Player Matchup

Cu Chulainn
Cu Chulainn
Silver V
Budtend101
Cu Chulainn
Silver V
Level 140
God Stats
15W - 29L
1,751 SR
Queue Stats
178W - 188L
1,228 MMR
Solo
Merlin
Merlin
Silver III
Danielp07
Merlin
Silver III
Level 115
God Stats
5W - 7L
1,390 SR
Queue Stats
12W - 17L
1,252 MMR
Solo
Danzaburou
Danzaburou
Gold V
XxIcyEOnxX
Danzaburou
Gold V
Level 123
God Stats
5W - 5L
1,500 SR
Queue Stats
161W - 178L
1,379 MMR
Party 1
Thanatos
Thanatos
Silver III
eL CHaPos DANK
Thanatos
Silver III
Level 179
God Stats
6W - 4L
1,500 SR
Queue Stats
152W - 163L
1,027 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
locust3501
Kumbhakarna
Silver IV
Level 156
God Stats
38W - 37L
1,411 SR
Queue Stats
96W - 130L
713 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,510 SR
1,120 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,454 SR
1,206 MMR
He Bo
He Bo
Bronze I
 
He Bo
Bronze I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver I
ElderOwens
Chronos
Silver I
Level 156
God Stats
69W - 70L
1,558 SR
Queue Stats
745W - 767L
1,255 MMR
Solo
Mercury
Mercury
Silver IV
FridGeWaTers
Mercury
Silver IV
Level 184
God Stats
2W - 4L
1,112 SR
Queue Stats
47W - 64L
739 MMR
Solo
Izanami
Izanami
Gold V
IR0N_Burtex
Izanami
Gold V
Level 158
God Stats
40W - 29L
1,598 SR
Queue Stats
798W - 829L
1,264 MMR
Solo
Baba Yaga
Baba Yaga
Silver V
ProProdigy817
Baba Yaga
Silver V
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 116L
1,274 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Budtend101
Cu Chulainn
15
2 / 1 / 4
10,675
628
2,349
15,817
15,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Danielp07
Merlin
15
1 / 1 / 8
10,110
595
9,393
10,394
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
XxIcyEOnxX
Danzaburou
16
12 / 1 / 3
11,592
682
15,305
13,587
5,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
17
5 / 2 / 3
10,952
644
7,012
18,262
7,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
locust3501
Kumbhakarna
12
0 / 0 / 7
9,473
557
2,303
14,803
14,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
YmirBacchusChernobogAchilles

VS

Bans
LancelotAwilixFenrirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
3
0 / 4 / 0
5,203
306
370
5,836
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
ElderOwens
Chronos
16
3 / 4 / 1
8,967
527
6,123
17,444
10,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
FridGeWaTers
Mercury
14
0 / 6 / 3
7,744
456
2,168
13,987
5,181
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Izanami
IR0N_Burtex
Izanami
4
0 / 3 / 0
4,997
294
0
2,960
457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
ProProdigy817
Baba Yaga
7
0 / 3 / 1
6,226
366
1,833
6,216
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
20
Kills
3
5
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
0
0
W
Cu Chulainn
Budtend101
Cu Chulainn
2
1
4
4
W
Merlin
Danielp07
Merlin
1
1
8
5
L
Chronos
ElderOwens
Chronos
3
4
1
0.88
L
Mercury
FridGeWaTers
Mercury
0
6
3
0.25
L
Izanami
IR0N_Burtex
Izanami
0
3
0
0
L
Baba Yaga
ProProdigy817
Baba Yaga
0
3
1
0.17
W
Danzaburou
XxIcyEOnxX
Danzaburou
12
1
3
13.5
W
Thanatos
5
2
3
3.25
W
Kumbhakarna
locust3501
Kumbhakarna
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,362
Damage
10,494
72,863
Taken
46,443
47,299
Mitigated
19,857
41,286
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
370
0
0
379
5,836
1,519
0
1,780
4,050
5,672
0
W
Cu Chulainn
Budtend101
Cu Chulainn
2,349
188
0
4,237
15,817
15,454
2,407
1,884
13,933
0
56,735
W
Merlin
Danielp07
Merlin
9,393
240
0
3,877
10,394
4,074
4,792
3,764
6,630
76,336
0
L
Chronos
ElderOwens
Chronos
6,123
2,092
0
6,166
17,444
10,384
0
4,990
12,450
65,973
0
L
Mercury
FridGeWaTers
Mercury
2,168
1,275
0
252
13,987
5,181
942
2,216
11,771
0
38,512
L
Izanami
IR0N_Burtex
Izanami
0
0
0
0
2,960
457
0
216
2,744
0
0
L
Baba Yaga
ProProdigy817
Baba Yaga
1,833
79
0
822
6,216
2,316
0
2,479
3,732
21,910
0
W
Danzaburou
XxIcyEOnxX
Danzaburou
15,305
9,007
0
10,308
13,587
5,657
6,137
3,906
8,971
0
106,965
W
Thanatos
7,012
1,653
0
16,431
18,262
7,657
2,451
1,774
15,060
0
74,620
W
Kumbhakarna
locust3501
Kumbhakarna
2,303
166
592
5,841
14,803
14,457
820
4,389
10,414
25,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,802
Gold Earned
33,137
488
Minions Killed
212
0
Camps Cleared
0
1,614,266
Distance Traveled
793,724
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,203
306
15
1
0
46,504
0
W
Cu Chulainn
10,675
628
96
6
0
282,638
0
W
Merlin
10,110
595
109
6
0
310,202
1
L
Chronos
8,967
527
93
5
0
289,144
2
L
Mercury
7,744
456
66
4
0
309,842
4
L
Izanami
4,997
294
0
0
0
29,978
0
L
Baba Yaga
6,226
366
38
2
0
118,256
0
W
Danzaburou
11,592
682
141
8
0
313,497
1
W
Thanatos
10,952
644
122
7
0
368,096
0
W
Kumbhakarna
9,473
557
20
1
0
339,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role