Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
BrokenTwig
Maui
Level 141
God Stats
1W - 5L
1,117 SR
Queue Stats
18W - 22L
1,299 Elo+
Party 2
Tiamat
Tiamat
Zantharion
Tiamat
Level 161
God Stats
13W - 7L
1,670 SR
Queue Stats
224W - 200L
1,505 Elo+
Party 2
Awilix
Awilix
ZrexVex
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 192L
1,568 Elo+
Solo
Ishtar
Ishtar
dinferro
Ishtar
Level 82
God Stats
0W - 1L
1,300 SR
Queue Stats
2W - 1L
1,745 Elo+
Solo
Team Averages
Level 122
1,417 SR
1,523 Elo+

VS

Team Averages
Level 122
1,402 SR
1,454 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BrothaaMyles
Hachiman
Level 143
God Stats
3W - 3L
1,230 SR
Queue Stats
71W - 77L
1,461 Elo+
Party 1
King Arthur
King Arthur
GrimithyMcCarry
King Arthur
Level 108
God Stats
1W - 3L
1,274 SR
Queue Stats
6W - 3L
1,646 Elo+
Party 1
Merlin
Merlin
Jsorb
Merlin
Level 82
God Stats
40W - 26L
1,505 SR
Queue Stats
113W - 108L
1,148 Elo+
Solo
Cliodhna
Cliodhna
potatoman32
Cliodhna
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 51L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 2 / 0
7,632
545
10,287
15,812
17,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
1 / 5 / 1
6,828
488
2,530
15,992
11,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
Zantharion
Tiamat
12
0 / 2 / 2
6,983
499
5,077
13,091
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
ZrexVex
Awilix
12
4 / 5 / 0
7,358
526
9,234
15,687
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
dinferro
Ishtar
11
0 / 5 / 0
6,045
432
4,314
10,983
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 1 / 7
6,919
494
9,444
13,273
8,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hachiman
BrothaaMyles
Hachiman
16
7 / 0 / 4
9,668
691
13,377
10,273
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
GrimithyMcCarry
King Arthur
14
3 / 0 / 0
8,211
587
9,826
14,991
10,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Jsorb
Merlin
13
1 / 2 / 4
8,027
573
8,235
5,721
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
potatoman32
Cliodhna
14
5 / 2 / 6
8,809
629
10,740
14,090
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
5
Kills
19
19
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
W
Baron Samedi
 
Baron Samedi
3
1
7
6.5
L
1
5
1
0.3
W
Hachiman
BrothaaMyles
Hachiman
7
0
4
9
W
King Arthur
GrimithyMcCarry
King Arthur
3
0
0
3
W
Merlin
Jsorb
Merlin
1
2
4
1.5
L
Tiamat
Zantharion
Tiamat
0
2
2
0.5
L
Awilix
ZrexVex
Awilix
4
5
0
0.8
L
Ishtar
dinferro
Ishtar
0
5
0
0
W
Cliodhna
potatoman32
Cliodhna
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,442
Damage
51,622
71,565
Taken
58,348
44,855
Mitigated
30,628
20,829
Healing
28,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,287
2,752
0
4,232
15,812
17,458
0
2,680
13,132
72,186
0
W
Baron Samedi
 
Baron Samedi
9,444
1,630
1,209
4,405
13,273
8,576
154
4,352
8,921
28,296
0
L
2,530
318
1,951
2,599
15,992
11,852
0
5,352
10,640
23,067
0
W
Hachiman
BrothaaMyles
Hachiman
13,377
7,049
0
6,392
10,273
4,389
1,535
377
9,896
0
92,289
W
King Arthur
GrimithyMcCarry
King Arthur
9,826
961
0
6,946
14,991
10,018
0
9,039
5,952
0
67,824
W
Merlin
Jsorb
Merlin
8,235
735
0
250
5,721
2,370
507
2,928
2,793
65,249
1,303
L
Tiamat
Zantharion
Tiamat
5,077
69
222
4,029
13,091
5,883
80
5,934
7,157
53,579
0
L
Awilix
ZrexVex
Awilix
9,234
3,926
0
5,114
15,687
5,838
0
1,976
13,711
0
49,094
L
Ishtar
dinferro
Ishtar
4,314
2,243
0
2,682
10,983
3,824
0
1,470
9,513
0
40,434
W
Cliodhna
potatoman32
Cliodhna
10,740
2,591
0
9,006
14,090
5,275
0
1,884
12,206
0
68,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,846
Gold Earned
41,634
387
Minions Killed
486
0
Camps Cleared
0
1,366,286
Distance Traveled
1,370,528
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,632
545
118
8
0
258,740
0
W
Baron Samedi
6,919
494
28
2
0
271,808
2
L
Maui
6,828
488
36
3
0
267,643
2
W
Hachiman
9,668
691
137
10
0
236,380
0
W
King Arthur
8,211
587
101
7
0
266,328
0
W
Merlin
8,027
573
124
9
0
268,417
2
L
Tiamat
6,983
499
100
7
0
272,044
0
L
Awilix
7,358
526
72
5
0
310,208
0
L
Ishtar
6,045
432
61
4
0
257,651
0
W
Cliodhna
8,809
629
96
7
0
327,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role