Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BOTBakes
He Bo
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
191W - 160L
1,492 Elo+
Solo
Surtr
Surtr
LastShadow123456
Surtr
Level 158
God Stats
44W - 23L
1,788 SR
Queue Stats
172W - 134L
1,711 Elo+
Solo
Ishtar
Ishtar
YancyCigpen
Ishtar
Level 171
God Stats
11W - 11L
1,494 SR
Queue Stats
475W - 456L
1,350 Elo+
Solo
Team Averages
Level 165
1,556 SR
1,510 Elo+

VS

Team Averages
Level 125
1,431 SR
1,558 Elo+
Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
EclipseMooon
Yemoja
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,725 Elo+
Solo
Artemis
Artemis
HaduknDookie
Artemis
Level 102
God Stats
3W - 6L
1,155 SR
Queue Stats
43W - 53L
1,347 Elo+
Solo
Cthulhu
Cthulhu
Lunaticombat
Cthulhu
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 81L
1,513 Elo+
Solo
Chiron
Chiron
chugheslv
Chiron
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 19L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 0 / 0
3,550
710
1,602
2,723
1,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
 
Bellona
5
0 / 0 / 0
3,195
639
952
3,990
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
BOTBakes
He Bo
7
1 / 1 / 0
4,034
807
2,440
2,707
635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 2
3,954
791
2,401
3,571
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
1
0 / 0 / 0
2,511
502
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 0 / 1
3,621
724
895
3,266
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
5
0 / 0 / 0
3,442
688
606
1,255
711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
HaduknDookie
Artemis
5
0 / 1 / 0
3,259
652
658
3,588
1,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Lunaticombat
Cthulhu
7
0 / 0 / 0
3,811
762
2,306
2,527
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chiron
chugheslv
Chiron
7
1 / 1 / 0
3,898
780
1,720
3,571
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
0
1
L
Bellona
 
Bellona
0
0
0
0
W
Ravana
 
Ravana
0
0
1
0.5
L
He Bo
BOTBakes
He Bo
1
1
0
1
W
Yemoja
0
0
0
0
W
Artemis
HaduknDookie
Artemis
0
1
0
0
L
0
0
2
1
W
Cthulhu
Lunaticombat
Cthulhu
0
0
0
0
L
Ishtar
0
0
0
0
W
Chiron
chugheslv
Chiron
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,395
Damage
6,185
12,991
Taken
14,207
6,173
Mitigated
5,096
4,804
Healing
5,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,602
208
0
1,509
2,723
1,962
0
413
2,310
10,361
0
L
Bellona
 
Bellona
952
454
0
1,155
3,990
2,104
0
2,138
1,684
0
10,294
W
Ravana
 
Ravana
895
244
0
846
3,266
1,147
0
731
2,499
0
21,845
L
He Bo
BOTBakes
He Bo
2,440
155
0
750
2,707
635
0
0
2,707
19,460
0
W
Yemoja
606
261
443
726
1,255
711
0
494
761
4,273
0
W
Artemis
HaduknDookie
Artemis
658
370
0
1,180
3,588
1,073
0
1,135
2,453
0
13,534
L
2,401
1,093
0
1,390
3,571
1,472
0
193
3,378
359
23,363
W
Cthulhu
Lunaticombat
Cthulhu
2,306
611
0
1,428
2,527
1,009
0
0
2,527
21,105
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
chugheslv
Chiron
1,720
742
170
900
3,571
1,156
0
1,632
1,841
0
20,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,244
Gold Earned
18,031
125
Minions Killed
148
0
Camps Cleared
0
436,432
Distance Traveled
544,515
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,550
710
16
3
0
110,015
0
L
Bellona
3,195
639
25
5
0
95,212
0
W
Ravana
3,621
724
44
9
0
128,407
0
L
He Bo
4,034
807
43
9
0
111,167
2
W
Yemoja
3,442
688
4
1
0
97,718
2
W
Artemis
3,259
652
26
5
0
85,424
0
L
Surtr
3,954
791
41
8
0
110,535
0
W
Cthulhu
3,811
762
39
8
0
115,018
0
L
Ishtar
2,511
502
0
0
0
9,503
0
W
Chiron
3,898
780
35
7
0
117,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role