Player Matchup

Osiris
Osiris
 
Osiris
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ForgottenDeus
Thoth
Level 115
God Stats
2W - 4L
1,688 SR
Queue Stats
228W - 244L
1,584 Elo+
Party 1
Cabrakan
Cabrakan
Lakiboi
Cabrakan
Level 105
God Stats
1W - 3L
1,298 SR
Queue Stats
95W - 118L
1,536 Elo+
Party 1
Fenrir
Fenrir
Miki4guitar
Fenrir
Level 47
God Stats
1W - 1L
1,718 SR
Queue Stats
34W - 45L
1,546 Elo+
Party 1
Baba Yaga
Baba Yaga
aRhOnTjkee
Baba Yaga
Level 55
God Stats
4W - 2L
1,500 SR
Queue Stats
219W - 206L
1,581 Elo+
Solo
Team Averages
Level 91
1,541 SR
1,549 Elo+

VS

Team Averages
Level 133
1,542 SR
1,429 Elo+
Achilles
Achilles
CGLR
Achilles
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 123L
1,273 Elo+
Solo
Kukulkan
Kukulkan
JuanFe221
Kukulkan
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 117L
1,483 Elo+
Solo
Osiris
Osiris
Pipidu62
Osiris
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
521W - 540L
1,488 Elo+
Solo
Xing Tian
Xing Tian
kkashicopycat
Xing Tian
Level 127
God Stats
6W - 7L
1,500 SR
Queue Stats
423W - 385L
1,561 Elo+
Solo
Vulcan
Vulcan
oncak
Vulcan
Level 109
God Stats
2W - 0L
1,709 SR
Queue Stats
4W - 12L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 6 / 5
7,309
664
5,077
13,889
13,829
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 5
9,953
905
12,271
8,424
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Lakiboi
Cabrakan
13
1 / 8 / 6
7,615
692
6,665
18,165
23,986
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
11
0 / 7 / 6
6,771
616
3,435
14,498
14,977
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
aRhOnTjkee
Baba Yaga
15
6 / 5 / 5
8,819
802
14,938
16,003
8,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CGLR
Achilles
16
11 / 2 / 11
10,292
936
9,841
13,002
13,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
JuanFe221
Kukulkan
17
6 / 2 / 14
10,274
934
21,266
8,808
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Pipidu62
Osiris
14
3 / 5 / 15
8,609
783
6,909
15,439
14,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
kkashicopycat
Xing Tian
14
1 / 2 / 16
9,332
848
8,642
15,560
19,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vulcan
oncak
Vulcan
18
7 / 1 / 17
10,642
967
18,265
8,094
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
11
Kills
28
28
Deaths
12
27
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
5
0.58
W
Achilles
CGLR
Achilles
11
2
11
8.25
L
3
2
5
2.75
W
Kukulkan
JuanFe221
Kukulkan
6
2
14
6.5
L
Cabrakan
Lakiboi
Cabrakan
1
8
6
0.5
L
Fenrir
0
7
6
0.43
W
Osiris
Pipidu62
Osiris
3
5
15
2.1
L
Baba Yaga
aRhOnTjkee
Baba Yaga
6
5
5
1.7
W
Xing Tian
kkashicopycat
Xing Tian
1
2
16
4.5
W
Vulcan
oncak
Vulcan
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,386
Damage
64,923
70,979
Taken
60,903
66,016
Mitigated
56,460
12,586
Healing
17,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,077
1,208
486
1,134
13,889
13,829
0
9,683
4,138
0
10,641
W
Achilles
CGLR
Achilles
9,841
2,113
1,374
3,932
13,002
13,661
1,494
5,423
7,395
0
13,621
L
12,271
612
784
2,909
8,424
4,339
0
5,561
2,724
43,203
0
W
Kukulkan
JuanFe221
Kukulkan
21,266
2,170
1,843
2,128
8,808
4,608
1,767
5,869
2,853
44,374
0
L
Cabrakan
Lakiboi
Cabrakan
6,665
872
103
1,018
18,165
23,986
0
12,384
5,571
7,526
909
L
Fenrir
3,435
976
686
684
14,498
14,977
0
7,553
6,724
0
4,792
W
Osiris
Pipidu62
Osiris
6,909
2,267
0
0
15,439
14,331
926
8,356
6,744
0
11,469
L
Baba Yaga
aRhOnTjkee
Baba Yaga
14,938
806
362
4,420
16,003
8,885
0
11,989
3,878
27,028
0
W
Xing Tian
kkashicopycat
Xing Tian
8,642
280
1,610
4,096
15,560
19,707
646
6,413
8,718
14,112
1,003
W
Vulcan
oncak
Vulcan
18,265
5,601
1,441
1,219
8,094
4,153
1,916
6,003
2,091
35,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
49,149
120
Minions Killed
138
0
Camps Cleared
0
985,173
Distance Traveled
1,166,099
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,309
664
9
1
0
172,819
0
W
Achilles
10,292
936
11
1
0
222,426
0
L
Thoth
9,953
905
70
6
0
242,065
0
W
Kukulkan
10,274
934
56
5
0
235,956
0
L
Cabrakan
7,615
692
9
1
0
175,946
5
L
Fenrir
6,771
616
2
0
0
208,277
0
W
Osiris
8,609
783
9
1
0
213,070
0
L
Baba Yaga
8,819
802
30
3
0
186,066
0
W
Xing Tian
9,332
848
12
1
0
237,671
0
W
Vulcan
10,642
967
50
5
0
256,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role