Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
LaRuina
Sobek
Level 75
God Stats
4W - 12L
1,277 SR
Queue Stats
93W - 93L
1,384 Elo+
Party 1
Fenrir
Fenrir
Mullcih1
Fenrir
Level 60
God Stats
17W - 21L
1,198 SR
Queue Stats
1,003W - 972L
1,387 Elo+
Solo
Merlin
Merlin
lwff
Merlin
Level 64
God Stats
1W - 2L
1,694 SR
Queue Stats
25W - 30L
1,522 Elo+
Party 4
Achilles
Achilles
yvessen
Achilles
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,604 Elo+
Party 4
Team Averages
Level 73
1,434 SR
1,480 Elo+

VS

Team Averages
Level 100
1,501 SR
1,322 Elo+
Bacchus
Bacchus
MadMonkeyMBR
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,582 Elo+
Party 2
Scylla
Scylla
SeluluH
Scylla
Level 131
God Stats
5W - 5L
1,249 SR
Queue Stats
155W - 149L
1,199 Elo+
Party 3
Bastet
Bastet
SirNeimand
Bastet
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 101L
1,013 Elo+
Party 3
Bellona
Bellona
Toothyua
Bellona
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
219W - 188L
1,275 Elo+
Solo
Izanami
Izanami
kittiegh0st
Izanami
Level 102
God Stats
13W - 7L
1,758 SR
Queue Stats
260W - 259L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 1 / 1
6,030
464
6,662
6,294
2,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
LaRuina
Sobek
10
0 / 0 / 3
6,186
476
2,411
10,428
9,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Mullcih1
Fenrir
10
2 / 2 / 2
6,465
497
5,101
10,818
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
lwff
Merlin
13
2 / 0 / 1
7,578
583
4,331
2,844
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
yvessen
Achilles
9
1 / 3 / 0
5,621
432
2,406
6,762
6,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MadMonkeyMBR
Bacchus
8
0 / 2 / 0
5,642
434
4,400
10,573
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
SeluluH
Scylla
12
0 / 3 / 0
6,839
526
533
5,918
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
SirNeimand
Bastet
11
4 / 1 / 0
6,755
520
3,078
5,836
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Toothyua
Bellona
12
2 / 1 / 2
7,135
549
6,482
10,900
8,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
kittiegh0st
Izanami
10
0 / 2 / 1
5,967
459
4,624
6,686
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
6
6
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
1
1
3.5
L
Sobek
LaRuina
Sobek
0
0
3
1.5
W
Bacchus
MadMonkeyMBR
Bacchus
0
2
0
0
L
Fenrir
Mullcih1
Fenrir
2
2
2
1.5
W
Scylla
SeluluH
Scylla
0
3
0
0
W
Bastet
SirNeimand
Bastet
4
1
0
4
W
Bellona
Toothyua
Bellona
2
1
2
3
W
Izanami
kittiegh0st
Izanami
0
2
1
0.25
L
Merlin
lwff
Merlin
2
0
1
2.5
L
Achilles
yvessen
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,911
Damage
19,117
37,146
Taken
39,913
23,944
Mitigated
24,571
10,661
Healing
13,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,662
3,929
0
2,762
6,294
2,675
756
1,920
4,374
0
42,026
L
Sobek
LaRuina
Sobek
2,411
425
0
3,004
10,428
9,626
180
2,000
8,428
20,742
0
W
Bacchus
MadMonkeyMBR
Bacchus
4,400
1,143
227
2,400
10,573
9,737
0
1,925
8,648
17,584
0
L
Fenrir
Mullcih1
Fenrir
5,101
1,079
0
1,729
10,818
4,680
0
557
10,261
0
50,561
W
Scylla
SeluluH
Scylla
533
0
0
1,535
5,918
2,120
308
3,719
2,199
54,012
0
W
Bastet
SirNeimand
Bastet
3,078
818
0
2,963
5,836
1,868
0
184
5,652
0
32,854
W
Bellona
Toothyua
Bellona
6,482
2,127
0
4,532
10,900
8,631
657
505
9,827
346
43,364
W
Izanami
kittiegh0st
Izanami
4,624
3,248
0
1,904
6,686
2,215
0
914
5,772
0
42,639
L
Merlin
lwff
Merlin
4,331
142
0
1,139
2,844
957
0
689
2,155
55,958
0
L
Achilles
yvessen
Achilles
2,406
226
0
2,027
6,762
6,006
0
71
6,691
1,855
21,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,880
Gold Earned
32,338
324
Minions Killed
322
0
Camps Cleared
0
1,127,289
Distance Traveled
1,198,956
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,030
464
77
6
0
224,262
0
L
Sobek
6,186
476
19
1
0
262,409
0
W
Bacchus
5,642
434
13
1
0
248,243
2
L
Fenrir
6,465
497
72
6
0
243,102
2
W
Scylla
6,839
526
93
7
0
204,961
0
W
Bastet
6,755
520
60
5
0
297,860
0
W
Bellona
7,135
549
76
6
0
213,756
0
W
Izanami
5,967
459
80
6
0
234,136
0
L
Merlin
7,578
583
113
9
0
225,548
1
L
Achilles
5,621
432
43
3
0
171,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role