Player Matchup

Awilix
Awilix
BxneUrSister
Awilix
Level 18
God Stats
0W - 2L
1,258 SR
Queue Stats
34W - 29L
1,436 Elo+
Party 1
Anubis
Anubis
Jacked-_-Hammer
Anubis
Level 48
God Stats
29W - 22L
1,559 SR
Queue Stats
35W - 29L
1,432 Elo+
Party 1
Ishtar
Ishtar
Lek Doido
Ishtar
Level 158
God Stats
10W - 18L
1,344 SR
Queue Stats
766W - 735L
1,481 Elo+
Solo
Atlas
Atlas
Mescudixx
Atlas
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 213L
1,538 Elo+
Solo
Surtr
Surtr
YeaaaImFat
Surtr
Level 47
God Stats
2W - 5L
1,295 SR
Queue Stats
145W - 146L
1,486 Elo+
Party 1
Team Averages
Level 82
1,391 SR
1,474 Elo+

VS

Team Averages
Level 87
1,471 SR
1,598 Elo+
Poseidon
Poseidon
Mouthwater7788
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,750 Elo+
Party 2
Mercury
Mercury
PAPASMOKESDOINK
Mercury
Level 118
God Stats
5W - 8L
1,353 SR
Queue Stats
60W - 45L
1,650 Elo+
Solo
Ares
Ares
Snowstorm1104
Ares
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 53L
1,556 Elo+
Party 2
Sol
Sol
The_Erebuss
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,548 Elo+
Solo
Achilles
Achilles
Twitch Employee
Achilles
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
68W - 69L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
1 / 3 / 2
5,534
503
4,658
9,689
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

11
3 / 4 / 1
6,412
583
7,220
9,982
5,042
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Lek Doido
Ishtar
10
1 / 1 / 1
5,180
471
2,858
9,038
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Mescudixx
Atlas
8
2 / 3 / 2
5,674
516
3,466
12,993
7,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
10
0 / 5 / 0
5,883
535
7,143
15,156
8,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
6 / 4 / 3
7,307
664
9,892
7,090
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 3
7,439
676
4,774
7,414
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 3
6,217
565
2,972
9,928
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 2 / 1
6,561
596
7,180
8,150
2,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
13
3 / 0 / 2
7,003
637
8,640
10,170
10,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
15
16
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Awilix
1
3
2
0.67
L
3
4
1
0.88
L
Ishtar
Lek Doido
Ishtar
1
1
1
1.5
L
Atlas
Mescudixx
Atlas
2
3
2
1
W
Poseidon
6
4
3
1.88
W
5
0
3
6.5
W
0
1
3
1.5
W
1
2
1
0.75
W
Achilles
3
0
2
4
L
Surtr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,345
Damage
33,458
56,858
Taken
42,752
28,230
Mitigated
24,182
17,456
Healing
12,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
4,658
1,949
0
880
9,689
3,211
0
1,993
7,696
0
34,367
L
7,220
255
0
4,209
9,982
5,042
0
6,710
3,272
43,758
0
L
Ishtar
Lek Doido
Ishtar
2,858
1,293
0
3,996
9,038
3,251
0
6,388
2,650
0
32,792
L
Atlas
Mescudixx
Atlas
3,466
1,305
302
3,122
12,993
7,804
0
5,121
7,872
15,912
0
W
Poseidon
9,892
1,281
0
420
7,090
1,898
770
3,758
3,332
46,674
0
W
4,774
1,653
0
980
7,414
2,605
0
598
6,816
0
63,815
W
2,972
90
0
2,148
9,928
7,074
0
4,236
5,692
17,969
0
W
7,180
3,161
0
3,970
8,150
2,431
1,113
2,094
6,056
55,019
0
W
Achilles
8,640
2,938
0
4,504
10,170
10,174
0
147
10,023
665
47,891
L
Surtr
7,143
3,617
0
4,947
15,156
8,922
0
383
13,737
302
46,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,683
Gold Earned
34,527
274
Minions Killed
373
0
Camps Cleared
0
1,086,737
Distance Traveled
1,164,514
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,534
503
53
5
0
246,511
0
L
Anubis
6,412
583
67
6
0
195,207
0
L
Ishtar
5,180
471
56
5
0
208,575
0
L
Atlas
5,674
516
17
2
0
232,868
1
W
Poseidon
7,307
664
69
6
0
214,351
0
W
Mercury
7,439
676
107
10
0
288,801
3
W
Ares
6,217
565
23
2
0
220,150
0
W
Sol
6,561
596
92
8
0
206,833
1
W
Achilles
7,003
637
82
7
0
234,379
0
L
Surtr
5,883
535
81
7
0
203,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role