Player Matchup

Eset
Eset
EetShyteNDye
Eset
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 16L
1,489 Elo+
Solo
Amaterasu
Amaterasu
FedExClown
Amaterasu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,457 Elo+
Party 1
Ares
Ares
Forever820
Ares
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
225W - 224L
1,183 Elo+
Solo
Sun Wukong
Sun Wukong
XDopeGreenFeenX
Sun Wukong
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 44L
1,387 Elo+
Party 1
Ratatoskr
Ratatoskr
bOnEs91
Ratatoskr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,403 Elo+

VS

Team Averages
Level 22
1,504 SR
1,382 Elo+
Chaac
Chaac
DankSqueaker
Chaac
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,185 Elo+
Solo
Geb
Geb
Dkewein
Geb
Level 18
God Stats
1W - 1L
1,299 SR
Queue Stats
20W - 37L
1,326 Elo+
Solo
Nu Wa
Nu Wa
IssaRocketship
Nu Wa
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 36L
1,524 Elo+
Solo
Cerberus
Cerberus
Lethallity
Cerberus
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
145W - 120L
1,382 Elo+
Solo
Heimdallr
Heimdallr
UrMomsMine
Heimdallr
Level 29
God Stats
4W - 3L
1,720 SR
Queue Stats
352W - 301L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 5
9,605
739
15,317
10,833
5,192
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
FedExClown
Amaterasu
15
1 / 6 / 6
7,684
591
6,472
20,811
17,170
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 7 / 5
8,313
639
7,025
20,658
17,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
XDopeGreenFeenX
Sun Wukong
16
3 / 6 / 7
8,815
678
12,007
19,498
17,536
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ratatoskr
bOnEs91
Ratatoskr
14
2 / 11 / 8
8,282
637
7,546
17,676
9,232
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 22
11,347
873
19,898
16,523
22,716
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Geb
15
1 / 3 / 23
10,232
787
7,142
16,149
17,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 3 / 17
10,720
825
13,872
8,356
4,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Lethallity
Cerberus
17
4 / 4 / 25
10,467
805
16,358
18,088
10,534
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
UrMomsMine
Heimdallr
19
12 / 2 / 20
11,641
895
24,845
15,014
8,878
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
140
11
Kills
33
33
Deaths
14
31
Assists
107
Player
Kills
Deaths
Assists
KDA
W
8
2
22
9.5
W
Geb
1
3
23
4.17
L
4
3
5
2.17
L
Amaterasu
FedExClown
Amaterasu
1
6
6
0.67
L
1
7
5
0.5
W
8
3
17
5.5
W
Cerberus
Lethallity
Cerberus
4
4
25
4.13
W
Heimdallr
UrMomsMine
Heimdallr
12
2
20
11
L
Sun Wukong
XDopeGreenFeenX
Sun Wukong
3
6
7
1.08
L
Ratatoskr
bOnEs91
Ratatoskr
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,367
Damage
82,115
89,476
Taken
74,130
66,458
Mitigated
63,440
21,056
Healing
32,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,898
2,057
487
5,625
16,523
22,716
467
4,421
12,102
0
36,376
W
Geb
7,142
465
2,517
4,551
16,149
17,239
768
4,232
11,917
11,613
0
L
15,317
540
2,056
2,225
10,833
5,192
0
4,881
5,952
31,139
3,883
L
Amaterasu
FedExClown
Amaterasu
6,472
2,061
942
3,333
20,811
17,170
0
8,680
12,122
0
12,380
L
7,025
726
750
4,621
20,658
17,328
0
7,561
13,097
13,594
0
W
13,872
2,404
459
269
8,356
4,073
1,693
1,624
6,732
25,021
0
W
Cerberus
Lethallity
Cerberus
16,358
423
1,554
6,679
18,088
10,534
1,360
6,102
11,986
26,709
0
W
Heimdallr
UrMomsMine
Heimdallr
24,845
16,094
2,503
7,552
15,014
8,878
3,014
4,010
11,004
0
58,702
L
Sun Wukong
XDopeGreenFeenX
Sun Wukong
12,007
1,525
1,355
4,599
19,498
17,536
0
10,031
9,467
0
31,631
L
Ratatoskr
bOnEs91
Ratatoskr
7,546
1,737
215
960
17,676
9,232
0
6,219
11,457
0
11,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,699
Gold Earned
54,407
94
Minions Killed
159
0
Camps Cleared
0
1,070,522
Distance Traveled
1,150,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,347
873
23
2
0
267,555
0
W
Geb
10,232
787
7
1
0
231,513
0
L
Eset
9,605
739
41
3
0
238,186
0
L
Amaterasu
7,684
591
6
0
0
214,288
0
L
Ares
8,313
639
11
1
0
191,213
0
W
Nu Wa
10,720
825
26
2
0
211,072
0
W
Cerberus
10,467
805
38
3
0
232,065
0
W
Heimdallr
11,641
895
65
5
0
207,889
0
L
Sun Wukong
8,815
678
29
2
0
233,280
0
L
Ratatoskr
8,282
637
7
1
0
193,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role