Player Matchup

Anubis
Anubis
Bronze III
FVABI
Anubis
Bronze III
Level 64
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 4L
1,392 MMR
Solo
Ne Zha
Ne Zha
Silver III
Legitdogs
Ne Zha
Silver III
Level 107
God Stats
17W - 8L
1,801 SR
Queue Stats
133W - 117L
1,400 MMR
Solo
Danzaburou
Danzaburou
Silver I
Rubiikk
Danzaburou
Silver I
Level 127
God Stats
77W - 64L
1,602 SR
Queue Stats
111W - 111L
1,432 MMR
Party 1
Ah Puch
Ah Puch
Silver I
YOUVEGOTNOFAN5
Ah Puch
Silver I
Level 143
God Stats
8W - 10L
1,365 SR
Queue Stats
84W - 84L
1,401 MMR
Solo
Bellona
Bellona
Gold IV
xXOrginalnyXx
Bellona
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
431W - 430L
1,344 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,597 SR
1,394 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,542 SR
1,393 MMR
Khepri
Khepri
Silver III
Galm310
Khepri
Silver III
Level 128
God Stats
2W - 2L
1,758 SR
Queue Stats
97W - 95L
1,367 MMR
Party 2
Arachne
Arachne
Silver IV
Gozaimasu
Arachne
Silver IV
Level 113
God Stats
1W - 3L
1,381 SR
Queue Stats
196W - 189L
1,349 MMR
Party 3
Cernunnos
Cernunnos
Silver II
Ratza08
Cernunnos
Silver II
Level 109
God Stats
14W - 15L
1,594 SR
Queue Stats
46W - 53L
1,435 MMR
Party 2
Yu Huang
Yu Huang
Silver IV
WildNich
Yu Huang
Silver IV
Level 125
God Stats
17W - 11L
1,473 SR
Queue Stats
105W - 103L
1,420 MMR
Party 3
Achilles
Achilles
Gold V
angelo5286
Achilles
Gold V
Level 109
God Stats
3W - 4L
1,505 SR
Queue Stats
43W - 71L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FVABI
Anubis
16
3 / 1 / 11
10,060
529
13,897
13,143
7,088
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Legitdogs
Ne Zha
20
13 / 1 / 7
12,656
666
20,538
18,557
10,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Rubiikk
Danzaburou
17
3 / 2 / 2
11,011
580
10,936
14,693
6,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 0 / 7
10,594
558
7,778
13,423
14,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
15
0 / 0 / 5
10,020
527
10,382
20,167
22,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bans
FreyaHou YiHe BoFenrir

VS

Bans
Ao KuangThanatosAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Galm310
Khepri
11
0 / 4 / 1
7,663
403
5,662
17,977
16,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Gozaimasu
Arachne
14
3 / 9 / 0
8,939
470
9,562
27,040
9,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Ratza08
Cernunnos
14
1 / 3 / 1
8,933
470
5,829
11,581
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
WildNich
Yu Huang
15
0 / 5 / 2
8,673
456
11,383
11,143
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
angelo5286
Achilles
15
0 / 2 / 0
8,696
458
11,856
19,451
22,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
23
Kills
4
4
Deaths
23
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
FVABI
Anubis
3
1
11
8.5
L
Khepri
Galm310
Khepri
0
4
1
0.13
L
Arachne
Gozaimasu
Arachne
3
9
0
0.33
W
Ne Zha
Legitdogs
Ne Zha
13
1
7
16.5
L
Cernunnos
Ratza08
Cernunnos
1
3
1
0.5
W
Danzaburou
Rubiikk
Danzaburou
3
2
2
2
L
Yu Huang
WildNich
Yu Huang
0
5
2
0.2
W
4
0
7
7.5
L
Achilles
angelo5286
Achilles
0
2
0
0
W
Bellona
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,531
Damage
44,292
79,983
Taken
87,192
61,123
Mitigated
56,925
35,171
Healing
18,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
FVABI
Anubis
13,897
796
0
7,525
13,143
7,088
681
7,119
5,973
71,258
0
L
Khepri
Galm310
Khepri
5,662
521
0
2,310
17,977
16,897
0
7,519
10,458
21,845
0
L
Arachne
Gozaimasu
Arachne
9,562
7,021
0
7,636
27,040
9,415
0
6,270
20,770
0
79,543
W
Ne Zha
Legitdogs
Ne Zha
20,538
7,561
0
5,508
18,557
10,855
0
3,651
14,811
0
128,619
L
Cernunnos
Ratza08
Cernunnos
5,829
2,688
0
3,952
11,581
4,532
0
1,445
10,136
0
65,775
W
Danzaburou
Rubiikk
Danzaburou
10,936
5,429
0
7,856
14,693
6,341
0
1,453
13,240
0
92,163
L
Yu Huang
WildNich
Yu Huang
11,383
137
0
353
11,143
3,557
0
4,281
6,862
70,481
1,229
W
7,778
1,073
0
6,621
13,423
14,606
79
5,024
8,399
52,710
0
L
Achilles
angelo5286
Achilles
11,856
2,828
0
4,109
19,451
22,524
0
2,277
17,174
0
69,730
W
Bellona
10,382
3,499
0
7,661
20,167
22,233
241
2,209
16,513
0
76,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,341
Gold Earned
42,904
567
Minions Killed
498
0
Camps Cleared
0
1,931,787
Distance Traveled
1,896,094
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,060
529
87
5
0
358,734
0
L
Khepri
7,663
403
26
1
0
400,966
9
L
Arachne
8,939
470
88
5
0
386,287
2
W
Ne Zha
12,656
666
163
9
0
468,036
0
L
Cernunnos
8,933
470
142
7
0
366,786
9
W
Danzaburou
11,011
580
125
7
0
367,583
6
L
Yu Huang
8,673
456
135
7
0
370,965
0
W
Ah Puch
10,594
558
76
4
0
375,939
5
L
Achilles
8,696
458
107
6
0
371,090
0
W
Bellona
10,020
527
116
6
0
361,495
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role