Player Matchup

Atlas
Atlas
AP iDelay
Atlas
Level 52
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Ravana
Ravana
BzsX
Ravana
Level 129
God Stats
5W - 5L
1,711 SR
Queue Stats
434W - 433L
1,406 Elo+
Party 1
Neith
Neith
Dayfox14149
Neith
Level 65
God Stats
9W - 11L
1,591 SR
Queue Stats
29W - 26L
1,483 Elo+
Solo
Aphrodite
Aphrodite
FranticAgate0
Aphrodite
Level 137
God Stats
77W - 60L
1,604 SR
Queue Stats
343W - 318L
1,569 Elo+
Solo
Baron Samedi
Baron Samedi
NOLAKKIN KJ
Baron Samedi
Level 109
God Stats
10W - 9L
1,537 SR
Queue Stats
388W - 408L
1,350 Elo+
Party 1
Team Averages
Level 98
1,589 SR
1,462 Elo+

VS

Team Averages
Level 119
1,578 SR
1,460 Elo+
Tsukuyomi
Tsukuyomi
GodlessPariah
Tsukuyomi
Level 156
God Stats
1W - 1L
1,762 SR
Queue Stats
16W - 32L
1,428 Elo+
Solo
Hades
Hades
SugaryGolf16
Hades
Level 91
God Stats
8W - 8L
1,500 SR
Queue Stats
335W - 295L
1,431 Elo+
Solo
Charybdis
Charybdis
TOX1CTUX3DO
Charybdis
Level 82
God Stats
1W - 3L
1,223 SR
Queue Stats
324W - 405L
1,376 Elo+
Solo
Geb
Geb
TheDecapitron
Geb
Level 158
God Stats
3W - 1L
1,904 SR
Queue Stats
74W - 69L
1,567 Elo+
Solo
Mulan
Mulan
drago_tear
Mulan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AP iDelay
Atlas
14
4 / 0 / 9
9,779
489
6,739
8,032
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ravana
BzsX
Ravana
19
9 / 0 / 5
12,365
618
19,524
8,176
7,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 4 / 2
10,041
502
13,371
15,217
7,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
FranticAgate0
Aphrodite
16
1 / 4 / 7
10,044
502
13,541
19,142
8,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Baron Samedi
NOLAKKIN KJ
Baron Samedi
16
7 / 4 / 7
10,635
532
10,447
13,897
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GodlessPariah
Tsukuyomi
16
4 / 6 / 2
10,185
509
7,979
19,602
8,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 4 / 1
10,807
540
18,407
21,228
11,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
TOX1CTUX3DO
Charybdis
15
2 / 4 / 2
9,379
469
7,189
13,843
5,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 1
8,566
428
4,545
16,026
8,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
14
1 / 4 / 4
8,267
413
6,683
22,206
18,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
22
23
Kills
12
12
Deaths
23
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Atlas
AP iDelay
Atlas
4
0
9
8.5
W
Ravana
BzsX
Ravana
9
0
5
11.5
W
2
4
2
0.75
W
Aphrodite
FranticAgate0
Aphrodite
1
4
7
1.13
L
Tsukuyomi
GodlessPariah
Tsukuyomi
4
6
2
0.83
W
Baron Samedi
NOLAKKIN KJ
Baron Samedi
7
4
7
2.63
L
5
4
1
1.38
L
Charybdis
TOX1CTUX3DO
Charybdis
2
4
2
0.75
L
0
5
1
0.1
L
Mulan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,622
Damage
44,803
64,464
Taken
92,905
37,805
Mitigated
52,684
28,240
Healing
25,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AP iDelay
Atlas
6,739
2,279
330
3,230
8,032
7,288
0
1,520
6,422
27,949
0
W
Ravana
BzsX
Ravana
19,524
5,986
0
1,843
8,176
7,071
421
3,155
4,721
7,950
91,502
W
13,371
5,952
0
5,224
15,217
7,964
1,305
1,128
14,089
0
90,416
W
Aphrodite
FranticAgate0
Aphrodite
13,541
1,467
2,588
9,751
19,142
8,678
545
13,343
5,765
73,833
0
L
Tsukuyomi
GodlessPariah
Tsukuyomi
7,979
1,574
0
6,840
19,602
8,656
0
6,084
13,224
0
85,859
W
Baron Samedi
NOLAKKIN KJ
Baron Samedi
10,447
610
945
4,329
13,897
6,804
0
3,130
10,651
52,238
2,935
L
18,407
1,736
161
7,002
21,228
11,710
384
9,792
10,890
92,464
0
L
Charybdis
TOX1CTUX3DO
Charybdis
7,189
3,355
0
5,093
13,843
5,363
547
3,411
10,374
0
72,110
L
4,545
536
0
2,876
16,026
8,677
0
3,570
11,686
51,452
136
L
Mulan
6,683
892
0
3,266
22,206
18,278
261
7,785
14,222
0
47,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,864
Gold Earned
47,204
533
Minions Killed
578
0
Camps Cleared
0
1,978,831
Distance Traveled
1,922,233
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,779
489
29
1
0
382,892
0
W
Ravana
12,365
618
156
8
0
432,726
0
W
Neith
10,041
502
133
7
0
384,339
3
W
Aphrodite
10,044
502
137
7
0
360,249
0
L
Tsukuyomi
10,185
509
131
7
0
418,911
0
W
Baron Samedi
10,635
532
78
4
0
418,625
0
L
Hades
10,807
540
162
8
0
369,659
0
L
Charybdis
9,379
469
112
6
0
350,032
9
L
Geb
8,566
428
107
5
0
380,172
1
L
Mulan
8,267
413
66
3
0
403,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role