Player Matchup

Izanami
Izanami
Geramie17
Izanami
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 104L
1,642 Elo+
Party 2
Pele
Pele
HOTNOGHOTDOG
Pele
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
486W - 468L
1,481 Elo+
Solo
Surtr
Surtr
Soulparr0
Surtr
Level 152
God Stats
1W - 5L
1,472 SR
Queue Stats
15W - 27L
1,244 Elo+
Solo
Achilles
Achilles
The-W-O-R-L-D-9
Achilles
Level 80
God Stats
1W - 5L
1,427 SR
Queue Stats
111W - 120L
1,512 Elo+
Party 2
Ra
Ra
YeaahBOOi
Ra
Level 84
God Stats
2W - 4L
1,190 SR
Queue Stats
3W - 11L
1,144 Elo+
Party 2
Team Averages
Level 106
1,418 SR
1,405 Elo+

VS

Team Averages
Level 99
1,467 SR
1,452 Elo+
Hades
Hades
 
Hades
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Blackmoes
Hercules
Level 146
God Stats
1W - 1L
1,334 SR
Queue Stats
2W - 7L
1,256 Elo+
Solo
Bakasura
Bakasura
Doc9755
Bakasura
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 99L
1,591 Elo+
Solo
Artio
Artio
NoscOpes219
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 67L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
xVeteranXwolfx
Cernunnos
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 204L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Geramie17
Izanami
5
1 / 0 / 0
5,123
366
2,032
2,312
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 6 / 2
7,043
503
9,597
16,649
5,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Surtr
Soulparr0
Surtr
13
2 / 4 / 0
7,620
544
7,095
16,001
12,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
11
0 / 4 / 2
6,625
473
11,404
17,031
11,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
0 / 5 / 1
7,217
516
4,736
9,072
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
7 / 0 / 2
8,485
606
8,244
9,545
4,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Blackmoes
Hercules
13
2 / 1 / 3
7,976
570
8,739
10,540
10,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Doc9755
Bakasura
14
5 / 1 / 4
8,281
592
5,576
10,825
6,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 1 / 4
7,563
540
5,877
12,787
12,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
xVeteranXwolfx
Cernunnos
13
3 / 2 / 3
7,646
546
9,944
13,483
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
19
19
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
0
2
8
W
Hercules
Blackmoes
Hercules
2
1
3
3.5
W
Bakasura
Doc9755
Bakasura
5
1
4
7
L
Izanami
Geramie17
Izanami
1
0
0
1
L
2
6
2
0.5
W
2
1
4
4
L
Surtr
Soulparr0
Surtr
2
4
0
0.5
L
Achilles
0
4
2
0.25
L
0
5
1
0.1
W
Cernunnos
xVeteranXwolfx
Cernunnos
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,864
Damage
38,380
61,065
Taken
57,180
33,260
Mitigated
39,080
14,448
Healing
25,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,244
1,189
199
3,910
9,545
4,861
1,157
2,139
7,406
57,074
0
W
Hercules
Blackmoes
Hercules
8,739
3,222
0
4,510
10,540
10,036
0
170
10,370
0
61,915
W
Bakasura
Doc9755
Bakasura
5,576
3,477
0
4,755
10,825
6,691
0
2,237
8,588
0
52,137
L
Izanami
Geramie17
Izanami
2,032
1,659
0
623
2,312
529
0
424
1,860
0
12,856
L
9,597
2,745
0
4,056
16,649
5,851
0
3,935
12,529
0
47,844
W
5,877
1,436
1,276
3,967
12,787
12,389
0
416
12,371
33,886
0
L
Surtr
Soulparr0
Surtr
7,095
3,050
0
7,089
16,001
12,653
157
3,076
12,066
668
54,181
L
Achilles
11,404
3,518
0
321
17,031
11,020
0
2,998
14,033
0
44,795
L
4,736
927
557
1,802
9,072
3,207
493
3,688
4,583
61,530
0
W
Cernunnos
xVeteranXwolfx
Cernunnos
9,944
6,218
0
6,448
13,483
5,103
438
0
13,204
0
45,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,628
Gold Earned
39,951
355
Minions Killed
421
0
Camps Cleared
0
1,208,303
Distance Traveled
1,345,035
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,485
606
98
7
0
235,813
0
W
Hercules
7,976
570
109
8
0
279,533
0
W
Bakasura
8,281
592
101
7
0
332,307
0
L
Izanami
5,123
366
23
2
0
92,432
0
L
Pele
7,043
503
69
5
0
302,317
0
W
Artio
7,563
540
37
3
0
264,819
0
L
Surtr
7,620
544
92
7
0
257,349
1
L
Achilles
6,625
473
62
4
0
304,497
0
L
Ra
7,217
516
109
8
0
251,708
4
W
Cernunnos
7,646
546
76
5
0
232,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role