Player Matchup

Jormungandr
Jormungandr
Cereal_KiIIer666
Jormungandr
Level 18
God Stats
2W - 2L
1,205 SR
Queue Stats
68W - 63L
1,286 Elo+
Party 1
Sol
Sol
Moist_Blanket_
Sol
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
81W - 81L
1,345 Elo+
Party 1
Sun Wukong
Sun Wukong
theeleete
Sun Wukong
Level 7
God Stats
15W - 8L
1,697 SR
Queue Stats
17W - 15L
1,500 Elo+
Party 1
Team Averages
Level 57
1,467 SR
1,377 Elo+

VS

Team Averages
Level 52
1,425 SR
1,167 Elo+
Nox
Nox
Lucifferro
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,167 Elo+
Party 2
Surtr
Surtr
Rhordyn
Surtr
Level 13
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 2L
1,167 Elo+
Party 2
Izanami
Izanami
chummie16
Izanami
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,167 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cereal_KiIIer666
Jormungandr
12
2 / 0 / 7
7,335
734
3,131
5,839
6,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
6 / 0 / 4
8,083
808
11,676
8,027
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
theeleete
Sun Wukong
13
2 / 0 / 8
7,721
772
6,622
7,253
4,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,175
618
5,356
5,286
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Rhordyn
Surtr
10
0 / 5 / 0
6,011
601
4,182
9,594
4,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
chummie16
Izanami
10
0 / 2 / 0
6,117
612
4,565
9,157
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cereal_KiIIer666
Jormungandr
2
0
7
5.5
L
0
3
0
0
W
6
0
4
8
L
Surtr
Rhordyn
Surtr
0
5
0
0
L
Izanami
chummie16
Izanami
0
2
0
0
W
Sun Wukong
theeleete
Sun Wukong
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,429
Damage
14,103
21,119
Taken
24,037
14,130
Mitigated
10,651
6,851
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cereal_KiIIer666
Jormungandr
3,131
1,020
0
51
5,839
6,088
254
1,104
4,735
25,578
0
L
5,356
1,070
0
0
5,286
2,321
0
3,478
1,808
18,485
0
W
11,676
3,366
0
5,834
8,027
3,517
2,473
1,986
6,041
41,638
3,029
L
Surtr
Rhordyn
Surtr
4,182
1,517
0
1,432
9,594
4,692
0
6,244
3,350
187
8,627
L
Izanami
chummie16
Izanami
4,565
2,570
0
2,521
9,157
3,638
0
4,707
4,450
0
31,007
W
Sun Wukong
theeleete
Sun Wukong
6,622
608
0
966
7,253
4,525
59
2,456
4,797
0
19,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,139
Gold Earned
18,303
157
Minions Killed
103
0
Camps Cleared
0
568,830
Distance Traveled
499,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,335
734
43
4
0
182,428
0
L
Nox
6,175
618
34
3
0
161,879
0
W
Sol
8,083
808
82
8
0
166,591
0
L
Surtr
6,011
601
18
2
0
167,971
0
L
Izanami
6,117
612
51
5
0
169,716
0
W
Sun Wukong
7,721
772
32
3
0
219,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role