Player Matchup

Pele
Pele
Bronze III
 
Pele
Bronze III
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
 
Nu Wa
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold IV
KayyCiii
Izanami
Gold IV
Level 103
God Stats
4W - 2L
1,847 SR
Queue Stats
147W - 139L
1,513 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Majuub
Cu Chulainn
Bronze III
Level 170
God Stats
10W - 9L
1,738 SR
Queue Stats
306W - 278L
1,511 MMR
Solo
Xing Tian
Xing Tian
Bronze III
ThÔtPatrol
Xing Tian
Bronze III
Level 33
God Stats
7W - 11L
1,500 SR
Queue Stats
153W - 154L
1,510 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,617 SR
1,507 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,513 SR
1,514 MMR
Cliodhna
Cliodhna
Silver II
EmperorJakeus
Cliodhna
Silver II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,509 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
KiIIerFX
Baba Yaga
Silver III
Level 165
God Stats
47W - 49L
1,574 SR
Queue Stats
106W - 121L
1,528 MMR
Party 1
Bacchus
Bacchus
Gold IV
Pr0kiII
Bacchus
Gold IV
Level 155
God Stats
26W - 32L
1,491 SR
Queue Stats
90W - 108L
1,515 MMR
Party 1
Chang'e
Chang'e
Silver IV
xDeathProof-
Chang'e
Silver IV
Level 129
God Stats
13W - 11L
1,500 SR
Queue Stats
141W - 141L
1,509 MMR
Solo
Medusa
Medusa
Bronze III
zurdita09
Medusa
Bronze III
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 92L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
10 / 5 / 1
9,141
653
14,051
14,559
5,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
 
Nu Wa
14
1 / 0 / 5
8,463
605
6,947
6,209
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
KayyCiii
Izanami
15
0 / 1 / 2
8,604
615
4,203
7,857
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Majuub
Cu Chulainn
15
1 / 0 / 2
8,912
637
7,529
9,752
9,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
ThÔtPatrol
Xing Tian
12
0 / 2 / 6
7,710
551
3,927
14,131
10,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
HadesShivaAresThanatosAgni

VS

Bans
KaliSkadiDa JiThorAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EmperorJakeus
Cliodhna
14
3 / 2 / 3
8,138
581
9,083
12,982
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
KiIIerFX
Baba Yaga
13
3 / 3 / 1
7,948
568
6,526
7,318
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Pr0kiII
Bacchus
10
1 / 1 / 5
6,669
476
4,746
9,159
8,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
xDeathProof-
Chang'e
11
0 / 3 / 0
6,430
459
4,364
13,273
11,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
zurdita09
Medusa
11
0 / 3 / 1
5,934
424
3,052
8,810
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
12
Kills
7
8
Deaths
12
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
5
1
2.1
W
Nu Wa
 
Nu Wa
1
0
5
3.5
L
Cliodhna
EmperorJakeus
Cliodhna
3
2
3
2.25
W
Izanami
KayyCiii
Izanami
0
1
2
1
L
Baba Yaga
KiIIerFX
Baba Yaga
3
3
1
1.17
W
Cu Chulainn
Majuub
Cu Chulainn
1
0
2
2
L
Bacchus
Pr0kiII
Bacchus
1
1
5
3.5
W
Xing Tian
ThÔtPatrol
Xing Tian
0
2
6
1.5
L
Chang'e
xDeathProof-
Chang'e
0
3
0
0
L
Medusa
zurdita09
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,657
Damage
27,771
52,508
Taken
51,542
31,086
Mitigated
29,147
14,304
Healing
13,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,051
4,186
0
1,556
14,559
5,958
0
2,773
11,786
0
77,867
W
Nu Wa
 
Nu Wa
6,947
951
0
627
6,209
2,320
349
2,256
3,908
63,616
1,136
L
Cliodhna
EmperorJakeus
Cliodhna
9,083
997
0
5,603
12,982
4,328
0
1,483
11,499
0
60,179
W
Izanami
KayyCiii
Izanami
4,203
3,090
0
3,835
7,857
2,983
2,579
1,378
6,479
0
84,670
L
Baba Yaga
KiIIerFX
Baba Yaga
6,526
482
0
1,952
7,318
2,451
150
2,327
4,991
68,449
0
W
Cu Chulainn
Majuub
Cu Chulainn
7,529
861
0
2,294
9,752
9,176
22
3,214
5,932
0
73,184
L
Bacchus
Pr0kiII
Bacchus
4,746
342
0
1,757
9,159
8,246
57
2,403
6,756
12,731
0
W
Xing Tian
ThÔtPatrol
Xing Tian
3,927
307
2,364
3,628
14,131
10,649
58
4,939
9,100
15,407
0
L
Chang'e
xDeathProof-
Chang'e
4,364
239
37
3,409
13,273
11,339
0
3,136
10,137
45,396
333
L
Medusa
zurdita09
Medusa
3,052
886
0
1,230
8,810
2,783
0
1,384
7,426
0
37,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,830
Gold Earned
35,119
517
Minions Killed
357
0
Camps Cleared
0
1,406,482
Distance Traveled
1,475,529
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,141
653
89
6
0
314,364
0
W
Nu Wa
8,463
605
131
9
0
258,439
0
L
Cliodhna
8,138
581
95
7
0
317,010
0
W
Izanami
8,604
615
155
11
0
240,651
0
L
Baba Yaga
7,948
568
110
8
0
302,246
2
W
Cu Chulainn
8,912
637
123
9
0
290,577
3
L
Bacchus
6,669
476
18
1
0
320,092
2
W
Xing Tian
7,710
551
19
1
0
302,451
4
L
Chang'e
6,430
459
78
6
0
262,484
4
L
Medusa
5,934
424
56
4
0
273,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role