Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Garbs99
Xing Tian
Level 109
God Stats
6W - 7L
1,500 SR
Queue Stats
553W - 504L
1,581 Elo+
Solo
Thanatos
Thanatos
LoDcorn
Thanatos
Level 67
God Stats
14W - 21L
1,244 SR
Queue Stats
137W - 124L
1,419 Elo+
Party 2
Heimdallr
Heimdallr
UN0RTH0D0XPANDA
Heimdallr
Level 67
God Stats
5W - 4L
1,500 SR
Queue Stats
194W - 207L
1,356 Elo+
Party 2
He Bo
He Bo
WG RED WOLVES
He Bo
Level 106
God Stats
6W - 8L
1,496 SR
Queue Stats
341W - 367L
1,382 Elo+
Party 2
Team Averages
Level 109
1,448 SR
1,448 Elo+

VS

Team Averages
Level 54
1,579 SR
1,482 Elo+
Ares
Ares
Devinstator34
Ares
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
JBArms07
Cthulhu
Level 45
God Stats
13W - 9L
1,738 SR
Queue Stats
44W - 42L
1,497 Elo+
Party 1
Izanami
Izanami
a SIGMA O
Izanami
Level 81
God Stats
16W - 24L
1,498 SR
Queue Stats
151W - 155L
1,535 Elo+
Solo
Amaterasu
Amaterasu
infinitericecake
Amaterasu
Level 16
God Stats
9W - 4L
1,661 SR
Queue Stats
10W - 18L
1,465 Elo+
Party 1
Agni
Agni
xXBullWinkleXx7
Agni
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 72L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 1 / 0
6,454
538
4,041
7,497
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Garbs99
Xing Tian
9
0 / 0 / 0
5,549
462
545
3,401
2,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
LoDcorn
Thanatos
9
0 / 2 / 1
5,446
454
1,053
7,149
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
UN0RTH0D0XPANDA
Heimdallr
9
0 / 1 / 0
5,091
424
2,428
3,992
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 1 / 0
6,089
507
1,955
5,266
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
6,084
507
2,342
6,520
3,919
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
JBArms07
Cthulhu
10
0 / 0 / 1
6,293
524
1,165
5,848
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
a SIGMA O
Izanami
11
0 / 0 / 1
6,371
531
1,818
6,327
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
10
0 / 0 / 1
5,681
473
545
3,542
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 0
7,045
587
5,408
5,670
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
3
Kills
5
5
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
1
0
2
W
1
2
2
1
L
Xing Tian
Garbs99
Xing Tian
0
0
0
0
W
Cthulhu
JBArms07
Cthulhu
0
0
1
0.5
L
Thanatos
LoDcorn
Thanatos
0
2
1
0.25
L
Heimdallr
UN0RTH0D0XPANDA
Heimdallr
0
1
0
0
L
1
1
0
1
W
Izanami
a SIGMA O
Izanami
0
0
1
0.5
W
Amaterasu
0
0
1
0.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,022
Damage
11,278
27,305
Taken
27,907
12,138
Mitigated
12,605
12,529
Healing
6,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,041
1,547
0
3,832
7,497
3,623
261
2,836
4,661
0
33,225
W
2,342
493
0
415
6,520
3,919
413
0
6,520
19,767
1,753
L
Xing Tian
Garbs99
Xing Tian
545
160
853
1,528
3,401
2,023
0
121
3,280
7,529
0
W
Cthulhu
JBArms07
Cthulhu
1,165
59
394
1,405
5,848
3,237
483
0
5,848
37,474
0
L
Thanatos
LoDcorn
Thanatos
1,053
130
0
5,264
7,149
3,218
0
1,286
5,863
0
33,002
L
Heimdallr
UN0RTH0D0XPANDA
Heimdallr
2,428
124
0
80
3,992
1,376
0
1,432
2,560
0
23,196
L
1,955
108
0
972
5,266
1,898
218
3,141
2,125
35,598
0
W
Izanami
a SIGMA O
Izanami
1,818
902
0
2,798
6,327
2,169
0
545
5,782
0
32,699
W
Amaterasu
545
187
0
1,681
3,542
1,334
537
0
3,542
0
16,493
W
5,408
709
0
0
5,670
1,946
795
1,955
3,715
44,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,629
Gold Earned
31,474
234
Minions Killed
255
0
Camps Cleared
0
990,603
Distance Traveled
1,239,171
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,454
538
62
5
0
224,992
1
W
Ares
6,084
507
36
3
0
244,645
0
L
Xing Tian
5,549
462
5
0
0
132,933
2
W
Cthulhu
6,293
524
49
4
0
285,907
0
L
Thanatos
5,446
454
53
4
0
279,379
0
L
Heimdallr
5,091
424
38
3
0
150,734
1
L
He Bo
6,089
507
76
6
0
202,565
1
W
Izanami
6,371
531
58
5
0
228,898
0
W
Amaterasu
5,681
473
41
3
0
236,860
0
W
Agni
7,045
587
71
6
0
242,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role