Player Matchup

Agni
Agni
Feesh
Agni
Level 180
God Stats
9W - 2L
1,739 SR
Queue Stats
307W - 122L
2,019 Elo+
Party 1
Anhur
Anhur
Overpoweredgods
Anhur
Level 177
God Stats
2W - 1L
1,469 SR
Queue Stats
36W - 17L
1,787 Elo+
Party 1
Atlas
Atlas
Reen69
Atlas
Level 205
God Stats
11W - 3L
1,767 SR
Queue Stats
498W - 238L
1,813 Elo+
Party 1
Serqet
Serqet
TodLeCoq
Serqet
Level 204
God Stats
8W - 2L
1,831 SR
Queue Stats
275W - 113L
1,882 Elo+
Party 1
Janus
Janus
Zavreses
Janus
Level 195
God Stats
7W - 4L
1,500 SR
Queue Stats
150W - 46L
1,963 Elo+
Party 1
Team Averages
Level 192
1,661 SR
1,893 Elo+

VS

Team Averages
Level 156
1,524 SR
1,775 Elo+
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
ASoggySandal
Ne Zha
Level 143
God Stats
7W - 1L
1,271 SR
Queue Stats
114W - 49L
1,911 Elo+
Party 2
Cernunnos
Cernunnos
DeathPanter
Cernunnos
Level 159
God Stats
3W - 2L
1,850 SR
Queue Stats
42W - 15L
2,031 Elo+
Party 2
Merlin
Merlin
Flareb00t
Merlin
Level 164
God Stats
5W - 1L
1,500 SR
Queue Stats
171W - 94L
1,718 Elo+
Party 2
Thor
Thor
Tribuwu
Thor
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
259W - 127L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Feesh
Agni
13
7 / 2 / 6
7,561
756
12,034
7,950
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 2
6,512
651
4,102
7,782
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Reen69
Atlas
10
1 / 2 / 12
6,228
623
5,815
10,761
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
TodLeCoq
Serqet
12
9 / 3 / 9
7,611
761
12,992
9,887
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Zavreses
Janus
12
3 / 0 / 0
7,273
727
4,914
6,080
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 5 / 3
5,656
566
4,533
12,765
6,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
10
2 / 4 / 2
6,342
634
5,123
11,622
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
DeathPanter
Cernunnos
10
2 / 3 / 2
6,041
604
7,414
8,747
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Flareb00t
Merlin
10
3 / 6 / 3
6,239
624
5,986
10,639
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Tribuwu
Thor
10
0 / 4 / 0
5,633
563
4,817
8,458
2,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
22
Kills
8
8
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
5
3
0.5
L
Ne Zha
2
4
2
0.75
L
Cernunnos
DeathPanter
Cernunnos
2
3
2
1
W
Agni
Feesh
Agni
7
2
6
5
L
Merlin
Flareb00t
Merlin
3
6
3
0.75
W
2
1
2
3
W
Atlas
Reen69
Atlas
1
2
12
3.5
W
Serqet
TodLeCoq
Serqet
9
3
9
4.5
L
Thor
Tribuwu
Thor
0
4
0
0
W
Janus
Zavreses
Janus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,857
Damage
27,873
42,460
Taken
52,231
18,868
Mitigated
19,322
14,066
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,533
1,556
107
1,929
12,765
6,675
0
5,744
6,469
13,113
0
L
Ne Zha
5,123
721
0
2,003
11,622
4,274
0
3,566
7,760
0
44,883
L
Cernunnos
DeathPanter
Cernunnos
7,414
3,855
0
2,645
8,747
2,522
0
2,604
5,961
0
44,681
W
Agni
Feesh
Agni
12,034
1,812
182
3,385
7,950
2,645
342
2,879
4,893
55,674
0
L
Merlin
Flareb00t
Merlin
5,986
356
0
1,197
10,639
3,162
0
6,468
3,999
29,268
0
W
4,102
2,184
0
4,025
7,782
2,201
0
630
7,152
0
46,304
W
Atlas
Reen69
Atlas
5,815
2,753
284
3,801
10,761
8,110
116
3,571
7,042
19,122
0
W
Serqet
TodLeCoq
Serqet
12,992
3,044
0
625
9,887
4,023
0
2,977
6,774
0
43,712
L
Thor
Tribuwu
Thor
4,817
427
0
1,710
8,458
2,689
0
4,063
4,119
0
43,359
W
Janus
Zavreses
Janus
4,914
450
0
1,764
6,080
1,889
80
0
6,080
60,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,185
Gold Earned
29,911
377
Minions Killed
289
0
Camps Cleared
0
1,146,277
Distance Traveled
1,044,469
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,656
566
10
1
0
209,534
5
L
Ne Zha
6,342
634
70
7
0
228,867
0
L
Cernunnos
6,041
604
66
7
0
204,727
2
W
Agni
7,561
756
95
10
0
215,426
1
L
Merlin
6,239
624
62
6
0
193,381
1
W
Anhur
6,512
651
85
9
0
207,478
3
W
Atlas
6,228
623
13
1
0
234,386
5
W
Serqet
7,611
761
64
6
0
258,303
0
L
Thor
5,633
563
81
8
0
207,960
2
W
Janus
7,273
727
120
12
0
230,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role