
1,566 MMR
Solo
Awilix
Awilix
Gold V
Monjir0
Awilix
Gold V
Level 145
God Stats
0W - 5L
1,737 SR
Queue Stats
90W - 93L
1,614 MMR
Party 2
Chernobog
Chernobog
Gold III
Rëshiram
Chernobog
Gold III
Level 158
God Stats
6W - 6L
1,837 SR
Queue Stats
164W - 149L
1,565 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
hecthoncho
Zhong Kui
Silver I
Level 107
God Stats
1W - 1L
1,813 SR
Queue Stats
24W - 18L
1,537 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Advinz
Loki
15
5 / 4 / 9
9,864
580
10,503
15,446
6,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
DrKevorkian
Cernunnos
17
7 / 1 / 2
10,512
618
9,891
13,287
5,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Evolved Kingdom
Sun Wukong
16
2 / 0 / 7
10,072
592
13,493
18,491
15,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
Zorkez
Atlas
12
1 / 3 / 15
8,879
522
6,896
16,821
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
federicow
Janus
17
6 / 2 / 7
11,166
657
16,254
8,259
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThanatosMauiThorNe Zha

VS

Bans
FreyaIshtarAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 4 / 7
7,320
431
6,217
14,082
14,542
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
IFakeProdigy
Cu Chulainn
15
0 / 2 / 2
9,281
546
12,525
17,831
12,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
Monjir0
Awilix
15
6 / 5 / 3
9,205
541
7,328
16,207
6,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Rëshiram
Chernobog
14
2 / 4 / 5
8,421
495
11,081
17,564
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
hecthoncho
Zhong Kui
12
1 / 6 / 1
7,431
437
8,133
14,490
8,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
21
Kills
10
10
Deaths
21
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
7
1.13
W
Loki
Advinz
Loki
5
4
9
2.38
W
Cernunnos
DrKevorkian
Cernunnos
7
1
2
8
W
Sun Wukong
Evolved Kingdom
Sun Wukong
2
0
7
5.5
L
Cu Chulainn
IFakeProdigy
Cu Chulainn
0
2
2
0.5
L
Awilix
Monjir0
Awilix
6
5
3
1.5
L
Chernobog
Rëshiram
Chernobog
2
4
5
1.13
W
Atlas
Zorkez
Atlas
1
3
15
2.83
W
Janus
federicow
Janus
6
2
7
4.75
L
Zhong Kui
hecthoncho
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,037
Damage
45,284
72,304
Taken
80,174
48,475
Mitigated
48,747
28,600
Healing
20,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,217
550
0
2,021
14,082
14,542
10
5,835
8,247
25,219
0
W
Loki
Advinz
Loki
10,503
3,406
0
5,652
15,446
6,545
0
5,030
10,416
0
64,979
W
Cernunnos
DrKevorkian
Cernunnos
9,891
5,330
0
7,810
13,287
5,789
662
2,470
10,817
0
82,698
W
Sun Wukong
Evolved Kingdom
Sun Wukong
13,493
2,830
0
8,124
18,491
15,998
1,152
1,962
16,529
0
88,592
L
Cu Chulainn
IFakeProdigy
Cu Chulainn
12,525
3,065
0
7,287
17,831
12,892
0
3,865
13,966
0
101,203
L
Awilix
Monjir0
Awilix
7,328
3,273
0
1,965
16,207
6,805
0
5,727
10,480
0
67,656
L
Chernobog
Rëshiram
Chernobog
11,081
7,684
0
6,189
17,564
5,779
0
2,270
15,294
0
68,440
W
Atlas
Zorkez
Atlas
6,896
2,529
0
3,205
16,821
16,080
200
3,491
13,330
21,612
0
W
Janus
federicow
Janus
16,254
1,352
883
2,926
8,259
4,063
535
3,070
5,189
100,472
846
L
Zhong Kui
hecthoncho
Zhong Kui
8,133
222
0
2,779
14,490
8,729
0
5,040
9,450
54,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,493
Gold Earned
41,658
522
Minions Killed
513
0
Camps Cleared
0
1,762,580
Distance Traveled
1,687,200
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,320
431
25
1
0
319,949
2
W
Loki
9,864
580
70
4
0
407,947
0
W
Cernunnos
10,512
618
133
8
0
317,693
2
W
Sun Wukong
10,072
592
143
8
0
333,703
0
L
Cu Chulainn
9,281
546
179
11
0
319,193
5
L
Awilix
9,205
541
97
6
0
386,223
1
L
Chernobog
8,421
495
114
7
0
334,914
3
W
Atlas
8,879
522
10
1
0
345,398
11
W
Janus
11,166
657
166
10
0
357,839
3
L
Zhong Kui
7,431
437
98
6
0
326,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role