Player Matchup

Cu Chulainn
Cu Chulainn
Bisectamore
Cu Chulainn
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 52L
1,821 Elo+
Party 1
Gilgamesh
Gilgamesh
Esophagusles
Gilgamesh
Level 121
God Stats
2W - 1L
1,867 SR
Queue Stats
43W - 29L
1,821 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GhoulB22s
Tsukuyomi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 43L
1,821 Elo+
Party 1
Danzaburou
Danzaburou
JiggedGotNex
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,500 Elo+
Party 1
Raijin
Raijin
Jojuzo
Raijin
Level 78
God Stats
3W - 0L
1,446 SR
Queue Stats
23W - 25L
1,821 Elo+
Party 1
Team Averages
Level 95
1,563 SR
1,757 Elo+

VS

Team Averages
Level 74
1,595 SR
1,605 Elo+
Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Chuerckus
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,657 Elo+
Party 2
Nox
Nox
Darkisthetiger
Nox
Level 154
God Stats
3W - 2L
1,715 SR
Queue Stats
217W - 209L
1,483 Elo+
Solo
Hachiman
Hachiman
SOUFPM1986
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
justalons0H
Cerberus
Level 43
God Stats
1W - 1L
1,758 SR
Queue Stats
15W - 20L
1,885 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bisectamore
Cu Chulainn
18
4 / 2 / 21
11,055
790
15,005
15,913
13,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Esophagusles
Gilgamesh
19
6 / 4 / 20
11,579
827
18,534
19,397
21,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
GhoulB22s
Tsukuyomi
20
17 / 3 / 10
13,068
933
23,437
13,508
10,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
JiggedGotNex
Danzaburou
16
1 / 5 / 15
10,610
758
9,481
13,265
6,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
Jojuzo
Raijin
18
5 / 4 / 21
11,287
806
21,777
12,160
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 5 / 10
9,661
690
13,297
22,573
31,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Chuerckus
Bakasura
14
1 / 8 / 12
8,859
633
10,875
19,971
27,052
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 8 / 11
10,601
757
12,273
16,164
9,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
SOUFPM1986
Hachiman
14
1 / 8 / 9
8,788
628
11,548
16,389
8,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
justalons0H
Cerberus
18
8 / 4 / 9
11,696
835
8,828
22,186
25,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
69
33
Kills
18
18
Deaths
33
87
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
5
10
1.6
W
Cu Chulainn
Bisectamore
Cu Chulainn
4
2
21
7.25
L
Bakasura
Chuerckus
Bakasura
1
8
12
0.88
L
5
8
11
1.31
W
Gilgamesh
Esophagusles
Gilgamesh
6
4
20
4
W
Tsukuyomi
GhoulB22s
Tsukuyomi
17
3
10
7.33
W
Danzaburou
JiggedGotNex
Danzaburou
1
5
15
1.7
W
Raijin
Jojuzo
Raijin
5
4
21
3.88
L
Hachiman
SOUFPM1986
Hachiman
1
8
9
0.69
L
Cerberus
justalons0H
Cerberus
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,234
Damage
56,821
74,243
Taken
97,283
57,414
Mitigated
102,241
28,375
Healing
20,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
13,297
190
1,799
4,104
22,573
31,456
50
6,371
15,479
21,276
1,246
W
Cu Chulainn
Bisectamore
Cu Chulainn
15,005
4,568
842
7,437
15,913
13,059
1,484
7,465
7,254
34
25,736
L
Bakasura
Chuerckus
Bakasura
10,875
6,498
192
1,422
19,971
27,052
58
5,539
13,843
0
10,330
L
12,273
1,584
576
1,625
16,164
9,514
0
3,447
12,438
27,033
0
W
Gilgamesh
Esophagusles
Gilgamesh
18,534
3,561
1,214
3,906
19,397
21,353
988
6,048
12,262
24
34,424
W
Tsukuyomi
GhoulB22s
Tsukuyomi
23,437
8,414
589
2,952
13,508
10,924
1,874
5,640
7,411
591
36,790
W
Danzaburou
JiggedGotNex
Danzaburou
9,481
3,721
949
4,956
13,265
6,384
3,221
7,298
5,379
0
27,652
W
Raijin
Jojuzo
Raijin
21,777
2,078
1,180
4,350
12,160
5,694
218
6,701
5,102
38,607
0
L
Hachiman
SOUFPM1986
Hachiman
11,548
4,994
0
1,544
16,389
8,402
559
2,808
13,093
0
28,742
L
Cerberus
justalons0H
Cerberus
8,828
170
1,052
8,662
22,186
25,817
0
4,261
17,135
19,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,599
Gold Earned
49,605
163
Minions Killed
138
0
Camps Cleared
0
1,322,779
Distance Traveled
1,130,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,661
690
24
2
0
223,920
0
W
Cu Chulainn
11,055
790
26
2
0
263,048
0
L
Bakasura
8,859
633
18
1
0
223,226
0
L
Nox
10,601
757
33
2
0
200,903
0
W
Gilgamesh
11,579
827
30
2
0
284,043
0
W
Tsukuyomi
13,068
933
21
2
0
315,794
0
W
Danzaburou
10,610
758
50
4
0
234,750
0
W
Raijin
11,287
806
36
3
0
225,144
0
L
Hachiman
8,788
628
37
3
0
208,035
0
L
Cerberus
11,696
835
26
2
0
274,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role