Player Matchup

Odin
Odin
Silver II
 
Odin
Silver II
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold III
DayyZero
Bakasura
Gold III
Level 173
God Stats
8W - 6L
1,831 SR
Queue Stats
168W - 157L
1,541 MMR
Party 2
Ishtar
Ishtar
Silver II
FalseSheph3rd
Ishtar
Silver II
Level 138
God Stats
3W - 2L
1,620 SR
Queue Stats
33W - 31L
1,497 MMR
Party 1
Jormungandr
Jormungandr
Gold III
HappyKitten4827
Jormungandr
Gold III
Level 143
God Stats
64W - 36L
1,668 SR
Queue Stats
163W - 156L
1,541 MMR
Party 2
Janus
Janus
Silver II
TempoBreaker
Janus
Silver II
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,497 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,624 SR
1,515 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,477 SR
1,518 MMR
Yemoja
Yemoja
Gold V
Delphynium
Yemoja
Gold V
Level 116
God Stats
4W - 6L
1,501 SR
Queue Stats
21W - 30L
1,521 MMR
Solo
Yu Huang
Yu Huang
Gold V
LOLcatGGG
Yu Huang
Gold V
Level 152
God Stats
3W - 3L
1,675 SR
Queue Stats
24W - 24L
1,541 MMR
Solo
Izanami
Izanami
Bronze III
Mattybart123
Izanami
Bronze III
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 57L
1,501 MMR
Solo
Achilles
Achilles
Bronze III
PHTM_Kn1f3
Achilles
Bronze III
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,492 MMR
Solo
Susano
Susano
Gold V
PonchoSinbad
Susano
Gold V
Level 127
God Stats
5W - 5L
1,208 SR
Queue Stats
51W - 45L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 0 / 6
8,144
479
3,086
11,886
9,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
DayyZero
Bakasura
16
4 / 1 / 4
9,866
580
7,951
14,644
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 6
8,906
524
7,344
9,286
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
HappyKitten4827
Jormungandr
14
4 / 0 / 6
9,349
550
11,230
10,992
8,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
4 / 2 / 5
10,168
598
17,938
9,503
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Cu ChulainnAthenaFenrirGebKing Arthur

VS

Bans
HorusSolThe MorriganThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Delphynium
Yemoja
11
1 / 1 / 0
7,290
429
2,179
11,277
8,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
LOLcatGGG
Yu Huang
13
0 / 3 / 2
8,070
475
5,909
10,868
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Mattybart123
Izanami
14
0 / 1 / 0
8,080
475
5,580
10,499
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
PHTM_Kn1f3
Achilles
12
0 / 5 / 2
7,304
430
5,201
15,054
11,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
14
2 / 4 / 0
8,450
497
7,531
16,954
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
14
Kills
3
3
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
6
3
W
Bakasura
DayyZero
Bakasura
4
1
4
6
L
Yemoja
Delphynium
Yemoja
1
1
0
1
W
2
0
6
5
W
Jormungandr
HappyKitten4827
Jormungandr
4
0
6
7
L
Yu Huang
LOLcatGGG
Yu Huang
0
3
2
0.33
L
Izanami
Mattybart123
Izanami
0
1
0
0
L
Achilles
PHTM_Kn1f3
Achilles
0
5
2
0.2
L
Susano
2
4
0
0.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,549
Damage
26,400
56,311
Taken
64,652
32,099
Mitigated
35,014
18,504
Healing
21,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,086
299
2,011
2,927
11,886
9,683
0
1,260
10,532
0
32,714
W
Bakasura
DayyZero
Bakasura
7,951
5,880
0
3,551
14,644
6,496
115
2,628
12,016
0
78,523
L
Yemoja
Delphynium
Yemoja
2,179
520
4,017
3,635
11,277
8,447
0
5,832
4,973
15,479
0
W
7,344
5,584
0
5,254
9,286
3,852
259
825
8,416
0
79,137
W
Jormungandr
HappyKitten4827
Jormungandr
11,230
1,808
0
2,198
10,992
8,589
493
893
9,631
73,522
0
L
Yu Huang
LOLcatGGG
Yu Huang
5,909
139
0
908
10,868
4,040
0
7,172
3,385
70,149
1,783
L
Izanami
Mattybart123
Izanami
5,580
2,887
0
3,323
10,499
4,262
783
2,036
8,228
0
72,953
L
Achilles
PHTM_Kn1f3
Achilles
5,201
1,106
0
4,371
15,054
11,407
0
6,801
7,316
0
43,690
L
Susano
7,531
980
0
5,607
16,954
6,858
0
4,591
11,551
0
71,524
W
17,938
709
721
1,842
9,503
3,479
0
2,676
6,689
81,605
2,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,433
Gold Earned
39,194
541
Minions Killed
509
0
Camps Cleared
0
1,798,076
Distance Traveled
1,617,525
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,144
479
27
2
0
369,969
6
W
Bakasura
9,866
580
128
8
0
433,742
2
L
Yemoja
7,290
429
25
1
0
283,122
8
W
Ishtar
8,906
524
133
8
0
311,418
2
W
Jormungandr
9,349
550
108
6
0
323,609
4
L
Yu Huang
8,070
475
147
9
0
341,856
5
L
Izanami
8,080
475
145
9
0
268,686
0
L
Achilles
7,304
430
89
5
0
345,040
2
L
Susano
8,450
497
103
6
0
378,821
2
W
Janus
10,168
598
145
9
0
359,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role