Player Matchup

Artemis
Artemis
AIcohoI
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 130L
1,145 Elo+
Party 1
Ganesha
Ganesha
Codros
Ganesha
Level 108
God Stats
2W - 3L
1,245 SR
Queue Stats
27W - 24L
1,145 Elo+
Party 1
Ares
Ares
FistMyBooty
Ares
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,533 Elo+
Party 3
Agni
Agni
JordanDanieltw
Agni
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 94L
1,315 Elo+
Solo
Mulan
Mulan
SlimEOuTHittA
Mulan
Level 36
God Stats
5W - 3L
1,404 SR
Queue Stats
21W - 37L
1,395 Elo+
Party 3
Team Averages
Level 78
1,430 SR
1,307 Elo+

VS

Team Averages
Level 117
1,491 SR
1,522 Elo+
Chaac
Chaac
BrutalGrinder
Chaac
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,321 Elo+
Solo
Kukulkan
Kukulkan
DerMaso
Kukulkan
Level 107
God Stats
184W - 193L
1,661 SR
Queue Stats
187W - 202L
1,650 Elo+
Solo
Da Ji
Da Ji
HAZY NOVA
Da Ji
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 46L
1,679 Elo+
Solo
Maui
Maui
NotRevognah
Maui
Level 155
God Stats
14W - 18L
1,500 SR
Queue Stats
313W - 284L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
UGHailong08
Heimdallr
Level 124
God Stats
1W - 3L
1,295 SR
Queue Stats
189W - 196L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AIcohoI
Artemis
13
5 / 5 / 0
8,368
465
12,156
18,109
8,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Codros
Ganesha
12
0 / 3 / 6
8,168
454
5,739
11,857
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

15
3 / 2 / 1
8,832
491
9,923
15,966
9,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 1
7,969
443
9,343
11,048
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 6 / 1
8,685
483
10,429
23,554
15,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 2
10,376
576
15,832
17,065
22,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
DerMaso
Kukulkan
14
1 / 2 / 8
8,851
492
9,320
10,005
4,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
HAZY NOVA
Da Ji
15
5 / 2 / 6
9,609
534
8,209
16,196
7,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 14
8,689
483
8,730
18,028
19,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
UGHailong08
Heimdallr
15
7 / 3 / 2
9,842
547
10,891
16,549
7,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
11
Kills
21
21
Deaths
11
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artemis
AIcohoI
Artemis
5
5
0
1
W
7
2
2
4
L
Ganesha
Codros
Ganesha
0
3
6
1
W
Kukulkan
DerMaso
Kukulkan
1
2
8
2.5
L
3
2
1
1.75
W
Da Ji
HAZY NOVA
Da Ji
5
2
6
4
L
1
5
1
0.3
W
1
2
14
4
L
2
6
1
0.42
W
Heimdallr
UGHailong08
Heimdallr
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,590
Damage
52,982
80,534
Taken
77,843
48,856
Mitigated
61,740
27,453
Healing
22,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AIcohoI
Artemis
12,156
7,832
0
6,694
18,109
8,230
1,215
3,440
14,669
0
59,553
W
15,832
2,450
0
4,680
17,065
22,466
57
3,227
13,838
0
74,590
L
Ganesha
Codros
Ganesha
5,739
723
459
2,763
11,857
10,448
339
3,946
7,911
26,153
0
W
Kukulkan
DerMaso
Kukulkan
9,320
449
533
1,288
10,005
4,561
341
7,040
2,965
69,714
0
L
9,923
243
0
7,272
15,966
9,216
0
3,992
11,974
68,764
0
W
Da Ji
HAZY NOVA
Da Ji
8,209
1,563
0
4,736
16,196
7,509
0
4,500
11,696
0
81,964
L
9,343
684
188
1,160
11,048
5,385
0
4,289
6,759
58,719
0
W
8,730
2,688
626
4,125
18,028
19,351
0
7,137
10,891
24,234
0
L
10,429
1,956
0
8,917
23,554
15,577
0
2,383
21,171
0
63,363
W
Heimdallr
UGHailong08
Heimdallr
10,891
5,811
0
7,000
16,549
7,853
812
4,065
12,484
0
54,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
47,367
391
Minions Killed
435
0
Camps Cleared
0
1,713,053
Distance Traveled
1,753,693
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,368
465
80
4
0
353,749
4
W
Chaac
10,376
576
108
6
0
339,162
0
L
Ganesha
8,168
454
8
0
0
386,911
4
W
Kukulkan
8,851
492
119
7
0
316,211
0
L
Ares
8,832
491
104
6
0
362,201
1
W
Da Ji
9,609
534
96
5
0
420,386
0
L
Agni
7,969
443
90
5
0
286,361
0
W
Maui
8,689
483
28
2
0
353,414
0
L
Mulan
8,685
483
109
6
0
323,831
0
W
Heimdallr
9,842
547
84
5
0
324,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role